Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DjoBelfort
Nu Wa
Level 65
God Stats
29W - 25L
1,569 SR
Queue Stats
307W - 365L
1,482 Elo+
Solo
Shiva
Shiva
The_Tank575
Shiva
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
mythic_desire3
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sofiaWins
Morgan Le Fay
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Team Averages
Level 50
1,514 SR
1,496 Elo+

VS

Team Averages
Level 96
1,448 SR
1,427 Elo+
Nu Wa
Nu Wa
LalatinaDK
Nu Wa
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Vomere69
Jormungandr
Level 100
God Stats
7W - 2L
1,691 SR
Queue Stats
117W - 140L
1,400 Elo+
Solo
Discordia
Discordia
chillywilly0809
Discordia
Level 75
God Stats
33W - 31L
1,515 SR
Queue Stats
64W - 84L
1,367 Elo+
Solo
Charybdis
Charybdis
q_BDayMassacre_p
Charybdis
Level 129
God Stats
17W - 22L
1,394 SR
Queue Stats
105W - 107L
1,436 Elo+
Solo
Susano
Susano
victorfaa15-Vict
Susano
Level 60
God Stats
2W - 3L
1,141 SR
Queue Stats
84W - 85L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 4 / 5
9,250
771
9,142
11,241
4,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
14
2 / 2 / 2
8,227
686
11,892
10,249
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 4
8,352
696
11,978
17,560
12,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 0
8,201
683
67
8,800
4,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
sofiaWins
Morgan Le Fay
14
1 / 4 / 3
8,067
672
7,594
12,217
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
5 / 2 / 7
10,173
848
13,882
8,139
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Vomere69
Jormungandr
15
2 / 1 / 9
8,925
744
11,713
13,083
11,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
chillywilly0809
Discordia
16
3 / 2 / 3
8,896
741
8,911
6,723
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
16
0 / 2 / 7
8,962
747
8,931
10,395
4,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 4 / 4
8,967
747
7,175
12,255
6,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
15
15
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
5
1.13
L
Nu Wa
2
2
2
1.5
W
Nu Wa
5
2
7
4.25
L
3
3
4
1.67
W
Jormungandr
Vomere69
Jormungandr
2
1
9
6.5
W
Discordia
chillywilly0809
Discordia
3
2
3
2.25
L
1
2
0
0.5
W
Charybdis
0
2
7
1.75
L
Morgan Le Fay
sofiaWins
Morgan Le Fay
1
4
3
0.63
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,673
Damage
50,612
60,067
Taken
50,595
30,441
Mitigated
28,843
9,372
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,142
3,618
503
2,508
11,241
4,613
330
4,705
6,332
0
42,591
L
Nu Wa
11,892
3,077
187
646
10,249
3,860
0
5,561
4,614
30,786
0
W
Nu Wa
13,882
5,668
0
2,626
8,139
3,641
1,750
3,105
4,828
43,462
0
L
11,978
1,808
261
1,379
17,560
12,388
0
9,794
7,552
0
31,862
W
Jormungandr
Vomere69
Jormungandr
11,713
5,123
384
689
13,083
11,372
644
4,437
8,380
35,393
0
W
Discordia
chillywilly0809
Discordia
8,911
669
82
878
6,723
2,687
362
2,633
3,876
34,295
0
L
67
67
1,577
653
8,800
4,324
0
6,255
2,344
3,155
0
W
Charybdis
8,931
4,068
0
1,661
10,395
4,904
4,084
4,104
6,031
0
43,347
L
Morgan Le Fay
sofiaWins
Morgan Le Fay
7,594
724
0
1,658
12,217
5,256
0
7,292
4,719
20,064
0
W
7,175
701
0
0
12,255
6,239
344
4,114
7,927
0
14,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,097
Gold Earned
45,923
172
Minions Killed
288
0
Camps Cleared
0
1,055,224
Distance Traveled
1,135,215
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,250
771
64
5
0
215,416
6
L
Nu Wa
8,227
686
44
4
0
231,051
1
W
Nu Wa
10,173
848
85
7
0
199,688
2
L
Shiva
8,352
696
39
3
0
224,691
3
W
Jormungandr
8,925
744
57
5
0
215,797
0
W
Discordia
8,896
741
59
5
0
227,724
0
L
Yemoja
8,201
683
3
0
0
157,656
0
W
Charybdis
8,962
747
77
6
0
221,249
3
L
Morgan Le Fay
8,067
672
22
2
0
226,410
1
W
Susano
8,967
747
10
1
0
270,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role