Player Matchup

Kali
Kali
HI_berlan
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,260 Elo+
Solo
Rama
Rama
JohnyMcFeraille
Rama
Level 29
God Stats
0W - 3L
1,261 SR
Queue Stats
34W - 54L
1,304 Elo+
Party 1
Mulan
Mulan
LitelBig1
Mulan
Level 90
God Stats
0W - 3L
1,264 SR
Queue Stats
87W - 87L
1,411 Elo+
Solo
Bacchus
Bacchus
MachoScroll2880
Bacchus
Level 76
God Stats
2W - 2L
1,429 SR
Queue Stats
107W - 77L
1,415 Elo+
Solo
Olorun
Olorun
cirdua90
Olorun
Level 46
God Stats
5W - 9L
1,409 SR
Queue Stats
49W - 78L
1,277 Elo+
Party 1
Team Averages
Level 60
1,373 SR
1,333 Elo+

VS

Team Averages
Level 69
1,484 SR
1,297 Elo+
Bellona
Bellona
FrostyFloe
Bellona
Level 41
God Stats
5W - 5L
1,437 SR
Queue Stats
20W - 12L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
GOLD_DRAGON10
Sun Wukong
Level 80
God Stats
3W - 1L
1,572 SR
Queue Stats
148W - 162L
1,092 Elo+
Solo
Cernunnos
Cernunnos
Velocity Alloy
Cernunnos
Level 78
God Stats
4W - 1L
1,473 SR
Queue Stats
50W - 41L
1,352 Elo+
Party 2
Pele
Pele
Yr NiN TaNg
Pele
Level 34
God Stats
8W - 3L
1,567 SR
Queue Stats
162W - 161L
1,356 Elo+
Party 2
Charybdis
Charybdis
abdshanti3
Charybdis
Level 110
God Stats
2W - 2L
1,371 SR
Queue Stats
196W - 220L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
1 / 8 / 1
8,568
451
6,056
20,332
8,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 2
7,871
414
6,035
14,878
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
LitelBig1
Mulan
13
1 / 9 / 1
8,536
449
9,565
19,300
19,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 1
7,867
414
5,814
18,817
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
cirdua90
Olorun
13
1 / 9 / 1
7,786
410
10,233
17,482
7,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrostyFloe
Bellona
14
1 / 0 / 10
8,887
468
8,862
15,792
15,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
GOLD_DRAGON10
Sun Wukong
16
4 / 2 / 13
10,444
550
13,677
15,872
10,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
Velocity Alloy
Cernunnos
18
12 / 0 / 4
12,102
637
18,528
14,851
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
17 / 1 / 6
11,810
622
17,899
17,212
7,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
abdshanti3
Charybdis
14
1 / 2 / 7
9,040
476
10,591
13,762
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
5
Kills
35
35
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
FrostyFloe
Bellona
1
0
10
6
W
Sun Wukong
GOLD_DRAGON10
Sun Wukong
4
2
13
5.25
L
Kali
1
8
1
0.19
L
1
5
2
0.4
L
Mulan
LitelBig1
Mulan
1
9
1
0.17
L
1
4
1
0.38
W
Cernunnos
Velocity Alloy
Cernunnos
12
0
4
14
W
17
1
6
20
W
Charybdis
abdshanti3
Charybdis
1
2
7
2.25
L
Olorun
cirdua90
Olorun
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,703
Damage
69,557
90,809
Taken
77,489
61,622
Mitigated
46,531
13,444
Healing
27,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FrostyFloe
Bellona
8,862
2,102
0
6,051
15,792
15,719
502
4,434
11,358
0
45,657
W
Sun Wukong
GOLD_DRAGON10
Sun Wukong
13,677
2,896
0
3,598
15,872
10,219
1,617
1,420
14,452
0
63,191
L
Kali
6,056
2,409
0
2,166
20,332
8,447
0
0
20,332
0
57,609
L
6,035
4,331
275
4,122
14,878
5,529
50
0
14,878
0
49,118
L
Mulan
LitelBig1
Mulan
9,565
2,887
0
2,137
19,300
19,646
387
0
19,300
0
55,723
L
5,814
619
0
1,876
18,817
20,780
0
0
18,817
28,222
0
W
Cernunnos
Velocity Alloy
Cernunnos
18,528
10,296
0
9,677
14,851
7,415
3,563
4,844
10,007
0
110,930
W
17,899
8,976
22
3,288
17,212
7,609
324
3,394
13,818
0
90,559
W
Charybdis
abdshanti3
Charybdis
10,591
4,458
0
5,062
13,762
5,569
288
2,815
10,947
0
68,780
L
Olorun
cirdua90
Olorun
10,233
6,379
112
2,756
17,482
7,220
0
0
17,482
51,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,628
Gold Earned
52,283
336
Minions Killed
545
0
Camps Cleared
0
1,625,935
Distance Traveled
1,821,365
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,887
468
64
3
0
409,614
7
W
Sun Wukong
10,444
550
113
6
0
364,693
5
L
Kali
8,568
451
86
5
0
389,560
0
L
Rama
7,871
414
68
4
0
281,640
2
L
Mulan
8,536
449
84
4
0
326,351
6
L
Bacchus
7,867
414
21
1
0
330,109
1
W
Cernunnos
12,102
637
154
8
0
327,456
2
W
Pele
11,810
622
115
6
0
403,569
0
W
Charybdis
9,040
476
99
5
0
316,033
4
L
Olorun
7,786
410
77
4
0
298,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role