Player Matchup

Medusa
Medusa
CacaiLalka123
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Chaac
Chaac
Desurtum
Chaac
Level 46
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Olorun
Olorun
MrsMorkowka
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Jormungandr
Jormungandr
Pemikan
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Mercury
Mercury
alianz11
Mercury
Level 68
God Stats
9W - 7L
1,459 SR
Queue Stats
78W - 69L
1,486 Elo+
Solo
Team Averages
Level 26
1,439 SR
1,252 Elo+

VS

Team Averages
Level 27
1,354 SR
1,375 Elo+
Chaac
Chaac
Arteus00
Chaac
Level 7
God Stats
6W - 5L
1,406 SR
Queue Stats
37W - 36L
1,347 Elo+
Party 1
Gilgamesh
Gilgamesh
KillerOfAres
Gilgamesh
Level 43
God Stats
14W - 17L
1,333 SR
Queue Stats
188W - 200L
1,310 Elo+
Party 1
Osiris
Osiris
MyBruddaIsABeta
Osiris
Level 29
God Stats
13W - 24L
1,316 SR
Queue Stats
91W - 96L
1,314 Elo+
Party 1
The Morrigan
The Morrigan
SirDynamite
The Morrigan
Level 36
God Stats
1W - 2L
1,450 SR
Queue Stats
21W - 11L
1,647 Elo+
Solo
Ra
Ra
zainnzr
Ra
Level 18
God Stats
34W - 44L
1,265 SR
Queue Stats
106W - 115L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
9,179
340
8,477
19,624
7,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Desurtum
Chaac
16
1 / 10 / 6
10,116
375
14,774
25,792
29,956
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Olorun
13
0 / 19 / 3
8,835
327
3,933
27,225
11,365
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Pemikan
Jormungandr
15
0 / 3 / 9
9,855
365
9,755
20,732
24,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
alianz11
Mercury
20
8 / 7 / 2
13,119
486
21,270
33,990
17,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arteus00
Chaac
20
12 / 2 / 9
13,860
513
20,831
36,180
50,198
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
KillerOfAres
Gilgamesh
20
2 / 1 / 15
14,832
549
12,417
22,252
19,618
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 4 / 7
12,272
455
11,813
26,953
32,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
SirDynamite
The Morrigan
20
12 / 1 / 14
15,041
557
31,821
15,415
8,543
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
16 / 3 / 12
14,452
535
30,304
17,249
10,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
11
Kills
48
48
Deaths
11
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arteus00
Chaac
12
2
9
8.25
L
2
9
1
0.28
L
Chaac
Desurtum
Chaac
1
10
6
0.4
W
Gilgamesh
KillerOfAres
Gilgamesh
2
1
15
9.5
L
Olorun
0
19
3
0.08
W
6
4
7
2.38
L
Jormungandr
Pemikan
Jormungandr
0
3
9
1.5
W
The Morrigan
SirDynamite
The Morrigan
12
1
14
19
L
Mercury
alianz11
Mercury
8
7
2
1.29
W
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,209
Damage
107,186
127,363
Taken
118,049
90,258
Mitigated
121,101
9,686
Healing
40,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arteus00
Chaac
20,831
4,167
0
9,393
36,180
50,198
2,030
3,060
33,120
0
92,357
L
8,477
4,650
0
1,121
19,624
7,125
52
10,312
9,312
0
40,614
L
Chaac
Desurtum
Chaac
14,774
2,374
0
2,973
25,792
29,956
0
10,527
15,265
0
61,232
W
Gilgamesh
KillerOfAres
Gilgamesh
12,417
3,392
3,429
5,579
22,252
19,618
3,869
3,321
18,931
260
79,342
L
Olorun
3,933
3,083
0
1,251
27,225
11,365
124
16,093
11,132
34,066
0
W
11,813
3,923
0
5,653
26,953
32,284
2,139
3,727
23,226
0
70,709
L
Jormungandr
Pemikan
Jormungandr
9,755
3,600
0
850
20,732
24,772
64
9,330
11,402
53,761
0
W
The Morrigan
SirDynamite
The Morrigan
31,821
5,136
326
7,293
15,415
8,543
2,438
916
14,344
144,309
7,088
L
Mercury
alianz11
Mercury
21,270
12,306
0
3,491
33,990
17,040
0
13,020
20,970
0
116,282
W
30,304
4,960
2,991
6,284
17,249
10,458
4,127
2,664
14,585
118,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,104
Gold Earned
70,457
416
Minions Killed
711
0
Camps Cleared
0
2,362,338
Distance Traveled
2,659,421
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,860
513
116
4
0
548,802
3
L
Medusa
9,179
340
68
3
0
519,021
1
L
Chaac
10,116
375
63
2
0
464,520
5
W
Gilgamesh
14,832
549
128
5
0
546,539
5
L
Olorun
8,835
327
48
2
0
341,060
0
W
Osiris
12,272
455
93
3
0
514,661
2
L
Jormungandr
9,855
365
67
2
0
509,446
4
W
The Morrigan
15,041
557
208
8
0
536,897
8
L
Mercury
13,119
486
170
6
0
528,291
3
W
Ra
14,452
535
166
6
0
512,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role