Player Matchup

Scylla
Scylla
Bronze II
DiaV_Eagle
Scylla
Bronze II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,363 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
LJ30350
Xing Tian
Bronze III
Level 142
God Stats
1W - 0L
1,462 SR
Queue Stats
6W - 8L
1,362 MMR
Party 1
Hun Batz
Hun Batz
Bronze II
conte311
Hun Batz
Bronze II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,363 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,487 SR
1,363 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,562 SR
1,469 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
ClappnCheeks710
Ah Muzen Cab
Gold III
Level 139
God Stats
18W - 19L
1,581 SR
Queue Stats
304W - 373L
1,541 MMR
Solo
Athena
Athena
Silver II
DvineTKO
Athena
Silver II
Level 116
God Stats
6W - 7L
1,568 SR
Queue Stats
45W - 59L
1,343 MMR
Solo
Poseidon
Poseidon
Gold III
teejay_santana
Poseidon
Gold III
Level 86
God Stats
12W - 19L
1,536 SR
Queue Stats
78W - 91L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DiaV_Eagle
Scylla
20
9 / 4 / 4
15,108
755
27,080
14,083
7,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
LJ30350
Xing Tian
18
1 / 4 / 12
13,895
695
12,069
27,335
38,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
conte311
Hun Batz
18
4 / 5 / 7
12,894
645
14,170
18,081
10,176
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AresBastetChang'eAtlasChaac

VS

Bans
Baron SamediMulanKumbhakarnaYemojaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ClappnCheeks710
Ah Muzen Cab
18
2 / 7 / 9
12,697
635
18,531
18,504
10,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Athena
DvineTKO
Athena
17
6 / 2 / 6
13,946
697
13,525
27,999
41,855
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
18
5 / 5 / 5
13,195
660
17,661
17,464
8,642
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
14
Kills
13
13
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ClappnCheeks710
Ah Muzen Cab
2
7
9
0.93
W
Scylla
DiaV_Eagle
Scylla
9
4
4
2.75
L
Athena
DvineTKO
Athena
6
2
6
4.5
W
Xing Tian
LJ30350
Xing Tian
1
4
12
1.75
W
Hun Batz
conte311
Hun Batz
4
5
7
1.5
L
Poseidon
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,319
Damage
49,717
59,499
Taken
63,967
56,177
Mitigated
60,972
4,832
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ClappnCheeks710
Ah Muzen Cab
18,531
6,973
0
1,431
18,504
10,475
486
10,878
7,372
0
61,488
W
Scylla
DiaV_Eagle
Scylla
27,080
1,725
0
720
14,083
7,652
1,836
8,196
5,887
78,260
0
L
Athena
DvineTKO
Athena
13,525
3,202
0
3,879
27,999
41,855
82
17,466
9,921
24,752
0
W
Xing Tian
LJ30350
Xing Tian
12,069
1,273
0
3,872
27,335
38,349
465
12,214
15,121
30,455
0
W
Hun Batz
conte311
Hun Batz
14,170
2,994
0
240
18,081
10,176
74
11,242
6,839
0
41,290
L
Poseidon
17,661
2,772
0
3,520
17,464
8,642
66
10,565
6,635
59,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,897
Gold Earned
39,838
216
Minions Killed
202
11
Camps Cleared
5
1,045,827
Distance Traveled
1,061,515
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,697
635
87
4
1
323,448
4
W
Scylla
15,108
755
130
7
1
323,408
0
L
Athena
13,946
697
30
2
1
378,724
1
W
Xing Tian
13,895
695
32
2
2
366,447
2
W
Hun Batz
12,894
645
54
3
8
355,972
0
L
Poseidon
13,195
660
85
4
3
359,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role