Player Matchup

Aphrodite
Aphrodite
AinzOoalGown_3
Aphrodite
Level 152
God Stats
0W - 5L
1,428 SR
Queue Stats
133W - 174L
1,344 Elo+
Party 1
Serqet
Serqet
Aveshi98
Serqet
Level 46
God Stats
0W - 2L
1,337 SR
Queue Stats
137W - 135L
1,489 Elo+
Solo
Hades
Hades
DarrenGaming-353
Hades
Level 88
God Stats
26W - 27L
1,499 SR
Queue Stats
249W - 337L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
R2_Zer0__
Sylvanus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 125L
1,381 Elo+
Party 1
Anhur
Anhur
sleyer-353
Anhur
Level 142
God Stats
2W - 4L
1,397 SR
Queue Stats
312W - 388L
1,405 Elo+
Party 1
Team Averages
Level 89
1,432 SR
1,397 Elo+

VS

Team Averages
Level 39
1,457 SR
1,310 Elo+
Hou Yi
Hou Yi
Co0kieOG
Hou Yi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 87L
1,575 Elo+
Solo
Susano
Susano
Im_Not_A_Mesher
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,247 Elo+
Party 2
Cthulhu
Cthulhu
LmfromItaly
Cthulhu
Level 41
God Stats
16W - 16L
1,420 SR
Queue Stats
537W - 559L
1,174 Elo+
Party 2
Sun Wukong
Sun Wukong
axar52
Sun Wukong
Level 65
God Stats
3W - 2L
1,587 SR
Queue Stats
42W - 49L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
lmfromAfrika
Baron Samedi
Level 29
God Stats
5W - 8L
1,278 SR
Queue Stats
203W - 203L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AinzOoalGown_3
Aphrodite
17
4 / 4 / 4
11,541
502
18,470
25,426
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
Aveshi98
Serqet
18
4 / 6 / 0
11,216
488
13,169
24,590
12,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 3
10,465
455
16,435
22,720
11,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
R2_Zer0__
Sylvanus
14
1 / 5 / 5
9,370
407
7,690
21,615
28,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
17
4 / 9 / 3
11,519
501
15,117
23,391
11,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Co0kieOG
Hou Yi
20
10 / 1 / 5
12,567
546
25,647
22,606
9,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 4
12,921
562
20,296
19,681
9,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
LmfromItaly
Cthulhu
17
4 / 3 / 13
11,614
505
11,366
19,939
22,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
axar52
Sun Wukong
17
2 / 5 / 10
10,574
460
14,456
23,191
19,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
lmfromAfrika
Baron Samedi
19
2 / 6 / 9
11,594
504
12,963
17,656
9,605
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
17
Kills
31
31
Deaths
17
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AinzOoalGown_3
Aphrodite
4
4
4
1.5
L
Serqet
Aveshi98
Serqet
4
6
0
0.67
W
Hou Yi
Co0kieOG
Hou Yi
10
1
5
12.5
L
4
7
3
0.79
W
13
2
4
7.5
W
Cthulhu
LmfromItaly
Cthulhu
4
3
13
3.5
L
Sylvanus
R2_Zer0__
Sylvanus
1
5
5
0.7
W
Sun Wukong
axar52
Sun Wukong
2
5
10
1.4
W
Baron Samedi
lmfromAfrika
Baron Samedi
2
6
9
1.08
L
Anhur
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,881
Damage
84,728
117,742
Taken
103,073
79,839
Mitigated
70,424
41,803
Healing
36,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AinzOoalGown_3
Aphrodite
18,470
1,564
3,833
12,811
25,426
15,511
2,410
2,737
22,689
106,895
0
L
Serqet
Aveshi98
Serqet
13,169
4,770
0
8,001
24,590
12,855
0
6,100
18,490
0
105,518
W
Hou Yi
Co0kieOG
Hou Yi
25,647
16,687
0
10,774
22,606
9,449
1,848
6,332
15,470
0
125,917
L
16,435
1,641
474
4,983
22,720
11,821
907
6,456
16,264
77,884
0
W
20,296
5,691
0
7,317
19,681
9,624
706
8,081
11,037
0
94,824
W
Cthulhu
LmfromItaly
Cthulhu
11,366
929
1,311
3,942
19,939
22,527
836
6,454
13,359
34,961
0
L
Sylvanus
R2_Zer0__
Sylvanus
7,690
2,519
2,713
4,373
21,615
28,342
0
4,206
17,409
27,711
0
W
Sun Wukong
axar52
Sun Wukong
14,456
3,311
0
7,331
23,191
19,219
145
12,935
9,387
0
61,370
W
Baron Samedi
lmfromAfrika
Baron Samedi
12,963
919
1,227
4,228
17,656
9,605
3,293
7,396
9,003
93,462
0
L
Anhur
15,117
9,511
0
4,615
23,391
11,310
305
4,830
18,561
0
89,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,111
Gold Earned
59,270
603
Minions Killed
609
0
Camps Cleared
0
1,828,107
Distance Traveled
2,174,347
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,541
502
186
8
0
360,225
1
L
Serqet
11,216
488
148
6
0
443,550
4
W
Hou Yi
12,567
546
180
8
0
380,210
5
L
Hades
10,465
455
111
5
0
359,102
2
W
Susano
12,921
562
119
5
0
501,826
3
W
Cthulhu
11,614
505
48
2
0
474,587
3
L
Sylvanus
9,370
407
24
1
0
320,090
2
W
Sun Wukong
10,574
460
107
5
0
437,120
0
W
Baron Samedi
11,594
504
155
7
0
380,604
4
L
Anhur
11,519
501
134
6
0
345,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role