Player Matchup

Ganesha
Ganesha
Gold IV
DarkMaditon
Ganesha
Gold IV
Level 62
God Stats
2W - 0L
1,758 SR
Queue Stats
192W - 193L
1,533 MMR
Solo
Arachne
Arachne
Gold I
DukeKaboom04
Arachne
Gold I
Level 106
God Stats
28W - 19L
1,703 SR
Queue Stats
125W - 124L
1,651 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
FaeryKing
Zhong Kui
Gold IV
Level 107
God Stats
7W - 2L
1,805 SR
Queue Stats
21W - 13L
1,672 MMR
Party 1
Heimdallr
Heimdallr
Gold III
Sorc3ry
Heimdallr
Gold III
Level 58
God Stats
3W - 2L
1,628 SR
Queue Stats
149W - 163L
1,563 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
VermilionKnives
Gilgamesh
Gold V
Level 107
God Stats
1W - 0L
1,888 SR
Queue Stats
21W - 13L
1,672 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 88
1,757 SR
1,618 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,557 SR
1,622 MMR
Yu Huang
Yu Huang
Platinum I
Arkkat
Yu Huang
Platinum I
Level 160
God Stats
1W - 1L
1,638 SR
Queue Stats
103W - 90L
1,833 MMR
Party 2
Hachiman
Hachiman
Gold II
Iconicxs
Hachiman
Gold II
Level 160
God Stats
1W - 2L
1,672 SR
Queue Stats
90W - 95L
1,596 MMR
Solo
Khepri
Khepri
Gold II
IcyManatee
Khepri
Gold II
Level 158
God Stats
8W - 7L
1,689 SR
Queue Stats
48W - 46L
1,588 MMR
Solo
Osiris
Osiris
Gold III
Skrelokh
Osiris
Gold III
Level 145
God Stats
0W - 1L
1,303 SR
Queue Stats
146W - 149L
1,565 MMR
Party 2
King Arthur
King Arthur
Silver I
VeryVeryClean
King Arthur
Silver I
Level 128
God Stats
0W - 1L
1,482 SR
Queue Stats
151W - 154L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarkMaditon
Ganesha
18
0 / 3 / 18
13,729
508
11,568
29,158
43,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
DukeKaboom04
Arachne
20
5 / 3 / 11
14,407
534
18,630
29,616
15,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
FaeryKing
Zhong Kui
20
7 / 2 / 12
14,676
544
36,256
23,837
20,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Sorc3ry
Heimdallr
20
6 / 1 / 6
16,216
601
19,335
21,345
11,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
VermilionKnives
Gilgamesh
20
7 / 2 / 11
15,243
565
26,892
35,352
50,062
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
LancelotPoseidonNemesisFreya

VS

Bans
KaliDa JiBaron SamediCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Arkkat
Yu Huang
19
6 / 3 / 3
13,725
508
28,508
21,042
11,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Iconicxs
Hachiman
20
1 / 2 / 2
13,253
491
17,000
22,471
11,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
IcyManatee
Khepri
15
0 / 4 / 8
11,310
419
7,552
28,613
30,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Skrelokh
Osiris
16
1 / 9 / 6
11,111
412
16,888
35,354
25,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
VeryVeryClean
King Arthur
18
3 / 7 / 3
12,700
470
12,277
35,082
50,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
25
Kills
11
11
Deaths
25
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Arkkat
Yu Huang
6
3
3
2.5
W
Ganesha
DarkMaditon
Ganesha
0
3
18
3
W
Arachne
DukeKaboom04
Arachne
5
3
11
3.5
W
Zhong Kui
FaeryKing
Zhong Kui
7
2
12
6.5
L
Hachiman
Iconicxs
Hachiman
1
2
2
1
L
Khepri
IcyManatee
Khepri
0
4
8
1
L
Osiris
Skrelokh
Osiris
1
9
6
0.44
W
Heimdallr
Sorc3ry
Heimdallr
6
1
6
9
W
Gilgamesh
VermilionKnives
Gilgamesh
7
2
11
6.25
L
King Arthur
VeryVeryClean
King Arthur
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,681
Damage
82,225
139,308
Taken
142,562
140,704
Mitigated
129,842
52,062
Healing
28,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Arkkat
Yu Huang
28,508
1,749
0
2,183
21,042
11,999
439
8,824
12,218
118,033
0
W
Ganesha
DarkMaditon
Ganesha
11,568
1,385
0
8,480
29,158
43,368
231
10,375
18,035
43,935
0
W
Arachne
DukeKaboom04
Arachne
18,630
12,819
0
12,198
29,616
15,752
1,049
8,369
20,905
0
144,806
W
Zhong Kui
FaeryKing
Zhong Kui
36,256
2,892
0
12,726
23,837
20,441
3,275
8,355
15,138
130,496
0
L
Hachiman
Iconicxs
Hachiman
17,000
10,262
0
5,224
22,471
11,369
1,032
6,231
16,240
0
124,627
L
Khepri
IcyManatee
Khepri
7,552
1,290
5,352
5,864
28,613
30,414
0
14,306
14,307
31,481
0
L
Osiris
Skrelokh
Osiris
16,888
6,968
0
7,004
35,354
25,913
0
11,849
23,505
0
103,452
W
Heimdallr
Sorc3ry
Heimdallr
19,335
11,538
0
8,757
21,345
11,081
9,504
4,562
15,566
0
161,054
W
Gilgamesh
VermilionKnives
Gilgamesh
26,892
4,703
0
9,901
35,352
50,062
909
6,922
28,127
0
101,363
L
King Arthur
VeryVeryClean
King Arthur
12,277
1,312
0
2,822
35,082
50,147
0
8,444
26,638
0
96,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,271
Gold Earned
62,099
671
Minions Killed
748
0
Camps Cleared
0
2,720,935
Distance Traveled
2,537,435
28
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,725
508
208
8
0
555,028
13
W
Ganesha
13,729
508
2
0
0
549,171
11
W
Arachne
14,407
534
148
5
0
628,531
3
W
Zhong Kui
14,676
544
155
6
0
486,067
6
L
Hachiman
13,253
491
212
8
0
490,447
8
L
Khepri
11,310
419
33
1
0
492,946
12
L
Osiris
11,111
412
127
5
0
540,582
6
W
Heimdallr
16,216
601
232
9
0
500,756
5
W
Gilgamesh
15,243
565
134
5
0
556,410
3
L
King Arthur
12,700
470
168
6
0
458,432
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role