Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Doodlebob4732
Zhong Kui
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
203W - 195L
1,623 Elo+
Solo
Ares
Ares
Gigaboom
Ares
Level 130
God Stats
11W - 11L
1,592 SR
Queue Stats
76W - 69L
1,584 Elo+
Solo
Arachne
Arachne
OOGIE BOOGIE404
Arachne
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 109L
1,470 Elo+
Solo
Izanami
Izanami
Scarolyn
Izanami
Level 65
God Stats
1W - 4L
1,366 SR
Queue Stats
4W - 12L
1,384 Elo+
Solo
Team Averages
Level 126
1,492 SR
1,512 Elo+

VS

Team Averages
Level 123
1,584 SR
1,493 Elo+
Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JRPrest2014
Hades
Level 131
God Stats
1W - 0L
1,937 SR
Queue Stats
68W - 75L
1,507 Elo+
Party 1
Odin
Odin
Joburrs
Odin
Level 95
God Stats
1W - 0L
1,217 SR
Queue Stats
10W - 13L
1,475 Elo+
Solo
Ra
Ra
Mr__Typical
Ra
Level 110
God Stats
8W - 6L
1,644 SR
Queue Stats
49W - 54L
1,430 Elo+
Party 1
Rama
Rama
mooovyman
Rama
Level 127
God Stats
9W - 8L
1,622 SR
Queue Stats
154W - 157L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 2 / 1
5,473
912
7,537
6,297
3,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Doodlebob4732
Zhong Kui
10
0 / 0 / 0
5,006
834
451
834
639
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
9
0 / 3 / 1
5,044
841
4,751
7,480
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,342
890
2,495
5,155
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Scarolyn
Izanami
10
0 / 3 / 0
4,880
813
3,803
5,871
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
6 / 1 / 3
6,495
1,083
7,435
5,989
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 5
5,914
986
2,918
3,888
1,867
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Joburrs
Odin
10
0 / 1 / 6
5,386
898
2,652
5,854
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 6
5,629
938
3,410
3,356
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
11
0 / 1 / 3
5,461
910
2,840
5,693
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
11
11
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
1
1.75
W
Anhur
 
Anhur
6
1
3
7.5
L
Zhong Kui
Doodlebob4732
Zhong Kui
0
0
0
0
L
Ares
0
3
1
0.17
W
3
0
5
5.5
W
Odin
Joburrs
Odin
0
1
6
3
W
2
1
6
5
L
1
3
1
0.5
L
Izanami
Scarolyn
Izanami
0
3
0
0
W
Rama
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
19,255
25,637
Taken
24,780
15,147
Mitigated
11,205
3,864
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,537
753
0
1,508
6,297
3,540
0
1,889
4,408
0
11,349
W
Anhur
 
Anhur
7,435
3,274
0
1,388
5,989
2,619
0
653
5,336
0
21,612
L
Zhong Kui
Doodlebob4732
Zhong Kui
451
0
0
578
834
639
0
131
703
10,958
0
L
Ares
4,751
388
0
427
7,480
6,543
0
1,456
6,024
5,148
0
W
2,918
224
182
1,304
3,888
1,867
0
925
2,963
9,443
0
W
Odin
Joburrs
Odin
2,652
431
140
1,990
5,854
3,121
57
676
5,178
0
10,155
W
3,410
308
719
1,261
3,356
1,266
0
302
3,054
17,682
0
L
2,495
1,617
0
859
5,155
2,490
0
1,711
3,444
0
12,763
L
Izanami
Scarolyn
Izanami
3,803
2,033
0
492
5,871
1,935
210
1,141
4,730
0
14,467
W
Rama
2,840
2,221
0
894
5,693
2,332
1,011
2,646
3,047
0
19,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
28,885
89
Minions Killed
148
0
Camps Cleared
0
611,732
Distance Traveled
730,829
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,473
912
11
2
0
157,708
3
W
Anhur
6,495
1,083
35
6
0
139,981
3
L
Zhong Kui
5,006
834
30
5
0
61,567
0
L
Ares
5,044
841
0
0
0
136,828
0
W
Hades
5,914
986
15
3
0
146,321
0
W
Odin
5,386
898
17
3
0
155,001
3
W
Ra
5,629
938
31
5
0
153,639
2
L
Arachne
5,342
890
21
4
0
131,184
3
L
Izanami
4,880
813
27
5
0
124,445
0
W
Rama
5,461
910
50
8
0
135,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role