Player Matchup

Arachne
Arachne
ChocListe461
Arachne
Level 56
God Stats
2W - 4L
1,412 SR
Queue Stats
97W - 97L
1,399 Elo+
Party 4
Bellona
Bellona
GateauxPremiers
Bellona
Level 29
God Stats
4W - 4L
1,199 SR
Queue Stats
63W - 60L
1,399 Elo+
Party 4
Sol
Sol
Hectorsc52
Sol
Level 42
God Stats
13W - 7L
1,681 SR
Queue Stats
56W - 71L
1,290 Elo+
Party 2
Ares
Ares
alexitto_03
Ares
Level 82
God Stats
8W - 5L
1,543 SR
Queue Stats
85W - 107L
1,272 Elo+
Party 2
Anubis
Anubis
iReeZh Unforsee
Anubis
Level 46
God Stats
27W - 30L
1,232 SR
Queue Stats
67W - 85L
1,142 Elo+
Party 4
Team Averages
Level 51
1,413 SR
1,300 Elo+

VS

Team Averages
Level 75
1,465 SR
1,485 Elo+
Ymir
Ymir
Crook-Zz
Ymir
Level 106
God Stats
11W - 7L
1,740 SR
Queue Stats
133W - 125L
1,464 Elo+
Party 3
Bellona
Bellona
DYL4N-_-B01
Bellona
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Poseidon
Poseidon
II xRuggyx II
Poseidon
Level 127
God Stats
0W - 5L
1,192 SR
Queue Stats
77W - 77L
1,498 Elo+
Party 1
Izanami
Izanami
ItsPanch__
Izanami
Level 5
God Stats
17W - 19L
1,394 SR
Queue Stats
32W - 39L
1,462 Elo+
Party 1
Arachne
Arachne
XII MoDDeRzZx
Arachne
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChocListe461
Arachne
11
1 / 3 / 5
7,001
467
5,212
13,123
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 4
8,574
572
8,671
11,502
12,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 1
7,987
532
8,141
8,029
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 5 / 3
7,967
531
5,374
14,669
13,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 4
8,489
566
7,214
5,625
3,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 6
6,795
453
3,065
11,930
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
DYL4N-_-B01
Bellona
10
0 / 6 / 1
5,926
395
1,939
10,162
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
II xRuggyx II
Poseidon
15
3 / 3 / 4
8,508
567
8,466
8,678
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ItsPanch__
Izanami
12
2 / 3 / 4
7,452
497
7,072
10,969
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
14
8 / 2 / 2
8,471
565
10,970
15,401
6,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
15
Kills
14
14
Deaths
15
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChocListe461
Arachne
1
3
5
1.17
L
Ymir
1
1
6
4
L
Bellona
DYL4N-_-B01
Bellona
0
6
1
0.08
W
5
2
4
3.5
W
2
2
1
1.25
L
Poseidon
II xRuggyx II
Poseidon
3
3
4
1.67
L
Izanami
ItsPanch__
Izanami
2
3
4
1.33
L
Arachne
8
2
2
4.5
W
4
5
3
1.1
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,612
Damage
31,512
52,948
Taken
57,140
36,435
Mitigated
32,585
13,896
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChocListe461
Arachne
5,212
4,038
0
2,689
13,123
4,864
0
1,730
11,393
0
47,067
L
Ymir
3,065
727
462
2,513
11,930
10,429
0
5,606
6,324
23,120
0
L
Bellona
DYL4N-_-B01
Bellona
1,939
1,065
0
1,047
10,162
8,054
0
3,198
6,964
0
14,639
W
8,671
2,880
0
3,565
11,502
12,156
93
2,574
8,928
0
50,481
W
8,141
3,419
122
3,436
8,029
2,794
319
1,722
6,307
56,339
0
L
Poseidon
II xRuggyx II
Poseidon
8,466
1,238
0
3,110
8,678
3,425
23
2,990
5,688
79,731
0
L
Izanami
ItsPanch__
Izanami
7,072
5,255
0
4,649
10,969
3,966
231
6,371
4,598
0
66,538
L
Arachne
10,970
8,197
0
4,656
15,401
6,711
625
2,564
12,837
0
64,799
W
5,374
283
0
1,918
14,669
13,232
0
3,644
11,025
30,072
0
W
7,214
96
0
2,166
5,625
3,389
0
1,861
3,764
57,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,018
Gold Earned
37,152
401
Minions Killed
412
0
Camps Cleared
0
1,396,622
Distance Traveled
1,333,163
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,001
467
78
5
0
333,043
0
L
Ymir
6,795
453
36
2
0
288,631
1
L
Bellona
5,926
395
24
2
0
216,530
0
W
Bellona
8,574
572
89
6
0
262,469
3
W
Sol
7,987
532
103
7
0
263,437
5
L
Poseidon
8,508
567
148
10
0
257,456
2
L
Izanami
7,452
497
101
7
0
249,434
0
L
Arachne
8,471
565
103
7
0
321,112
0
W
Ares
7,967
531
33
2
0
278,195
2
W
Anubis
8,489
566
98
7
0
259,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role