Player Matchup

Bellona
Bellona
BWR-440
Bellona
Level 67
God Stats
5W - 7L
1,193 SR
Queue Stats
70W - 65L
1,206 Elo+
Party 4
Ra
Ra
Kehr_On
Ra
Level 84
God Stats
15W - 28L
1,035 SR
Queue Stats
100W - 98L
1,295 Elo+
Party 4
Anhur
Anhur
MrRezurect
Anhur
Level 14
God Stats
2W - 2L
1,534 SR
Queue Stats
10W - 18L
1,262 Elo+
Party 1
Ymir
Ymir
Sagittarius1919
Ymir
Level 44
God Stats
10W - 10L
1,469 SR
Queue Stats
17W - 36L
1,235 Elo+
Party 1
Bastet
Bastet
guiriiii
Bastet
Level 120
God Stats
4W - 8L
1,295 SR
Queue Stats
108W - 99L
1,445 Elo+
Party 1
Team Averages
Level 66
1,305 SR
1,288 Elo+

VS

Team Averages
Level 72
1,425 SR
1,382 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aitor_SG6
Ymir
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,312 Elo+
Party 3
Geb
Geb
CreedUD
Geb
Level 78
God Stats
6W - 5L
1,290 SR
Queue Stats
269W - 357L
1,347 Elo+
Party 2
Chernobog
Chernobog
DelReAl2311
Chernobog
Level 88
God Stats
2W - 2L
1,307 SR
Queue Stats
92W - 71L
1,404 Elo+
Party 3
Pele
Pele
Nostratepeta
Pele
Level 83
God Stats
7W - 7L
1,527 SR
Queue Stats
276W - 357L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BWR-440
Bellona
12
1 / 3 / 1
6,741
449
4,740
13,807
10,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 0 / 1
6,977
465
2,763
5,820
2,994
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
6
0 / 1 / 1
5,066
338
2,037
3,237
772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 0
6,960
464
3,597
10,120
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
guiriiii
Bastet
12
2 / 0 / 1
7,111
474
7,899
12,338
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 1 / 0
7,715
514
3,193
5,188
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
2 / 1 / 0
7,525
502
3,489
7,561
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
13
1 / 2 / 2
7,715
514
7,848
9,846
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
DelReAl2311
Chernobog
12
0 / 1 / 2
6,827
455
5,369
9,860
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 1
8,457
564
4,964
11,426
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
5
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
0
0
W
Ymir
2
1
0
2
L
Bellona
BWR-440
Bellona
1
3
1
0.5
W
Geb
1
2
2
1
W
Chernobog
DelReAl2311
Chernobog
0
1
2
1
L
1
0
1
1.5
L
Anhur
0
1
1
0.5
W
2
0
1
2.5
L
1
1
0
1
L
Bastet
guiriiii
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,036
Damage
24,863
45,322
Taken
43,881
26,967
Mitigated
21,928
17,456
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,193
0
0
1,079
5,188
1,776
515
643
4,545
51,924
0
W
Ymir
3,489
908
0
1,920
7,561
5,473
0
1,948
5,613
27,384
0
L
Bellona
BWR-440
Bellona
4,740
2,131
0
5,794
13,807
10,530
0
6,608
6,501
0
35,680
W
Geb
7,848
1,640
0
1,740
9,846
6,895
380
1,228
8,618
38,360
0
W
Chernobog
DelReAl2311
Chernobog
5,369
2,697
0
3,516
9,860
3,390
846
1,753
8,107
0
53,763
L
2,763
149
337
1,073
5,820
2,994
0
1,608
4,186
43,849
0
L
Anhur
2,037
1,292
0
845
3,237
772
0
665
2,572
0
14,834
W
4,964
541
0
2,796
11,426
4,394
0
788
10,638
0
73,329
L
3,597
619
0
3,542
10,120
7,948
0
2,547
7,573
27,503
0
L
Bastet
guiriiii
Bastet
7,899
3,254
0
5,865
12,338
4,723
0
2,274
9,960
0
53,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
38,239
295
Minions Killed
404
0
Camps Cleared
0
1,226,768
Distance Traveled
1,367,293
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,715
514
87
6
0
248,776
0
W
Ymir
7,525
502
30
2
0
281,031
3
L
Bellona
6,741
449
63
4
0
247,835
6
W
Geb
7,715
514
55
4
0
285,614
3
W
Chernobog
6,827
455
95
6
0
253,825
1
L
Ra
6,977
465
86
6
0
279,171
8
L
Anhur
5,066
338
31
2
0
141,927
1
W
Pele
8,457
564
137
9
0
298,047
2
L
Ymir
6,960
464
33
2
0
236,625
0
L
Bastet
7,111
474
82
5
0
321,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role