Player Matchup

Neith
Neith
JiIIsVaIentine
Neith
Level 46
God Stats
8W - 5L
1,528 SR
Queue Stats
193W - 146L
1,479 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nekojin88
Cu Chulainn
Level 94
God Stats
5W - 4L
1,500 SR
Queue Stats
331W - 342L
1,414 Elo+
Party 1
Khepri
Khepri
OptimusBurmester
Khepri
Level 64
God Stats
29W - 14L
1,653 SR
Queue Stats
112W - 98L
1,492 Elo+
Party 1
Da Ji
Da Ji
Yowaii_mo_
Da Ji
Level 89
God Stats
11W - 14L
1,501 SR
Queue Stats
580W - 481L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
dein_MeTT_BroT
Jormungandr
Level 145
God Stats
18W - 12L
1,592 SR
Queue Stats
955W - 883L
1,494 Elo+
Party 1
Team Averages
Level 88
1,555 SR
1,475 Elo+

VS

Team Averages
Level 46
1,379 SR
1,397 Elo+
Ne Zha
Ne Zha
Brothersingames3
Ne Zha
Level 38
God Stats
2W - 2L
1,621 SR
Queue Stats
6W - 7L
1,465 Elo+
Solo
Chaac
Chaac
Jasiu-86-
Chaac
Level 8
God Stats
0W - 2L
1,122 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 2
Poseidon
Poseidon
Moj_Panie1
Poseidon
Level 95
God Stats
0W - 1L
1,561 SR
Queue Stats
50W - 63L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
SIN-AMR
Cernunnos
Level 49
God Stats
4W - 5L
1,425 SR
Queue Stats
82W - 110L
1,393 Elo+
Solo
Chang'e
Chang'e
Zehir86
Chang'e
Level 42
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 13
12,202
488
15,665
12,414
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Nekojin88
Cu Chulainn
19
9 / 2 / 11
14,144
566
17,719
23,735
26,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 0 / 18
12,809
512
6,150
13,535
20,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
19
7 / 3 / 13
13,506
540
14,665
22,363
12,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
dein_MeTT_BroT
Jormungandr
19
16 / 3 / 11
14,386
575
32,760
24,950
13,397
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 1
11,347
454
10,373
27,150
12,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Jasiu-86-
Chaac
15
3 / 8 / 1
10,580
423
6,303
21,453
24,933
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Moj_Panie1
Poseidon
16
1 / 10 / 2
10,665
427
19,512
22,045
8,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
SIN-AMR
Cernunnos
15
0 / 5 / 2
9,610
384
10,723
17,815
7,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Zehir86
Chang'e
14
0 / 7 / 3
8,906
356
13,356
22,574
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
38
Kills
9
9
Deaths
38
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
L
Chaac
Jasiu-86-
Chaac
3
8
1
0.44
W
2
1
13
8.5
L
Poseidon
Moj_Panie1
Poseidon
1
10
2
0.2
W
Cu Chulainn
Nekojin88
Cu Chulainn
9
2
11
7.25
W
4
0
18
13
L
Cernunnos
SIN-AMR
Cernunnos
0
5
2
0.2
W
Da Ji
7
3
13
4.5
L
Chang'e
Zehir86
Chang'e
0
7
3
0.21
W
Jormungandr
dein_MeTT_BroT
Jormungandr
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,959
Damage
60,267
96,997
Taken
111,037
80,877
Mitigated
60,650
22,697
Healing
27,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,373
3,490
0
7,212
27,150
12,047
0
9,361
17,789
0
73,853
L
Chaac
Jasiu-86-
Chaac
6,303
1,203
0
761
21,453
24,933
411
6,676
14,777
0
36,873
W
15,665
4,796
0
3,725
12,414
7,755
4,533
5,120
7,294
0
98,308
L
Poseidon
Moj_Panie1
Poseidon
19,512
2,245
0
488
22,045
8,644
0
10,603
11,442
101,140
0
W
Cu Chulainn
Nekojin88
Cu Chulainn
17,719
3,097
0
1,085
23,735
26,719
963
4,592
19,143
11,016
93,918
W
6,150
860
1,492
3,656
13,535
20,535
992
5,177
8,358
35,926
0
L
Cernunnos
SIN-AMR
Cernunnos
10,723
4,800
0
3,367
17,815
7,114
108
6,979
10,836
0
75,228
W
Da Ji
14,665
3,814
0
3,612
22,363
12,471
2,949
5,406
16,957
0
118,029
L
Chang'e
Zehir86
Chang'e
13,356
1,109
7,126
8,091
22,574
7,912
227
7,288
15,286
50,861
0
W
Jormungandr
dein_MeTT_BroT
Jormungandr
32,760
5,532
0
9,127
24,950
13,397
1,685
13,939
11,011
126,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,047
Gold Earned
51,108
652
Minions Killed
473
0
Camps Cleared
0
2,465,032
Distance Traveled
2,181,675
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,347
454
106
4
0
471,223
4
L
Chaac
10,580
423
47
2
0
390,856
1
W
Neith
12,202
488
142
6
0
473,256
8
L
Poseidon
10,665
427
158
6
0
443,432
5
W
Cu Chulainn
14,144
566
174
7
0
486,693
1
W
Khepri
12,809
512
44
2
0
506,268
1
L
Cernunnos
9,610
384
108
4
0
406,756
3
W
Da Ji
13,506
540
121
5
0
511,952
5
L
Chang'e
8,906
356
54
2
0
469,408
5
W
Jormungandr
14,386
575
171
7
0
486,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role