Player Matchup

Freya
Freya
Hidan_I
Freya
Level 61
God Stats
1W - 1L
1,115 SR
Queue Stats
21W - 18L
1,416 Elo+
Party 2
Thor
Thor
PouKyZe-
Thor
Level 47
God Stats
1W - 0L
1,184 SR
Queue Stats
15W - 21L
1,365 Elo+
Party 2
Mulan
Mulan
Spiicy-BH
Mulan
Level 53
God Stats
1W - 0L
1,502 SR
Queue Stats
13W - 23L
1,305 Elo+
Party 2
Anubis
Anubis
ThiaGoo_34
Anubis
Level 49
God Stats
2W - 5L
1,228 SR
Queue Stats
5W - 11L
1,277 Elo+
Party 2
Neith
Neith
UnknowMyWell
Neith
Level 82
God Stats
2W - 1L
1,400 SR
Queue Stats
33W - 41L
1,363 Elo+
Party 2
Team Averages
Level 58
1,286 SR
1,345 Elo+

VS

Team Averages
Level 37
1,477 SR
1,332 Elo+
Tiamat
Tiamat
Braianh888
Tiamat
Level 35
God Stats
7W - 12L
1,312 SR
Queue Stats
100W - 174L
1,309 Elo+
Party 1
Ymir
Ymir
FaZe_Chicken_88
Ymir
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 40L
1,336 Elo+
Party 1
Awilix
Awilix
Glenngh
Awilix
Level 48
God Stats
4W - 5L
1,535 SR
Queue Stats
50W - 72L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
OJustInTimeO
Sun Wukong
Level 49
God Stats
7W - 16L
1,302 SR
Queue Stats
143W - 228L
1,278 Elo+
Party 1
Izanami
Izanami
YKZ__AROUF54
Izanami
Level 51
God Stats
7W - 3L
1,735 SR
Queue Stats
92W - 114L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hidan_I
Freya
18
3 / 1 / 7
11,215
488
17,129
19,050
9,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
19
8 / 2 / 7
11,780
512
12,640
21,712
9,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Spiicy-BH
Mulan
18
3 / 2 / 5
11,027
479
16,235
21,917
26,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
ThiaGoo_34
Anubis
18
5 / 3 / 9
11,333
493
15,575
13,803
7,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 1 / 7
13,277
577
28,584
13,905
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Braianh888
Tiamat
14
0 / 8 / 0
9,228
401
12,592
24,363
15,870
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 7 / 3
9,893
430
5,938
31,406
46,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Glenngh
Awilix
16
3 / 6 / 3
10,480
456
11,681
23,959
16,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
OJustInTimeO
Sun Wukong
20
4 / 1 / 1
12,683
551
18,063
21,893
19,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
YKZ__AROUF54
Izanami
10
1 / 4 / 1
7,835
341
3,833
11,051
3,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
26
Kills
9
9
Deaths
26
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Braianh888
Tiamat
0
8
0
0
L
1
7
3
0.36
L
Awilix
Glenngh
Awilix
3
6
3
0.75
W
Freya
Hidan_I
Freya
3
1
7
6.5
L
Sun Wukong
OJustInTimeO
Sun Wukong
4
1
1
4.5
W
Thor
8
2
7
5.75
W
Mulan
Spiicy-BH
Mulan
3
2
5
2.75
W
Anubis
ThiaGoo_34
Anubis
5
3
9
3.17
W
7
1
7
10.5
L
Izanami
YKZ__AROUF54
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,163
Damage
52,107
90,387
Taken
112,672
61,078
Mitigated
100,570
33,860
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Braianh888
Tiamat
12,592
1,384
0
3,838
24,363
15,870
1,092
9,913
13,767
62,008
0
L
5,938
1,342
0
1,642
31,406
46,114
0
6,746
24,524
40,291
0
L
Awilix
Glenngh
Awilix
11,681
5,486
0
902
23,959
16,283
0
5,955
17,592
0
94,357
W
Freya
Hidan_I
Freya
17,129
6,670
110
9,027
19,050
9,175
1,865
7,346
11,288
79,591
0
L
Sun Wukong
OJustInTimeO
Sun Wukong
18,063
3,267
0
8,436
21,893
19,017
768
5,461
15,360
0
107,244
W
Thor
12,640
5,180
482
4,495
21,712
9,783
517
3,292
18,166
0
96,579
W
Mulan
Spiicy-BH
Mulan
16,235
1,889
112
5,301
21,917
26,982
21
1,674
20,172
0
72,443
W
Anubis
ThiaGoo_34
Anubis
15,575
1,308
454
7,060
13,803
7,733
1,889
3,063
10,716
65,981
0
W
28,584
13,249
427
6,392
13,905
7,405
3,095
2,816
11,039
0
146,119
L
Izanami
YKZ__AROUF54
Izanami
3,833
1,720
0
2,047
11,051
3,286
0
3,662
7,389
0
36,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,632
Gold Earned
50,119
665
Minions Killed
501
0
Camps Cleared
0
2,133,591
Distance Traveled
1,766,920
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,228
401
101
4
0
355,004
0
L
Ymir
9,893
430
45
2
0
345,276
0
L
Awilix
10,480
456
121
5
0
403,987
4
W
Freya
11,215
488
130
6
0
435,107
5
L
Sun Wukong
12,683
551
176
8
0
434,036
1
W
Thor
11,780
512
127
6
0
460,909
1
W
Mulan
11,027
479
124
5
0
462,772
1
W
Anubis
11,333
493
79
3
0
366,681
1
W
Neith
13,277
577
205
9
0
408,122
3
L
Izanami
7,835
341
58
3
0
228,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role