Player Matchup

Ymir
Ymir
UnoPasticcio
Ymir
Level 15
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 1L
1,251 Elo+
Party 1
Danzaburou
Danzaburou
UnoPasticcio
Danzaburou
Level 58
God Stats
1W - 1L
1,558 SR
Queue Stats
2W - 1L
1,413 Elo+
Party 1
Janus
Janus
maydi08
Janus
Level 86
God Stats
1W - 2L
1,503 SR
Queue Stats
84W - 133L
1,393 Elo+
Solo
Team Averages
Level 53
1,445 SR
1,352 Elo+

VS

Team Averages
Level 98
1,425 SR
1,411 Elo+
Merlin
Merlin
GhoulWrangler90
Merlin
Level 84
God Stats
2W - 4L
1,377 SR
Queue Stats
168W - 231L
1,367 Elo+
Solo
Chiron
Chiron
StayTrue1312
Chiron
Level 135
God Stats
9W - 12L
1,448 SR
Queue Stats
44W - 78L
1,369 Elo+
Solo
Tyr
Tyr
ThatGingerGuy24
Tyr
Level 76
God Stats
4W - 5L
1,452 SR
Queue Stats
60W - 62L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,119
712
6,380
6,578
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
UnoPasticcio
Danzaburou
11
1 / 0 / 3
6,847
685
5,699
7,048
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
maydi08
Janus
11
1 / 0 / 2
6,794
679
3,249
4,441
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,004
600
5,161
3,841
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
10
0 / 2 / 0
6,024
602
6,088
9,162
3,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,904
590
3,215
6,704
6,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Chiron
0
2
0
0
L
0
1
0
0
W
2
0
2
3
W
Danzaburou
UnoPasticcio
Danzaburou
1
0
3
2.5
W
Janus
maydi08
Janus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,328
Damage
14,464
18,067
Taken
19,707
9,320
Mitigated
11,921
4,293
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,161
246
0
336
3,841
1,646
0
1,597
2,096
22,036
0
L
Chiron
6,088
1,557
270
1,711
9,162
3,809
0
4,824
4,029
0
22,106
L
3,215
696
0
983
6,704
6,466
0
3,032
3,516
0
10,710
W
6,380
1,458
0
1,172
6,578
4,172
396
2,590
3,988
16,279
0
W
Danzaburou
UnoPasticcio
Danzaburou
5,699
2,298
0
1,553
7,048
3,535
583
1,745
5,303
0
16,139
W
Janus
maydi08
Janus
3,249
151
196
1,372
4,441
1,613
351
1,120
3,321
27,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,760
Gold Earned
17,932
114
Minions Killed
104
5
Camps Cleared
4
536,444
Distance Traveled
535,994
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,004
600
46
5
3
170,298
3
L
Chiron
6,024
602
38
4
0
178,150
4
L
Tyr
5,904
590
20
2
1
187,546
2
W
Ymir
7,119
712
34
3
1
174,702
2
W
Danzaburou
6,847
685
29
3
3
171,860
1
W
Janus
6,794
679
51
5
1
189,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role