Player Matchup

Medusa
Medusa
HypexCLoudzx420
Medusa
Level 101
God Stats
148W - 219L
1,398 SR
Queue Stats
377W - 601L
1,348 Elo+
Solo
Raijin
Raijin
IllicitWinter5
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Vangertz
Cthulhu
Level 89
God Stats
0W - 2L
1,498 SR
Queue Stats
22W - 21L
1,329 Elo+
Solo
Team Averages
Level 86
1,465 SR
1,389 Elo+

VS

Team Averages
Level 124
1,551 SR
1,499 Elo+
Tyr
Tyr
Joburrs
Tyr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,315 Elo+
Solo
Medusa
Medusa
Q THE MIGHTY29
Medusa
Level 127
God Stats
10W - 4L
1,640 SR
Queue Stats
117W - 88L
1,593 Elo+
Party 1
Freya
Freya
Reaper of Kingz
Freya
Level 149
God Stats
1W - 1L
1,511 SR
Queue Stats
149W - 123L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
8,281
637
5,619
7,757
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 2
8,313
639
7,052
9,782
4,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Vangertz
Cthulhu
12
1 / 2 / 3
8,469
651
9,431
13,873
12,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 4 / 5
8,321
640
3,158
9,846
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 0 / 4
9,619
740
8,374
9,989
4,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 3
10,085
776
15,540
11,888
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
3
Kills
9
9
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
2
5
2
0.6
W
Tyr
1
4
5
0.88
W
2
0
4
4
W
6
1
3
7.5
L
Cthulhu
Vangertz
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,102
Damage
27,072
31,412
Taken
31,723
20,573
Mitigated
16,570
924
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,619
1,061
0
0
7,757
3,323
0
3,921
3,808
0
34,455
L
7,052
929
0
0
9,782
4,475
0
5,286
4,397
21,580
0
W
Tyr
3,158
604
0
1,495
9,846
6,034
0
4,804
5,042
0
7,774
W
8,374
3,799
0
951
9,989
4,386
24
5,769
4,220
0
38,657
W
15,540
4,625
0
7,163
11,888
6,150
947
6,258
5,630
46,875
5,287
L
Cthulhu
Vangertz
Cthulhu
9,431
1,739
263
661
13,873
12,775
0
5,514
8,117
23,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
28,025
129
Minions Killed
156
4
Camps Cleared
8
677,377
Distance Traveled
749,064
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,281
637
63
5
2
204,977
1
L
Raijin
8,313
639
24
2
1
222,551
4
W
Tyr
8,321
640
11
1
0
236,501
3
W
Medusa
9,619
740
76
6
1
266,052
1
W
Freya
10,085
776
69
5
7
246,511
3
L
Cthulhu
8,469
651
42
3
1
249,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role