Player Matchup

King Arthur
King Arthur
BadGuys2
King Arthur
Level 55
God Stats
3W - 3L
1,748 SR
Queue Stats
186W - 206L
1,278 Elo+
Solo
Loki
Loki
JDURBO19D
Loki
Level 128
God Stats
25W - 35L
1,061 SR
Queue Stats
311W - 340L
1,254 Elo+
Solo
Cupid
Cupid
Kenevich
Cupid
Level 68
God Stats
53W - 54L
1,346 SR
Queue Stats
426W - 466L
1,293 Elo+
Solo
Bellona
Bellona
MattikusX69X
Bellona
Level 33
God Stats
19W - 21L
1,794 SR
Queue Stats
99W - 84L
1,564 Elo+
Solo
Hel
Hel
wavyocean1
Hel
Level 53
God Stats
24W - 26L
1,419 SR
Queue Stats
213W - 237L
1,218 Elo+
Solo
Team Averages
Level 67
1,474 SR
1,322 Elo+

VS

Team Averages
Level 67
1,365 SR
1,325 Elo+
Ares
Ares
HAVOC MULZA
Ares
Level 97
God Stats
1W - 1L
1,131 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Persephone
Persephone
LiquidNOS37
Persephone
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,195 Elo+
Solo
Chaac
Chaac
OODomzy
Chaac
Level 62
God Stats
34W - 36L
1,297 SR
Queue Stats
168W - 175L
1,332 Elo+
Solo
Pele
Pele
annie war marie
Pele
Level 69
God Stats
29W - 26L
1,424 SR
Queue Stats
273W - 388L
1,286 Elo+
Solo
Medusa
Medusa
you a pan 916
Medusa
Level 45
God Stats
25W - 25L
1,475 SR
Queue Stats
89W - 108L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadGuys2
King Arthur
12
2 / 3 / 0
6,882
459
6,297
11,692
5,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
8
0 / 0 / 1
5,485
366
1,400
6,243
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
Kenevich
Cupid
5
1 / 2 / 0
5,246
350
1,093
2,445
619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
MattikusX69X
Bellona
12
1 / 2 / 0
7,230
482
5,450
14,313
12,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 0
6,856
457
4,445
7,886
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
7,123
475
3,747
9,481
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
LiquidNOS37
Persephone
12
0 / 0 / 1
7,669
511
3,234
6,407
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
OODomzy
Chaac
12
2 / 2 / 0
7,221
481
6,172
10,771
9,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 0
7,442
496
2,853
5,910
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 2 / 1
8,146
543
9,803
10,436
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
9
9
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BadGuys2
King Arthur
2
3
0
0.67
W
1
0
0
1
L
Loki
0
0
1
0.5
L
Cupid
Kenevich
Cupid
1
2
0
0.5
W
Persephone
LiquidNOS37
Persephone
0
0
1
0.5
L
Bellona
MattikusX69X
Bellona
1
2
0
0.5
W
Chaac
OODomzy
Chaac
2
2
0
1
W
4
0
0
4
L
0
2
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,685
Damage
25,809
42,579
Taken
43,005
24,439
Mitigated
30,739
15,894
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BadGuys2
King Arthur
6,297
1,839
193
2,101
11,692
5,844
0
3,442
7,686
0
43,633
W
3,747
181
296
1,001
9,481
10,489
248
0
9,481
30,598
0
L
Loki
1,400
253
0
2,426
6,243
1,759
252
305
5,886
0
17,903
L
Cupid
Kenevich
Cupid
1,093
755
0
426
2,445
619
384
0
2,445
0
10,752
W
Persephone
LiquidNOS37
Persephone
3,234
357
0
2,926
6,407
3,689
1,124
4,180
2,227
41,842
0
L
Bellona
MattikusX69X
Bellona
5,450
3,081
0
5,530
14,313
12,913
267
0
14,313
0
51,638
W
Chaac
OODomzy
Chaac
6,172
978
0
3,381
10,771
9,684
519
0
10,771
0
47,468
W
2,853
1,093
0
1,347
5,910
2,651
0
265
5,645
0
38,820
L
4,445
255
567
4,651
7,886
3,304
408
3,234
4,652
54,329
0
W
9,803
5,922
0
4,006
10,436
4,226
3,558
0
10,436
0
61,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
37,601
287
Minions Killed
349
0
Camps Cleared
0
1,087,702
Distance Traveled
1,361,929
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,882
459
65
4
0
285,050
3
W
Ares
7,123
475
47
3
0
272,486
0
L
Loki
5,485
366
23
2
0
183,067
3
L
Cupid
5,246
350
19
1
0
78,791
1
W
Persephone
7,669
511
71
5
0
242,500
4
L
Bellona
7,230
482
89
6
0
275,418
0
W
Chaac
7,221
481
88
6
0
265,251
0
W
Pele
7,442
496
60
4
0
343,133
0
L
Hel
6,856
457
91
6
0
265,376
0
W
Medusa
8,146
543
83
6
0
238,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role