Player Matchup

Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
RecruitGusya
Ymir
Level 48
God Stats
4W - 5L
1,570 SR
Queue Stats
85W - 109L
1,397 Elo+
Solo
King Arthur
King Arthur
Shakin Pm
King Arthur
Level 69
God Stats
1W - 2L
1,514 SR
Queue Stats
96W - 92L
1,470 Elo+
Party 2
Anubis
Anubis
SilentBlade4703
Anubis
Level 149
God Stats
1W - 2L
1,575 SR
Queue Stats
87W - 93L
1,506 Elo+
Party 2
Da Ji
Da Ji
boopinfoofer
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,439 Elo+
Party 2
Team Averages
Level 85
1,532 SR
1,462 Elo+

VS

Team Averages
Level 78
1,393 SR
1,461 Elo+
Ra
Ra
AmC Khepri
Ra
Level 105
God Stats
4W - 1L
1,352 SR
Queue Stats
55W - 60L
1,347 Elo+
Solo
Nemesis
Nemesis
BIurr4600
Nemesis
Level 17
God Stats
5W - 5L
1,284 SR
Queue Stats
31W - 27L
1,520 Elo+
Party 1
Skadi
Skadi
BoxoutForBoards
Skadi
Level 35
God Stats
20W - 13L
1,545 SR
Queue Stats
54W - 58L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
EraseY0urSocial
Kuzenbo
Level 104
God Stats
3W - 6L
1,197 SR
Queue Stats
63W - 73L
1,448 Elo+
Party 1
Cliodhna
Cliodhna
SP Five Ohh
Cliodhna
Level 128
God Stats
2W - 3L
1,586 SR
Queue Stats
148W - 126L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
11 / 9 / 7
13,743
509
31,455
34,682
28,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 6
11,922
442
9,863
32,097
40,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Shakin Pm
King Arthur
17
1 / 4 / 3
11,058
410
9,392
27,103
30,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 7 / 2
12,782
473
20,466
23,165
14,873
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 9 / 9
12,035
446
9,821
29,068
15,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 16
14,420
534
21,469
21,882
11,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
BIurr4600
Nemesis
17
5 / 10 / 12
12,723
471
10,305
25,005
11,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 5 / 13
13,278
492
26,264
22,378
10,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 4 / 17
13,981
518
17,879
32,555
53,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
SP Five Ohh
Cliodhna
20
12 / 2 / 10
15,962
591
33,794
34,498
30,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
103
25
Kills
35
35
Deaths
26
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
11
9
7
1.61
W
5
5
16
2.6
W
Nemesis
BIurr4600
Nemesis
5
10
12
1.1
W
7
5
13
2.7
W
6
4
17
3.63
L
2
6
6
0.83
W
Cliodhna
SP Five Ohh
Cliodhna
12
2
10
8.5
L
King Arthur
Shakin Pm
King Arthur
1
4
3
0.63
L
9
7
2
1.43
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,997
Damage
109,711
146,115
Taken
136,318
129,874
Mitigated
116,949
27,846
Healing
40,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
31,455
5,746
375
7,686
34,682
28,330
300
12,358
22,324
0
106,964
W
21,469
1,317
9,109
6,393
21,882
11,472
697
5,069
16,813
135,273
0
W
Nemesis
BIurr4600
Nemesis
10,305
4,416
0
1,073
25,005
11,048
1,697
7,630
17,375
0
80,253
W
26,264
13,403
0
4,243
22,378
10,540
4,838
7,462
14,916
0
110,277
W
17,879
7,179
0
2,748
32,555
53,338
872
5,978
26,577
47,607
0
L
9,863
2,019
0
3,991
32,097
40,920
825
9,556
22,541
58,736
0
W
Cliodhna
SP Five Ohh
Cliodhna
33,794
5,946
0
17,344
34,498
30,551
2,504
5,285
29,213
0
150,439
L
King Arthur
Shakin Pm
King Arthur
9,392
1,523
0
3,442
27,103
30,378
822
5,906
21,197
0
73,449
L
20,466
462
0
9,267
23,165
14,873
789
6,746
16,419
115,532
0
L
9,821
3,322
262
2,823
29,068
15,373
0
4,971
24,097
0
79,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,540
Gold Earned
70,364
624
Minions Killed
616
0
Camps Cleared
0
2,210,618
Distance Traveled
2,634,673
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,743
509
149
6
0
488,572
2
W
Ra
14,420
534
171
6
0
528,277
3
W
Nemesis
12,723
471
84
3
0
569,143
1
W
Skadi
13,278
492
114
4
0
452,227
0
W
Kuzenbo
13,981
518
51
2
0
533,594
5
L
Ymir
11,922
442
102
4
0
390,741
0
W
Cliodhna
15,962
591
196
7
0
551,432
1
L
King Arthur
11,058
410
116
4
0
491,093
3
L
Anubis
12,782
473
148
5
0
373,679
3
L
Da Ji
12,035
446
109
4
0
466,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role