Player Matchup

Bellona
Bellona
DotsDots
Bellona
Level 116
God Stats
34W - 35L
1,592 SR
Queue Stats
176W - 225L
1,459 Elo+
Party 2
Chang'e
Chang'e
Elmoserpe
Chang'e
Level 108
God Stats
59W - 69L
1,526 SR
Queue Stats
166W - 213L
1,468 Elo+
Party 2
Shiva
Shiva
ILCENSORE
Shiva
Level 96
God Stats
6W - 6L
1,593 SR
Queue Stats
133W - 171L
1,492 Elo+
Party 2
Poseidon
Poseidon
ScytheHunter12
Poseidon
Level 17
God Stats
1W - 2L
1,547 SR
Queue Stats
30W - 19L
1,590 Elo+
Party 2
Charybdis
Charybdis
fastDoubleX
Charybdis
Level 127
God Stats
3W - 4L
1,508 SR
Queue Stats
115W - 153L
1,480 Elo+
Party 2
Team Averages
Level 93
1,553 SR
1,498 Elo+

VS

Team Averages
Level 84
1,607 SR
1,543 Elo+
Bellona
Bellona
IanTesco44
Bellona
Level 35
God Stats
6W - 6L
1,543 SR
Queue Stats
22W - 20L
1,606 Elo+
Party 1
Lancelot
Lancelot
ParadoxReaperz
Lancelot
Level 124
God Stats
5W - 0L
1,822 SR
Queue Stats
92W - 81L
1,573 Elo+
Party 1
Janus
Janus
Saixoer
Janus
Level 49
God Stats
7W - 2L
1,669 SR
Queue Stats
92W - 98L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Sm3llyW1lly
Danzaburou
Level 101
God Stats
55W - 48L
1,534 SR
Queue Stats
153W - 149L
1,512 Elo+
Party 1
Khepri
Khepri
SpunkGoblin69
Khepri
Level 111
God Stats
1W - 2L
1,464 SR
Queue Stats
67W - 61L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DotsDots
Bellona
13
0 / 3 / 0
7,505
500
2,220
14,893
9,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Elmoserpe
Chang'e
12
0 / 3 / 2
7,210
481
5,445
11,455
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
ILCENSORE
Shiva
12
1 / 1 / 0
7,240
483
4,788
13,390
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
14
1 / 2 / 1
7,672
511
4,344
10,796
3,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
fastDoubleX
Charybdis
12
1 / 2 / 1
7,157
477
9,710
13,476
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IanTesco44
Bellona
15
4 / 0 / 2
8,932
595
11,086
8,956
8,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
14
3 / 0 / 4
8,394
560
8,761
9,821
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Saixoer
Janus
14
2 / 2 / 4
8,733
582
5,506
6,721
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sm3llyW1lly
Danzaburou
12
1 / 1 / 1
7,535
502
10,464
11,264
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
6,570
438
4,511
6,938
6,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
DotsDots
Bellona
0
3
0
0
L
Chang'e
Elmoserpe
Chang'e
0
3
2
0.33
L
Shiva
ILCENSORE
Shiva
1
1
0
1
W
Bellona
IanTesco44
Bellona
4
0
2
5
W
Lancelot
3
0
4
5
W
Janus
Saixoer
Janus
2
2
4
2
L
Poseidon
1
2
1
0.75
W
Danzaburou
Sm3llyW1lly
Danzaburou
1
1
1
1.5
W
1
0
2
2
L
Charybdis
fastDoubleX
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
40,328
64,010
Taken
43,700
30,887
Mitigated
27,543
31,296
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DotsDots
Bellona
2,220
777
0
7,302
14,893
9,785
0
0
14,893
0
52,933
L
Chang'e
Elmoserpe
Chang'e
5,445
220
254
3,904
11,455
4,346
0
2,695
8,616
55,650
0
L
Shiva
ILCENSORE
Shiva
4,788
533
1,574
5,800
13,390
8,453
0
2,849
10,465
0
22,548
W
Bellona
IanTesco44
Bellona
11,086
3,904
0
4,562
8,956
8,445
444
1,472
7,484
0
65,406
W
Lancelot
8,761
2,077
0
681
9,821
5,089
0
2,460
7,361
0
62,734
W
Janus
Saixoer
Janus
5,506
607
0
690
6,721
2,927
64
4,940
1,781
74,108
0
L
Poseidon
4,344
697
0
6,428
10,796
3,520
0
1,220
9,500
72,165
0
W
Danzaburou
Sm3llyW1lly
Danzaburou
10,464
4,223
0
5,870
11,264
4,400
344
648
10,616
0
71,798
W
4,511
468
255
1,230
6,938
6,682
0
433
6,505
23,522
0
L
Charybdis
fastDoubleX
Charybdis
9,710
4,700
0
6,034
13,476
4,783
1,038
2,915
10,519
0
71,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,784
Gold Earned
40,164
497
Minions Killed
483
0
Camps Cleared
0
1,432,333
Distance Traveled
1,507,598
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,505
500
115
8
0
253,937
6
L
Chang'e
7,210
481
95
6
0
285,058
5
L
Shiva
7,240
483
35
2
0
315,834
5
W
Bellona
8,932
595
113
8
0
285,302
1
W
Lancelot
8,394
560
91
6
0
377,135
1
W
Janus
8,733
582
138
9
0
295,074
4
L
Poseidon
7,672
511
128
9
0
326,724
4
W
Danzaburou
7,535
502
109
7
0
252,726
2
W
Khepri
6,570
438
32
2
0
297,361
1
L
Charybdis
7,157
477
124
8
0
250,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role