Player Matchup

Rama
Rama
CacaiLalka123
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Desurtum
Chaac
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
MrsMorkowka
Cthulhu
Level 5
God Stats
0W - 2L
1,181 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Kali
Kali
Pemikan
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Atlas
Atlas
gpher
Atlas
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,666 Elo+
Solo
Team Averages
Level 21
1,436 SR
1,387 Elo+

VS

Team Averages
Level 64
1,432 SR
1,459 Elo+
Achilles
Achilles
Eadrah
Achilles
Level 106
God Stats
2W - 6L
1,231 SR
Queue Stats
181W - 195L
1,428 Elo+
Party 2
Chang'e
Chang'e
ParPuro
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
PokeboyHD
Merlin
Level 49
God Stats
24W - 23L
1,443 SR
Queue Stats
249W - 255L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
Redk91
Guan Yu
Level 84
God Stats
61W - 57L
1,486 SR
Queue Stats
151W - 156L
1,441 Elo+
Solo
Nu Wa
Nu Wa
SimplyShook
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,486
356
7,221
12,083
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Desurtum
Chaac
10
0 / 7 / 2
6,726
320
8,681
15,765
16,909
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
MrsMorkowka
Cthulhu
10
0 / 10 / 0
7,428
354
3,014
27,097
15,403
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
Pemikan
Kali
8
1 / 8 / 1
6,568
313
3,793
18,416
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
gpher
Atlas
13
1 / 6 / 1
8,068
384
11,042
27,726
21,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eadrah
Achilles
16
7 / 0 / 9
11,111
529
8,264
17,361
15,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
ParPuro
Chang'e
15
12 / 1 / 17
10,830
516
23,369
16,349
6,468
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
PokeboyHD
Merlin
16
7 / 0 / 10
10,658
508
23,680
12,552
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
Redk91
Guan Yu
17
5 / 1 / 8
11,597
552
8,799
16,073
18,547
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 22
9,897
471
18,492
11,637
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
102
3
Kills
36
36
Deaths
4
6
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Chaac
Desurtum
Chaac
0
7
2
0.14
W
Achilles
Eadrah
Achilles
7
0
9
11.5
L
Cthulhu
MrsMorkowka
Cthulhu
0
10
0
0
W
Chang'e
ParPuro
Chang'e
12
1
17
20.5
L
Kali
Pemikan
Kali
1
8
1
0.19
W
Merlin
PokeboyHD
Merlin
7
0
10
12
W
Guan Yu
Redk91
Guan Yu
5
1
8
9
W
5
2
22
8
L
Atlas
gpher
Atlas
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,751
Damage
82,604
101,087
Taken
73,972
64,643
Mitigated
50,518
9,827
Healing
30,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,221
5,162
0
2,605
12,083
4,939
0
9,281
2,802
0
38,076
L
Chaac
Desurtum
Chaac
8,681
819
0
1,837
15,765
16,909
0
11,315
4,450
0
36,817
W
Achilles
Eadrah
Achilles
8,264
2,057
0
7,222
17,361
15,746
1,043
2,148
14,439
0
78,458
L
Cthulhu
MrsMorkowka
Cthulhu
3,014
637
0
904
27,097
15,403
0
17,992
9,105
21,454
0
W
Chang'e
ParPuro
Chang'e
23,369
2,927
6,147
6,034
16,349
6,468
2,570
3,568
12,781
67,511
0
L
Kali
Pemikan
Kali
3,793
1,390
0
816
18,416
6,040
0
11,063
7,353
0
19,971
W
Merlin
PokeboyHD
Merlin
23,680
1,658
0
998
12,552
5,595
2,089
4,052
8,500
96,662
0
W
Guan Yu
Redk91
Guan Yu
8,799
764
3,737
5,384
16,073
18,547
1,453
3,072
13,001
0
73,080
W
18,492
4,599
366
594
11,637
4,162
1,185
1,594
10,043
51,460
0
L
Atlas
gpher
Atlas
11,042
3,774
232
3,433
27,726
21,352
0
15,890
11,836
49,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,276
Gold Earned
54,093
202
Minions Killed
453
0
Camps Cleared
0
1,804,218
Distance Traveled
2,047,233
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,486
356
57
3
0
368,088
0
L
Chaac
6,726
320
40
2
0
365,001
4
W
Achilles
11,111
529
94
4
0
438,163
0
L
Cthulhu
7,428
354
20
1
0
306,807
0
W
Chang'e
10,830
516
84
4
0
418,076
2
L
Kali
6,568
313
37
2
0
424,997
3
W
Merlin
10,658
508
118
6
0
391,109
1
W
Guan Yu
11,597
552
131
6
0
430,624
5
W
Nu Wa
9,897
471
26
1
0
369,261
0
L
Atlas
8,068
384
48
2
0
339,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role