Player Matchup

Cthulhu
Cthulhu
Aidanjr
Cthulhu
Level 59
God Stats
0W - 1L
1,440 SR
Queue Stats
5W - 8L
1,132 Elo+
Party 3
Ganesha
Ganesha
AliceJadeBuns
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,524 Elo+
Party 1
Awilix
Awilix
ArcticAnarchy907
Awilix
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,426 Elo+
Party 1
Yu Huang
Yu Huang
bubaid29
Yu Huang
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Party 3
Ao Kuang
Ao Kuang
qc2stroke
Ao Kuang
Level 56
God Stats
2W - 1L
1,818 SR
Queue Stats
59W - 56L
1,362 Elo+
Solo
Team Averages
Level 46
1,552 SR
1,333 Elo+

VS

Team Averages
Level 93
1,582 SR
1,613 Elo+
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BiggusReddus
Heimdallr
Level 29
God Stats
4W - 0L
1,947 SR
Queue Stats
11W - 3L
1,703 Elo+
Party 2
Hun Batz
Hun Batz
Crispylolol
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,678 Elo+
Party 2
Agni
Agni
Jiddle1999
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,687 Elo+
Party 2
Thanatos
Thanatos
SROYST
Thanatos
Level 111
God Stats
1W - 0L
1,462 SR
Queue Stats
8W - 6L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aidanjr
Cthulhu
17
2 / 5 / 10
9,836
703
8,218
17,769
19,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
17
0 / 8 / 15
9,891
707
11,196
25,652
25,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 12 / 4
8,055
575
3,154
19,374
7,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
bubaid29
Yu Huang
16
6 / 10 / 2
10,158
726
10,368
17,482
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
qc2stroke
Ao Kuang
17
9 / 5 / 5
11,026
788
18,266
21,865
12,386
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 5 / 18
10,117
723
10,836
14,881
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
BiggusReddus
Heimdallr
18
5 / 3 / 30
11,279
806
20,669
15,609
7,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Crispylolol
Hun Batz
20
13 / 1 / 23
12,865
919
23,379
15,820
7,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 5 / 24
10,969
784
18,632
11,514
4,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SROYST
Thanatos
18
13 / 3 / 17
11,500
821
19,504
11,432
5,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
151
17
Kills
39
40
Deaths
17
36
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
5
18
2.6
L
Cthulhu
Aidanjr
Cthulhu
2
5
10
1.4
L
Ganesha
0
8
15
0.94
L
0
12
4
0.17
W
Heimdallr
BiggusReddus
Heimdallr
5
3
30
6.67
W
Hun Batz
Crispylolol
Hun Batz
13
1
23
24.5
W
4
5
24
3.2
W
Thanatos
SROYST
Thanatos
13
3
17
7.17
L
Yu Huang
bubaid29
Yu Huang
6
10
2
0.7
L
Ao Kuang
qc2stroke
Ao Kuang
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,202
Damage
93,020
102,142
Taken
69,256
73,524
Mitigated
32,704
20,142
Healing
36,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,836
2,561
1,643
4,367
14,881
6,799
1,435
10,247
4,634
0
13,129
L
Cthulhu
Aidanjr
Cthulhu
8,218
122
356
1,390
17,769
19,150
0
3,063
14,706
19,067
0
L
Ganesha
11,196
1,096
967
4,380
25,652
25,856
0
2,175
23,477
21,916
0
L
3,154
537
11
1,213
19,374
7,866
0
4,385
14,986
0
10,591
W
Heimdallr
BiggusReddus
Heimdallr
20,669
10,048
359
5,568
15,609
7,509
2,924
10,240
5,369
0
44,690
W
Hun Batz
Crispylolol
Hun Batz
23,379
6,567
2,703
7,649
15,820
7,969
2,279
11,286
4,534
0
42,140
W
18,632
1,248
1,204
2,111
11,514
4,716
1,051
8,281
3,233
38,073
0
W
Thanatos
SROYST
Thanatos
19,504
4,885
591
9,954
11,432
5,711
1,445
7,994
3,438
0
25,263
L
Yu Huang
bubaid29
Yu Huang
10,368
1,236
78
1,044
17,482
8,266
0
4,269
13,213
19,667
0
L
Ao Kuang
qc2stroke
Ao Kuang
18,266
4,749
1,676
9,027
21,865
12,386
0
4,740
17,125
27,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
56,730
105
Minions Killed
139
0
Camps Cleared
0
1,264,197
Distance Traveled
1,345,364
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,117
723
6
0
0
283,840
0
L
Cthulhu
9,836
703
34
2
0
274,724
0
L
Ganesha
9,891
707
2
0
0
246,205
2
L
Awilix
8,055
575
22
2
0
266,553
0
W
Heimdallr
11,279
806
41
3
0
271,330
0
W
Hun Batz
12,865
919
42
3
0
279,716
0
W
Agni
10,969
784
40
3
0
234,202
0
W
Thanatos
11,500
821
10
1
0
276,276
0
L
Yu Huang
10,158
726
26
2
0
209,856
0
L
Ao Kuang
11,026
788
21
2
0
266,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role