Player Matchup

Chang'e
Chang'e
DionBlue
Chang'e
Level 105
God Stats
94W - 95L
1,515 SR
Queue Stats
722W - 769L
1,486 Elo+
Solo
Thanatos
Thanatos
HugeDaddyIssues
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,519 Elo+
Party 1
Rama
Rama
Stranja2
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
That Sly Banana
Vulcan
Level 29
God Stats
3W - 2L
1,318 SR
Queue Stats
27W - 34L
1,260 Elo+
Solo
Horus
Horus
iTagster
Horus
Level 160
God Stats
12W - 2L
1,752 SR
Queue Stats
750W - 684L
1,617 Elo+
Party 1
Team Averages
Level 65
1,517 SR
1,476 Elo+

VS

Team Averages
Level 114
1,554 SR
1,473 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Corvid21
Izanami
Level 88
God Stats
1W - 4L
1,686 SR
Queue Stats
5W - 11L
1,249 Elo+
Solo
Sylvanus
Sylvanus
JMiah20
Sylvanus
Level 156
God Stats
19W - 24L
1,545 SR
Queue Stats
542W - 572L
1,490 Elo+
Solo
Thor
Thor
Renwickery
Thor
Level 107
God Stats
7W - 16L
1,417 SR
Queue Stats
106W - 104L
1,538 Elo+
Solo
King Arthur
King Arthur
crustybuns
King Arthur
Level 60
God Stats
34W - 31L
1,621 SR
Queue Stats
110W - 102L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DionBlue
Chang'e
11
1 / 0 / 6
5,026
838
3,823
3,320
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
10
4 / 2 / 4
5,505
918
5,394
5,658
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rama
10
0 / 0 / 5
4,916
819
1,830
3,122
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 4
4,779
797
2,418
3,543
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
iTagster
Horus
10
2 / 2 / 5
5,047
841
4,847
6,240
3,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 1 / 0
4,101
684
1,230
1,315
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Corvid21
Izanami
10
0 / 3 / 3
5,019
837
3,790
6,434
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
JMiah20
Sylvanus
8
1 / 2 / 1
4,642
774
470
3,870
2,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 1
5,284
881
3,305
3,949
1,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
crustybuns
King Arthur
10
1 / 1 / 1
4,609
768
4,301
5,994
3,299
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
8
Kills
4
5
Deaths
8
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
L
Izanami
Corvid21
Izanami
0
3
3
0.5
W
Chang'e
DionBlue
Chang'e
1
0
6
4
W
Thanatos
4
2
4
3
L
Sylvanus
JMiah20
Sylvanus
1
2
1
0.75
L
2
1
1
2.5
W
Rama
0
0
5
2.5
W
1
1
4
3
L
King Arthur
crustybuns
King Arthur
1
1
1
1.5
W
Horus
iTagster
Horus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,312
Damage
13,096
21,883
Taken
21,562
9,994
Mitigated
8,824
9,758
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,230
305
189
300
1,315
309
0
246
1,021
1,812
0
L
Izanami
Corvid21
Izanami
3,790
2,315
0
1,092
6,434
1,788
0
1,707
4,489
0
17,477
W
Chang'e
DionBlue
Chang'e
3,823
545
1,050
1,636
3,320
1,105
296
160
3,160
12,821
0
W
Thanatos
5,394
2,079
0
3,840
5,658
2,667
0
778
4,880
0
14,733
L
Sylvanus
JMiah20
Sylvanus
470
263
389
423
3,870
2,290
0
1,842
1,952
1,982
0
L
3,305
916
0
0
3,949
1,138
305
346
3,491
0
10,285
W
Rama
1,830
1,723
0
912
3,122
1,168
678
33
3,089
0
11,267
W
2,418
1,316
0
0
3,543
1,390
80
184
3,359
8,731
0
L
King Arthur
crustybuns
King Arthur
4,301
360
96
570
5,994
3,299
0
1,777
4,051
0
8,425
W
Horus
iTagster
Horus
4,847
2,129
687
1,633
6,240
3,664
0
545
5,695
0
8,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
23,655
96
Minions Killed
68
0
Camps Cleared
0
594,688
Distance Traveled
422,727
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,101
684
2
0
0
21,958
0
L
Izanami
5,019
837
35
6
0
97,105
1
W
Chang'e
5,026
838
25
4
0
129,676
3
W
Thanatos
5,505
918
23
4
0
132,187
1
L
Sylvanus
4,642
774
5
1
0
46,352
0
L
Thor
5,284
881
21
4
0
128,080
1
W
Rama
4,916
819
20
3
0
92,305
1
W
Vulcan
4,779
797
19
3
0
114,729
0
L
King Arthur
4,609
768
5
1
0
129,232
2
W
Horus
5,047
841
9
2
0
125,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role