Player Matchup

Hou Yi
Hou Yi
Again____U-Sure_
Hou Yi
Level 18
God Stats
28W - 47L
1,331 SR
Queue Stats
28W - 47L
1,197 Elo+
Party 1
Bellona
Bellona
Ragriox
Bellona
Level 99
God Stats
2W - 4L
1,541 SR
Queue Stats
12W - 24L
1,155 Elo+
Party 1
Cabrakan
Cabrakan
WxLBlackstar826
Cabrakan
Level 158
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 92
1,403 SR
1,284 Elo+

VS

Team Averages
Level 73
1,435 SR
1,409 Elo+
Baron Samedi
Baron Samedi
JuAnCho AfAnA
Baron Samedi
Level 107
God Stats
24W - 21L
1,510 SR
Queue Stats
258W - 342L
1,332 Elo+
Solo
Erlang Shen
Erlang Shen
SD McCrawlee
Erlang Shen
Level 29
God Stats
2W - 2L
1,452 SR
Queue Stats
45W - 56L
1,483 Elo+
Party 2
Mulan
Mulan
newcam
Mulan
Level 84
God Stats
3W - 5L
1,342 SR
Queue Stats
62W - 87L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
10,318
573
10,033
19,476
11,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Ragriox
Bellona
15
5 / 10 / 1
11,342
630
15,616
26,852
36,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
14
2 / 8 / 3
10,357
575
18,552
23,028
33,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JuAnCho AfAnA
Baron Samedi
18
9 / 4 / 10
13,614
756
19,913
20,692
10,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
SD McCrawlee
Erlang Shen
19
13 / 0 / 7
13,999
778
18,696
19,108
12,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
newcam
Mulan
17
1 / 3 / 17
11,782
655
19,855
22,138
22,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
23
23
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Baron Samedi
JuAnCho AfAnA
Baron Samedi
9
4
10
3.5
L
Bellona
Ragriox
Bellona
5
10
1
0.55
W
Erlang Shen
SD McCrawlee
Erlang Shen
13
0
7
16.5
L
Cabrakan
2
8
3
0.44
W
Mulan
newcam
Mulan
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
58,464
69,356
Taken
61,938
80,572
Mitigated
45,123
11,163
Healing
31,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,033
4,307
696
2,120
19,476
11,114
0
6,003
13,131
0
36,651
W
Baron Samedi
JuAnCho AfAnA
Baron Samedi
19,913
2,869
6,799
9,265
20,692
10,641
330
7,156
13,099
46,772
0
L
Bellona
Ragriox
Bellona
15,616
3,343
368
4,660
26,852
36,289
0
7,753
18,610
0
45,207
W
Erlang Shen
SD McCrawlee
Erlang Shen
18,696
9,442
632
8,871
19,108
12,205
1,245
4,997
13,931
0
68,631
L
Cabrakan
18,552
2,721
0
3,319
23,028
33,169
0
6,275
16,207
36,899
0
W
Mulan
newcam
Mulan
19,855
4,306
0
6,423
22,138
22,277
1,139
5,935
15,708
118
41,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
39,395
134
Minions Killed
178
3
Camps Cleared
11
736,545
Distance Traveled
899,013
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,318
573
69
4
2
250,011
3
W
Baron Samedi
13,614
756
64
4
2
267,148
2
L
Bellona
11,342
630
43
2
1
248,065
3
W
Erlang Shen
13,999
778
78
4
8
348,087
1
L
Cabrakan
10,357
575
22
1
0
238,469
2
W
Mulan
11,782
655
36
2
1
283,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role