Player Matchup

Zhong Kui
Zhong Kui
Beeaaannnnn
Zhong Kui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 93L
1,630 Elo+
Party 1
Odin
Odin
PORKO RO55O
Odin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
Traktopail
Nu Wa
Level 14
God Stats
1W - 0L
1,297 SR
Queue Stats
17W - 14L
1,464 Elo+
Party 4
Bacchus
Bacchus
mopoyser
Bacchus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 113L
1,610 Elo+
Party 1
Mercury
Mercury
Ønepeacemaker
Mercury
Level 107
God Stats
3W - 0L
1,710 SR
Queue Stats
54W - 48L
1,513 Elo+
Party 4
Team Averages
Level 117
1,501 SR
1,555 Elo+

VS

Team Averages
Level 117
1,575 SR
1,511 Elo+
Merlin
Merlin
FrostyMate
Merlin
Level 147
God Stats
0W - 1L
1,710 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 3
Medusa
Medusa
LateHeretic
Medusa
Level 124
God Stats
0W - 3L
1,321 SR
Queue Stats
104W - 102L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
TruePiety
Gilgamesh
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 26L
1,580 Elo+
Solo
Sylvanus
Sylvanus
ghoulmooga
Sylvanus
Level 127
God Stats
14W - 10L
1,807 SR
Queue Stats
110W - 104L
1,621 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xYeshix
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 7L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beeaaannnnn
Zhong Kui
20
8 / 1 / 10
13,822
768
35,430
24,354
22,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 10
12,604
700
14,589
22,439
29,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
20
1 / 2 / 13
12,765
709
18,366
10,061
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
mopoyser
Bacchus
20
4 / 1 / 13
13,629
757
14,719
24,506
47,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 7 / 5
14,084
782
13,885
22,129
10,248
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FrostyMate
Merlin
19
3 / 5 / 8
12,176
676
20,173
15,748
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
4 / 6 / 5
12,690
705
13,607
19,061
12,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
TruePiety
Gilgamesh
20
5 / 3 / 5
13,452
747
21,182
30,043
32,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
ghoulmooga
Sylvanus
17
1 / 5 / 8
11,960
664
10,960
30,338
43,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
xYeshix
Morgan Le Fay
17
1 / 5 / 6
10,770
598
12,445
18,099
9,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
24
Kills
14
14
Deaths
24
51
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Beeaaannnnn
Zhong Kui
8
1
10
13
L
Merlin
FrostyMate
Merlin
3
5
8
1.4
L
Medusa
4
6
5
1.08
W
3
3
10
2.67
W
Nu Wa
1
2
13
3.75
L
Gilgamesh
TruePiety
Gilgamesh
5
3
5
2.5
L
Sylvanus
ghoulmooga
Sylvanus
1
5
8
1
W
Bacchus
mopoyser
Bacchus
4
1
13
10.5
L
Morgan Le Fay
xYeshix
Morgan Le Fay
1
5
6
0.8
W
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,989
Damage
78,367
103,489
Taken
113,289
114,125
Mitigated
105,599
17,190
Healing
24,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Beeaaannnnn
Zhong Kui
35,430
3,566
0
9,969
24,354
22,653
2,450
12,040
12,314
66,843
0
L
Merlin
FrostyMate
Merlin
20,173
1,491
1,347
1,441
15,748
7,852
231
11,285
4,370
61,878
0
L
Medusa
13,607
6,399
0
3,285
19,061
12,250
532
12,302
6,711
0
71,125
W
14,589
1,396
0
2,084
22,439
29,539
363
11,180
11,259
0
38,948
W
Nu Wa
18,366
5,161
0
750
10,061
4,236
1,819
3,270
6,791
71,535
0
L
Gilgamesh
TruePiety
Gilgamesh
21,182
7,258
2,844
3,767
30,043
32,019
189
14,994
14,562
1,665
58,973
L
Sylvanus
ghoulmooga
Sylvanus
10,960
2,045
4,791
6,049
30,338
43,720
303
19,010
10,987
25,410
0
W
Bacchus
mopoyser
Bacchus
14,719
2,199
0
2,317
24,506
47,449
0
11,418
13,088
30,510
0
L
Morgan Le Fay
xYeshix
Morgan Le Fay
12,445
1,242
108
1,327
18,099
9,758
234
10,924
7,050
33,865
0
W
13,885
6,675
0
2,070
22,129
10,248
1,128
6,530
15,599
0
59,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,904
Gold Earned
61,048
371
Minions Killed
341
0
Camps Cleared
0
1,835,388
Distance Traveled
1,646,474
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,822
768
77
4
0
337,786
2
L
Merlin
12,176
676
92
5
0
324,011
6
L
Medusa
12,690
705
117
7
0
351,952
4
W
Odin
12,604
700
68
4
0
365,729
1
W
Nu Wa
12,765
709
92
5
0
341,316
4
L
Gilgamesh
13,452
747
75
4
0
373,060
4
L
Sylvanus
11,960
664
19
1
0
289,885
1
W
Bacchus
13,629
757
34
2
0
390,154
0
L
Morgan Le Fay
10,770
598
38
2
0
307,566
1
W
Mercury
14,084
782
100
6
0
400,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role