Player Matchup

Raijin
Raijin
Brennan03
Raijin
Level 129
God Stats
4W - 5L
1,503 SR
Queue Stats
118W - 138L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
GrimWrld
Jormungandr
Level 39
God Stats
0W - 2L
1,262 SR
Queue Stats
29W - 41L
1,432 Elo+
Party 1
Anhur
Anhur
L3vvv
Anhur
Level 142
God Stats
155W - 150L
1,616 SR
Queue Stats
563W - 552L
1,576 Elo+
Solo
Terra
Terra
OneThiccMistress
Terra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,498 Elo+
Party 2
Achilles
Achilles
ZiggyZZs
Achilles
Level 15
God Stats
1W - 2L
1,462 SR
Queue Stats
37W - 27L
1,567 Elo+
Party 1
Team Averages
Level 94
1,469 SR
1,515 Elo+

VS

Team Averages
Level 71
1,580 SR
1,521 Elo+
Baron Samedi
Baron Samedi
Blue8c19
Baron Samedi
Level 43
God Stats
1W - 2L
1,485 SR
Queue Stats
53W - 41L
1,588 Elo+
Party 3
Geb
Geb
Leddg
Geb
Level 103
God Stats
3W - 4L
1,715 SR
Queue Stats
175W - 158L
1,513 Elo+
Party 4
Mercury
Mercury
SamasArin
Mercury
Level 146
God Stats
8W - 2L
1,707 SR
Queue Stats
148W - 139L
1,584 Elo+
Party 3
Ullr
Ullr
Tobiramą
Ullr
Level 48
God Stats
7W - 5L
1,529 SR
Queue Stats
149W - 170L
1,503 Elo+
Solo
Chaac
Chaac
olyou
Chaac
Level 16
God Stats
9W - 8L
1,464 SR
Queue Stats
84W - 87L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brennan03
Raijin
20
5 / 2 / 11
14,114
455
28,475
21,985
12,648
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
GrimWrld
Jormungandr
20
8 / 6 / 10
14,249
460
33,708
33,272
17,033
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anhur
L3vvv
Anhur
19
3 / 9 / 8
13,364
431
20,499
30,886
14,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 7 / 10
13,766
444
12,667
41,744
55,636
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
ZiggyZZs
Achilles
20
2 / 3 / 4
12,833
414
15,033
33,786
59,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blue8c19
Baron Samedi
20
5 / 8 / 8
16,073
518
28,681
28,807
16,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Geb
Leddg
Geb
19
1 / 4 / 16
14,415
465
12,770
32,005
40,005
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
SamasArin
Mercury
20
9 / 4 / 9
17,454
563
36,267
32,692
16,360
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
20
9 / 0 / 8
16,860
544
24,287
21,717
9,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
olyou
Chaac
20
3 / 4 / 9
16,845
543
29,213
35,606
42,798
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
77
20
Kills
27
27
Deaths
20
43
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blue8c19
Baron Samedi
5
8
8
1.13
L
Raijin
Brennan03
Raijin
5
2
11
5.25
L
Jormungandr
GrimWrld
Jormungandr
8
6
10
2.17
L
Anhur
L3vvv
Anhur
3
9
8
0.78
W
Geb
Leddg
Geb
1
4
16
2.25
L
2
7
10
1
W
Mercury
SamasArin
Mercury
9
4
9
3.38
W
Ullr
9
0
8
13
L
Achilles
ZiggyZZs
Achilles
2
3
4
1.33
W
Chaac
olyou
Chaac
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,382
Damage
131,218
161,673
Taken
150,827
159,324
Mitigated
125,713
37,118
Healing
55,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blue8c19
Baron Samedi
28,681
3,926
6,299
12,140
28,807
16,552
2,543
19,233
9,574
120,189
0
L
Raijin
Brennan03
Raijin
28,475
1,081
0
1,250
21,985
12,648
816
5,125
16,860
148,140
0
L
Jormungandr
GrimWrld
Jormungandr
33,708
7,878
0
4,072
33,272
17,033
1,129
10,280
22,992
125,287
0
L
Anhur
L3vvv
Anhur
20,499
13,309
0
6,478
30,886
14,942
0
7,164
23,722
0
106,828
W
Geb
Leddg
Geb
12,770
1,178
287
5,624
32,005
40,005
654
17,637
14,368
28,336
0
L
12,667
1,807
11,212
11,583
41,744
55,636
0
15,219
26,525
44,735
0
W
Mercury
SamasArin
Mercury
36,267
19,625
0
7,614
32,692
16,360
4,909
15,228
17,464
0
219,271
W
Ullr
24,287
9,438
0
5,144
21,717
9,998
7,699
10,669
11,048
0
133,700
L
Achilles
ZiggyZZs
Achilles
15,033
3,546
0
2,523
33,786
59,065
536
3,663
30,123
0
81,146
W
Chaac
olyou
Chaac
29,213
5,505
0
18,013
35,606
42,798
4,353
16,283
19,323
0
137,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,326
Gold Earned
81,647
679
Minions Killed
723
0
Camps Cleared
0
2,800,433
Distance Traveled
3,103,617
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,073
518
170
5
0
531,265
4
L
Raijin
14,114
455
206
7
0
583,364
6
L
Jormungandr
14,249
460
150
5
0
548,032
4
L
Anhur
13,364
431
165
5
0
505,800
3
W
Geb
14,415
465
23
1
0
642,648
5
L
Terra
13,766
444
34
1
0
621,222
8
W
Mercury
17,454
563
206
7
0
731,337
0
W
Ullr
16,860
544
150
5
0
609,713
7
L
Achilles
12,833
414
124
4
0
542,015
0
W
Chaac
16,845
543
174
6
0
588,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role