Player Matchup

Chang'e
Chang'e
GnastyGnorke
Chang'e
Level 157
God Stats
57W - 32L
1,677 SR
Queue Stats
122W - 107L
1,599 Elo+
Party 1
Nemesis
Nemesis
Psychotikxx_
Nemesis
Level 69
God Stats
9W - 4L
1,596 SR
Queue Stats
86W - 78L
1,604 Elo+
Party 1
Athena
Athena
TranscendentCrow
Athena
Level 129
God Stats
3W - 1L
1,862 SR
Queue Stats
277W - 237L
1,608 Elo+
Solo
Team Averages
Level 118
1,712 SR
1,604 Elo+

VS

Team Averages
Level 77
1,438 SR
1,373 Elo+
Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
SubZeroSpeciall
Odin
Level 116
God Stats
0W - 2L
1,315 SR
Queue Stats
4W - 10L
1,306 Elo+
Party 2
Xing Tian
Xing Tian
chainedhound
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GnastyGnorke
Chang'e
12
4 / 1 / 8
7,837
784
12,946
7,667
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Psychotikxx_
Nemesis
12
8 / 0 / 5
8,491
849
8,222
9,214
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 11
7,794
779
6,701
11,966
11,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 2 / 0
6,574
657
7,488
10,983
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 4 / 2
6,301
630
6,041
10,099
4,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
chainedhound
Xing Tian
9
0 / 7 / 1
5,767
577
4,592
12,538
8,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
0
1
W
Chang'e
GnastyGnorke
Chang'e
4
1
8
8
W
Nemesis
Psychotikxx_
Nemesis
8
0
5
10.5
L
0
4
2
0.25
W
1
1
11
6.5
L
Xing Tian
chainedhound
Xing Tian
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,869
Damage
18,121
28,847
Taken
33,620
20,840
Mitigated
22,268
13,514
Healing
623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,488
1,070
0
623
10,983
9,301
0
5,683
5,017
0
17,172
W
Chang'e
GnastyGnorke
Chang'e
12,946
1,458
3,605
3,615
7,667
2,983
527
1,085
6,331
36,969
0
W
Nemesis
Psychotikxx_
Nemesis
8,222
3,869
0
3,310
9,214
6,552
980
1,974
7,061
0
19,425
L
6,041
1,900
0
0
10,099
4,239
0
6,035
3,666
0
23,560
W
6,701
2,746
769
2,215
11,966
11,305
34
1,931
9,799
11,677
0
L
Xing Tian
chainedhound
Xing Tian
4,592
667
0
0
12,538
8,728
0
7,064
5,202
7,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
18,642
105
Minions Killed
67
8
Camps Cleared
1
539,305
Distance Traveled
522,832
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,574
657
12
1
0
200,033
3
W
Chang'e
7,837
784
59
6
1
164,338
0
W
Nemesis
8,491
849
36
4
6
193,591
2
L
Odin
6,301
630
50
5
1
184,933
1
W
Athena
7,794
779
10
1
1
181,376
0
L
Xing Tian
5,767
577
5
1
0
137,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role