Player Matchup

Ymir
Ymir
ABigassBee
Ymir
Level 14
God Stats
3W - 7L
1,241 SR
Queue Stats
5W - 24L
1,052 Elo+
Party 1
Nemesis
Nemesis
BagginsMusic
Nemesis
Level 21
God Stats
4W - 16L
1,126 SR
Queue Stats
21W - 33L
1,266 Elo+
Party 1
Neith
Neith
DavieBaby
Neith
Level 12
God Stats
3W - 6L
1,360 SR
Queue Stats
4W - 11L
1,187 Elo+
Party 1
Kukulkan
Kukulkan
JiroTachi
Kukulkan
Level 67
God Stats
5W - 7L
1,366 SR
Queue Stats
21W - 28L
1,300 Elo+
Party 1
Cu Chulainn
Cu Chulainn
penguin3674
Cu Chulainn
Level 17
God Stats
4W - 6L
1,320 SR
Queue Stats
12W - 23L
1,239 Elo+
Party 1
Team Averages
Level 26
1,283 SR
1,209 Elo+

VS

Team Averages
Level 83
1,459 SR
1,342 Elo+
Xing Tian
Xing Tian
Dolat0xXx
Xing Tian
Level 61
God Stats
4W - 2L
1,274 SR
Queue Stats
121W - 152L
1,359 Elo+
Solo
King Arthur
King Arthur
Soggyracoon
King Arthur
Level 102
God Stats
10W - 14L
1,277 SR
Queue Stats
588W - 648L
1,330 Elo+
Solo
Anubis
Anubis
ThatOneJmanGuy
Anubis
Level 109
God Stats
89W - 74L
1,556 SR
Queue Stats
170W - 176L
1,392 Elo+
Solo
Izanami
Izanami
Voni_Eater97
Izanami
Level 46
God Stats
44W - 47L
1,436 SR
Queue Stats
115W - 126L
1,302 Elo+
Solo
Bakasura
Bakasura
koala892timide
Bakasura
Level 97
God Stats
14W - 3L
1,752 SR
Queue Stats
420W - 463L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 2
10,212
352
3,194
20,591
17,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
BagginsMusic
Nemesis
19
2 / 4 / 1
12,722
439
10,816
24,770
11,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
DavieBaby
Neith
17
1 / 5 / 1
10,498
362
7,965
15,720
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
JiroTachi
Kukulkan
20
2 / 4 / 1
13,301
459
21,024
12,749
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
penguin3674
Cu Chulainn
18
4 / 5 / 2
12,268
423
17,118
23,322
32,429
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dolat0xXx
Xing Tian
17
0 / 0 / 12
13,081
451
10,191
21,622
30,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Soggyracoon
King Arthur
19
2 / 5 / 5
13,762
475
11,820
27,148
35,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 1 / 0
13,294
458
8,169
10,440
6,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Voni_Eater97
Izanami
20
12 / 0 / 4
15,104
521
23,530
16,396
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
20
6 / 3 / 4
15,145
522
16,337
28,778
15,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
24
24
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Nemesis
BagginsMusic
Nemesis
2
4
1
0.63
L
Neith
DavieBaby
Neith
1
5
1
0.3
W
Xing Tian
Dolat0xXx
Xing Tian
0
0
12
6
L
Kukulkan
JiroTachi
Kukulkan
2
4
1
0.63
W
King Arthur
Soggyracoon
King Arthur
2
5
5
0.9
W
4
1
0
4
W
Izanami
Voni_Eater97
Izanami
12
0
4
14
W
Bakasura
6
3
4
2.67
L
Cu Chulainn
penguin3674
Cu Chulainn
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,117
Damage
70,047
97,152
Taken
104,384
76,644
Mitigated
97,415
10,397
Healing
26,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,194
1,383
0
2,385
20,591
17,934
0
2,318
17,762
39,378
0
L
Nemesis
BagginsMusic
Nemesis
10,816
5,262
0
2,130
24,770
11,436
775
6,469
18,001
0
113,551
L
Neith
DavieBaby
Neith
7,965
3,183
0
2,670
15,720
8,781
746
1,489
14,021
0
73,955
W
Xing Tian
Dolat0xXx
Xing Tian
10,191
1,143
479
5,137
21,622
30,447
449
6,518
15,104
36,999
0
L
Kukulkan
JiroTachi
Kukulkan
21,024
1,030
401
1,982
12,749
6,064
0
5,772
6,977
123,780
0
W
King Arthur
Soggyracoon
King Arthur
11,820
730
0
961
27,148
35,522
1,005
6,497
20,651
0
97,484
W
8,169
424
0
6,399
10,440
6,522
727
4,047
6,393
92,863
0
W
Izanami
Voni_Eater97
Izanami
23,530
12,181
0
7,499
16,396
9,301
1,164
5,021
11,375
0
134,397
W
Bakasura
16,337
9,859
0
5,801
28,778
15,623
10,145
4,822
23,956
0
140,378
L
Cu Chulainn
penguin3674
Cu Chulainn
17,118
2,615
0
829
23,322
32,429
1,403
2,312
19,652
8,115
76,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,001
Gold Earned
70,386
629
Minions Killed
781
0
Camps Cleared
0
2,424,564
Distance Traveled
2,588,108
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,212
352
48
2
0
454,484
2
L
Nemesis
12,722
439
147
5
0
558,800
5
L
Neith
10,498
362
103
4
0
435,175
0
W
Xing Tian
13,081
451
53
2
0
537,380
1
L
Kukulkan
13,301
459
204
7
0
480,563
3
W
King Arthur
13,762
475
166
6
0
509,374
1
W
Anubis
13,294
458
159
5
0
409,628
10
W
Izanami
15,104
521
195
7
0
514,400
6
W
Bakasura
15,145
522
208
7
0
617,326
0
L
Cu Chulainn
12,268
423
127
4
0
495,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role