Player Matchup

Thoth
Thoth
TranscendentCrow
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 237L
1,599 Elo+
Solo
Chiron
Chiron
hollowcanyougo
Chiron
Level 112
God Stats
44W - 31L
1,574 SR
Queue Stats
103W - 77L
1,551 Elo+
Solo
Shiva
Shiva
malsblack98
Shiva
Level 145
God Stats
12W - 9L
1,651 SR
Queue Stats
640W - 653L
1,568 Elo+
Solo
Team Averages
Level 129
1,575 SR
1,573 Elo+

VS

Team Averages
Level 146
1,501 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ForeverTommy01
Sylvanus
Level 128
God Stats
3W - 3L
1,513 SR
Queue Stats
95W - 146L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
ninjahdusu
Gilgamesh
Level 157
God Stats
2W - 0L
1,490 SR
Queue Stats
101W - 79L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
10,317
737
13,669
11,837
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 3
9,468
676
13,573
14,404
6,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 3
8,456
604
12,626
19,450
14,664

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
10 / 4 / 4
10,996
785
20,893
18,227
13,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
13
1 / 1 / 5
8,943
639
5,681
12,718
9,514
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
ninjahdusu
Gilgamesh
15
4 / 0 / 9
10,232
731
12,651
18,883
19,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
15
15
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
4
4
3
W
Sylvanus
1
1
5
3.5
L
3
4
2
1
L
2
5
3
0.7
L
0
6
3
0.25
W
Gilgamesh
ninjahdusu
Gilgamesh
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,868
Damage
39,225
45,691
Taken
49,828
25,734
Mitigated
42,045
6,784
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,893
1,767
1,965
7,207
18,227
13,332
22
5,096
13,131
54,899
0
W
Sylvanus
5,681
1,491
1,739
3,036
12,718
9,514
116
3,485
9,233
21,830
0
L
13,669
699
203
1,279
11,837
4,985
0
5,511
6,146
36,479
0
L
13,573
6,025
1,237
2,251
14,404
6,085
142
8,018
6,118
0
32,970
L
12,626
2,419
200
1,614
19,450
14,664
0
12,316
6,554
0
32,200
W
Gilgamesh
ninjahdusu
Gilgamesh
12,651
3,213
0
807
18,883
19,199
231
6,045
12,838
0
32,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
30,171
164
Minions Killed
160
2
Camps Cleared
11
743,578
Distance Traveled
777,830
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,996
785
80
6
3
253,117
5
W
Sylvanus
8,943
639
37
3
3
241,507
5
L
Thoth
10,317
737
61
4
0
263,373
1
L
Chiron
9,468
676
53
4
1
252,477
2
L
Shiva
8,456
604
50
4
1
227,728
2
W
Gilgamesh
10,232
731
43
3
5
283,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role