Player Matchup

Bacchus
Bacchus
OKDLQTV0X8
Bacchus
Level 109
God Stats
3W - 1L
1,596 SR
Queue Stats
185W - 183L
1,461 Elo+
Party 3
Medusa
Medusa
SPKartmen
Medusa
Level 68
God Stats
5W - 4L
1,493 SR
Queue Stats
301W - 364L
1,381 Elo+
Solo
Discordia
Discordia
Sneaky Bork
Discordia
Level 43
God Stats
1W - 1L
1,528 SR
Queue Stats
67W - 33L
1,513 Elo+
Party 2
Da Ji
Da Ji
TextbookSwing68
Da Ji
Level 33
God Stats
1W - 1L
1,260 SR
Queue Stats
73W - 40L
1,578 Elo+
Party 2
Mulan
Mulan
Vanesio__
Mulan
Level 121
God Stats
9W - 7L
1,465 SR
Queue Stats
216W - 254L
1,426 Elo+
Party 3
Team Averages
Level 75
1,468 SR
1,472 Elo+

VS

Team Averages
Level 70
1,544 SR
1,480 Elo+
Yu Huang
Yu Huang
BigBeefBox_BOB
Yu Huang
Level 65
God Stats
2W - 4L
1,479 SR
Queue Stats
108W - 102L
1,497 Elo+
Party 1
Thanatos
Thanatos
NightHaven_21
Thanatos
Level 85
God Stats
12W - 5L
1,698 SR
Queue Stats
73W - 73L
1,465 Elo+
Party 1
Cerberus
Cerberus
Thxnder_B0lt69
Cerberus
Level 7
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
leemaringo
Neith
Level 85
God Stats
0W - 2L
1,320 SR
Queue Stats
77W - 76L
1,429 Elo+
Party 1
Janus
Janus
xdlolplayer
Janus
Level 108
God Stats
1W - 1L
1,520 SR
Queue Stats
181W - 161L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OKDLQTV0X8
Bacchus
9
3 / 0 / 6
6,502
650
3,185
5,074
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SPKartmen
Medusa
11
5 / 1 / 3
6,469
647
6,383
5,091
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Sneaky Bork
Discordia
12
4 / 0 / 0
6,454
645
3,539
3,271
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
6,080
608
2,719
6,717
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Vanesio__
Mulan
9
1 / 4 / 0
5,402
540
2,243
7,989
3,264
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
9
0 / 3 / 0
5,206
521
1,664
5,115
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NightHaven_21
Thanatos
10
4 / 2 / 0
6,114
611
6,082
6,518
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
6
0 / 4 / 0
4,242
424
1,367
7,531
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
7
0 / 3 / 1
4,528
453
649
3,240
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,023
502
1,491
5,813
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
4
5
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
3
0
0
L
Thanatos
NightHaven_21
Thanatos
4
2
0
2
W
Bacchus
OKDLQTV0X8
Bacchus
3
0
6
6
W
Medusa
SPKartmen
Medusa
5
1
3
6.5
W
Discordia
Sneaky Bork
Discordia
4
0
0
4
W
1
0
3
2.5
L
Cerberus
0
4
0
0
W
Mulan
Vanesio__
Mulan
1
4
0
0.25
L
Neith
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,069
Damage
11,253
28,142
Taken
28,217
12,807
Mitigated
11,187
10,443
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
1,664
49
0
625
5,115
2,066
0
2,773
2,342
29,470
0
L
Thanatos
NightHaven_21
Thanatos
6,082
1,912
0
4,707
6,518
3,358
720
694
5,824
0
40,905
W
Bacchus
OKDLQTV0X8
Bacchus
3,185
748
88
1,730
5,074
4,090
116
1,366
3,677
16,799
0
W
Medusa
SPKartmen
Medusa
6,383
3,685
0
2,376
5,091
1,784
445
1,078
4,013
0
46,257
W
Discordia
Sneaky Bork
Discordia
3,539
124
0
750
3,271
1,095
0
1,050
2,071
44,349
0
W
2,719
688
0
4,144
6,717
2,574
0
538
6,137
0
39,620
L
Cerberus
1,367
113
0
592
7,531
3,207
0
1,961
5,570
7,083
0
W
Mulan
Vanesio__
Mulan
2,243
344
0
1,355
7,989
3,264
0
267
7,722
0
26,815
L
Neith
649
38
0
316
3,240
1,100
0
817
2,423
0
18,359
L
1,491
30
0
2,321
5,813
1,456
0
479
5,334
30,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
25,113
329
Minions Killed
254
0
Camps Cleared
0
956,427
Distance Traveled
854,228
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,206
521
67
7
0
151,022
1
L
Thanatos
6,114
611
67
7
0
193,919
1
W
Bacchus
6,502
650
25
3
0
204,885
6
W
Medusa
6,469
647
81
8
0
174,741
0
W
Discordia
6,454
645
89
9
0
192,076
3
W
Da Ji
6,080
608
83
8
0
227,232
2
L
Cerberus
4,242
424
22
2
0
176,469
0
W
Mulan
5,402
540
51
5
0
157,493
2
L
Neith
4,528
453
33
3
0
149,433
0
L
Janus
5,023
502
65
7
0
183,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role