Player Matchup

Janus
Janus
EzbeginsYT
Janus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
313W - 365L
1,420 Elo+
Party 2
Shiva
Shiva
FiRDaniets
Shiva
Level 123
God Stats
14W - 14L
1,484 SR
Queue Stats
326W - 378L
1,421 Elo+
Party 2
Artio
Artio
Zireael NxP
Artio
Level 82
God Stats
17W - 12L
1,607 SR
Queue Stats
66W - 70L
1,433 Elo+
Solo
Da Ji
Da Ji
carlitos1_bcn
Da Ji
Level 143
God Stats
2W - 2L
1,532 SR
Queue Stats
112W - 125L
1,448 Elo+
Solo
Xbalanque
Xbalanque
kwantus1987
Xbalanque
Level 113
God Stats
5W - 3L
1,551 SR
Queue Stats
213W - 232L
1,424 Elo+
Solo
Team Averages
Level 117
1,535 SR
1,429 Elo+

VS

Team Averages
Level 91
1,462 SR
1,414 Elo+
Susano
Susano
Darth_Br0der
Susano
Level 89
God Stats
2W - 6L
1,641 SR
Queue Stats
308W - 352L
1,398 Elo+
Solo
Atlas
Atlas
Lewyy13
Atlas
Level 129
God Stats
1W - 4L
1,445 SR
Queue Stats
141W - 189L
1,355 Elo+
Solo
Discordia
Discordia
empaque_pintado
Discordia
Level 85
God Stats
1W - 2L
1,543 SR
Queue Stats
137W - 151L
1,442 Elo+
Party 1
Bacchus
Bacchus
jlgm2006
Bacchus
Level 69
God Stats
3W - 8L
1,430 SR
Queue Stats
135W - 163L
1,433 Elo+
Party 1
Vulcan
Vulcan
ro2017ps
Vulcan
Level 81
God Stats
2W - 5L
1,249 SR
Queue Stats
217W - 247L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 1 / 6
7,588
542
9,264
6,280
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
14
3 / 0 / 2
8,618
616
4,573
9,042
4,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 2 / 6
7,724
552
6,489
13,553
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 1 / 4
8,459
604
9,797
10,452
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
kwantus1987
Xbalanque
13
2 / 0 / 1
7,696
550
7,059
10,321
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 7 / 1
6,026
430
4,692
13,534
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Lewyy13
Atlas
10
0 / 2 / 1
5,642
403
4,548
7,709
4,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
empaque_pintado
Discordia
11
0 / 4 / 0
6,024
430
3,972
7,709
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
jlgm2006
Bacchus
9
2 / 3 / 0
6,177
441
5,406
16,381
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
ro2017ps
Vulcan
11
0 / 3 / 1
6,546
468
6,316
7,588
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
3
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
1
7
1
0.21
W
Janus
3
1
6
6
W
Shiva
3
0
2
4
L
Atlas
Lewyy13
Atlas
0
2
1
0.25
W
3
2
6
3
W
8
1
4
10
L
Discordia
empaque_pintado
Discordia
0
4
0
0
L
Bacchus
jlgm2006
Bacchus
2
3
0
0.67
W
Xbalanque
kwantus1987
Xbalanque
2
0
1
2.5
L
Vulcan
ro2017ps
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,182
Damage
24,934
49,648
Taken
52,921
26,272
Mitigated
31,434
20,206
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
4,692
739
0
3,482
13,534
4,947
0
2,883
10,517
0
39,656
W
Janus
9,264
352
0
1,195
6,280
2,465
0
3,725
2,555
54,262
0
W
Shiva
4,573
935
0
3,919
9,042
4,466
400
2,714
6,328
0
57,441
L
Atlas
Lewyy13
Atlas
4,548
1,629
0
590
7,709
4,769
0
878
6,777
31,296
0
W
6,489
1,140
1,555
6,639
13,553
9,747
56
7,082
6,471
29,331
0
W
9,797
3,535
0
1,340
10,452
5,358
0
2,016
8,436
0
52,838
L
Discordia
empaque_pintado
Discordia
3,972
473
0
967
7,709
2,140
0
1,240
6,387
46,181
0
L
Bacchus
jlgm2006
Bacchus
5,406
1,003
0
4,066
16,381
16,668
0
7,034
9,118
18,242
0
W
Xbalanque
kwantus1987
Xbalanque
7,059
3,504
0
5,558
10,321
4,236
1,076
4,705
5,616
0
68,554
L
Vulcan
ro2017ps
Vulcan
6,316
3,416
0
500
7,588
2,910
0
3,049
4,369
53,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
30,415
466
Minions Killed
287
0
Camps Cleared
0
1,318,442
Distance Traveled
1,265,523
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,026
430
69
5
0
274,550
1
W
Janus
7,588
542
112
8
0
289,536
4
W
Shiva
8,618
616
120
9
0
225,577
0
L
Atlas
5,642
403
41
3
0
200,191
0
W
Artio
7,724
552
43
3
0
280,217
7
W
Da Ji
8,459
604
80
6
0
298,984
0
L
Discordia
6,024
430
65
5
0
270,938
2
L
Bacchus
6,177
441
23
2
0
269,760
4
W
Xbalanque
7,696
550
111
8
0
224,128
4
L
Vulcan
6,546
468
89
6
0
250,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role