Player Matchup

Danzaburou
Danzaburou
Fluff Boy2828
Danzaburou
Level 39
God Stats
2W - 4L
1,430 SR
Queue Stats
8W - 11L
1,429 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ImJubei
Morgan Le Fay
Level 158
God Stats
0W - 3L
1,478 SR
Queue Stats
64W - 78L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
Puppycoone14
Jormungandr
Level 64
God Stats
0W - 2L
1,421 SR
Queue Stats
12W - 14L
1,470 Elo+
Party 2
Achilles
Achilles
SpawnCraft
Achilles
Level 160
God Stats
2W - 10L
1,410 SR
Queue Stats
55W - 58L
1,539 Elo+
Party 2
Cerberus
Cerberus
Tux Emile
Cerberus
Level 3
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,397 SR
1,478 Elo+

VS

Team Averages
Level 101
1,654 SR
1,512 Elo+
Fafnir
Fafnir
BabyCharlie
Fafnir
Level 24
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
DahliaOfDogtown
Baron Samedi
Level 124
God Stats
2W - 1L
1,751 SR
Queue Stats
34W - 33L
1,533 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Pantulio
Tsukuyomi
Level 126
God Stats
18W - 6L
1,601 SR
Queue Stats
37W - 31L
1,538 Elo+
Party 1
Poseidon
Poseidon
PostLonely
Poseidon
Level 120
God Stats
10W - 4L
1,696 SR
Queue Stats
163W - 175L
1,490 Elo+
Solo
Artemis
Artemis
ThiccKamss
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fluff Boy2828
Danzaburou
15
1 / 7 / 1
8,415
647
5,824
15,621
7,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ImJubei
Morgan Le Fay
15
1 / 2 / 2
8,419
648
11,606
8,507
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Puppycoone14
Jormungandr
15
1 / 3 / 1
8,682
668
6,643
13,353
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
SpawnCraft
Achilles
15
0 / 3 / 2
8,365
643
10,895
21,385
19,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Tux Emile
Cerberus
13
0 / 6 / 3
8,066
620
2,722
16,608
14,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
0 / 1 / 11
10,488
807
6,640
12,402
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
DahliaOfDogtown
Baron Samedi
17
3 / 0 / 12
10,101
777
18,170
9,957
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Pantulio
Tsukuyomi
18
9 / 2 / 6
11,227
864
16,192
16,593
6,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
PostLonely
Poseidon
19
3 / 0 / 5
11,134
856
9,640
4,739
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
ThiccKamss
Artemis
18
6 / 0 / 9
10,702
823
15,932
9,796
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
3
Kills
21
21
Deaths
3
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
1
11
5.5
W
Baron Samedi
DahliaOfDogtown
Baron Samedi
3
0
12
9
L
Danzaburou
Fluff Boy2828
Danzaburou
1
7
1
0.21
L
Morgan Le Fay
ImJubei
Morgan Le Fay
1
2
2
1
W
Tsukuyomi
Pantulio
Tsukuyomi
9
2
6
6
W
Poseidon
PostLonely
Poseidon
3
0
5
5.5
L
Jormungandr
Puppycoone14
Jormungandr
1
3
1
0.5
L
Achilles
SpawnCraft
Achilles
0
3
2
0.33
W
Artemis
ThiccKamss
Artemis
6
0
9
10.5
L
Cerberus
Tux Emile
Cerberus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
66,574
75,474
Taken
53,487
60,582
Mitigated
33,696
10,437
Healing
26,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
6,640
1,818
395
3,493
12,402
15,106
832
4,073
7,843
10,694
0
W
Baron Samedi
DahliaOfDogtown
Baron Samedi
18,170
749
4,754
5,431
9,957
5,106
1,336
4,663
4,852
37,414
0
L
Danzaburou
Fluff Boy2828
Danzaburou
5,824
2,407
173
2,239
15,621
7,369
456
6,980
8,641
0
22,751
L
Morgan Le Fay
ImJubei
Morgan Le Fay
11,606
72
0
949
8,507
4,190
0
3,903
4,604
31,931
0
W
Tsukuyomi
Pantulio
Tsukuyomi
16,192
4,185
0
5,346
16,593
6,877
916
5,648
10,311
0
48,670
W
Poseidon
PostLonely
Poseidon
9,640
1,029
0
1,599
4,739
1,924
2,825
1,371
3,160
62,188
0
L
Jormungandr
Puppycoone14
Jormungandr
6,643
2,240
0
864
13,353
14,610
0
7,021
6,332
22,779
0
L
Achilles
SpawnCraft
Achilles
10,895
2,285
0
2,942
21,385
19,878
0
9,937
11,448
0
28,109
W
Artemis
ThiccKamss
Artemis
15,932
8,634
0
5,111
9,796
4,683
3,215
3,975
5,361
0
47,685
L
Cerberus
Tux Emile
Cerberus
2,722
260
0
3,270
16,608
14,535
0
6,609
9,999
7,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
53,652
182
Minions Killed
295
0
Camps Cleared
0
1,158,224
Distance Traveled
1,364,090
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,488
807
8
1
0
247,400
0
W
Baron Samedi
10,101
777
52
4
0
258,692
3
L
Danzaburou
8,415
647
38
3
0
215,625
0
L
Morgan Le Fay
8,419
648
47
4
0
256,724
0
W
Tsukuyomi
11,227
864
54
4
0
314,922
0
W
Poseidon
11,134
856
125
10
0
283,599
3
L
Jormungandr
8,682
668
49
4
0
223,832
0
L
Achilles
8,365
643
35
3
0
264,319
1
W
Artemis
10,702
823
56
4
0
259,477
1
L
Cerberus
8,066
620
13
1
0
197,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role