Player Matchup

He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum III
Gremis
Chernobog
Platinum III
Level 154
God Stats
15W - 15L
1,594 SR
Queue Stats
119W - 115L
1,742 MMR
Party 3
Nemesis
Nemesis
Gold III
UncleOld
Nemesis
Gold III
Level 144
God Stats
6W - 7L
1,554 SR
Queue Stats
31W - 30L
1,679 MMR
Party 4
Gilgamesh
Gilgamesh
Platinum II
Wampi
Gilgamesh
Platinum II
Level 156
God Stats
3W - 3L
1,779 SR
Queue Stats
120W - 114L
1,843 MMR
Party 3
Hera
Hera
Gold III
Τinn
Hera
Gold III
Level 159
God Stats
14W - 13L
1,605 SR
Queue Stats
25W - 24L
1,717 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,606 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,478 SR
1,741 MMR
Chiron
Chiron
Platinum III
CacatulDeAur
Chiron
Platinum III
Level 129
God Stats
9W - 6L
1,616 SR
Queue Stats
151W - 150L
1,817 MMR
Party 2
Cthulhu
Cthulhu
Gold I
Dgenerated
Cthulhu
Gold I
Level 160
God Stats
1W - 3L
1,272 SR
Queue Stats
143W - 132L
1,697 MMR
Solo
Sylvanus
Sylvanus
Gold I
EsCa98
Sylvanus
Gold I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 161L
1,587 MMR
Party 2
Ravana
Ravana
Gold II
Kytic
Ravana
Gold II
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 82L
1,832 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
ScyllaPlayer27
The Morrigan
Gold IV
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 28L
1,770 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
3 / 9 / 0
12,024
481
14,635
24,992
9,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
Gremis
Chernobog
19
5 / 6 / 4
12,287
491
25,403
30,432
14,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
UncleOld
Nemesis
18
4 / 7 / 6
11,483
459
14,239
25,932
12,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Wampi
Gilgamesh
16
4 / 7 / 7
11,172
447
9,885
32,321
34,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
Τinn
Hera
17
0 / 5 / 7
11,170
447
13,013
16,171
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AgniKaliFreyaAh Muzen Cab

VS

Bans
LancelotBastetPersephoneUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
9 / 3 / 10
15,159
606
28,154
19,279
8,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Dgenerated
Cthulhu
20
4 / 4 / 9
13,781
551
21,659
35,219
31,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
EsCa98
Sylvanus
17
2 / 5 / 9
11,616
465
9,614
30,429
34,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
Kytic
Ravana
20
11 / 4 / 8
17,093
684
27,217
16,914
11,678
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
ScyllaPlayer27
The Morrigan
20
8 / 1 / 7
16,652
666
23,175
12,275
6,979
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
16
Kills
34
34
Deaths
17
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
9
0
0.33
W
Chiron
9
3
10
4.67
W
Cthulhu
Dgenerated
Cthulhu
4
4
9
2.13
W
Sylvanus
EsCa98
Sylvanus
2
5
9
1.3
L
Chernobog
Gremis
Chernobog
5
6
4
1.17
W
Ravana
Kytic
Ravana
11
4
8
3.75
W
The Morrigan
ScyllaPlayer27
The Morrigan
8
1
7
11.5
L
Nemesis
UncleOld
Nemesis
4
7
6
1
L
Gilgamesh
Wampi
Gilgamesh
4
7
7
1.07
L
Hera
Τinn
Hera
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,175
Damage
109,819
129,848
Taken
114,116
78,263
Mitigated
93,041
26,603
Healing
40,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,635
868
0
5,250
24,992
9,519
0
12,226
12,170
96,545
0
W
Chiron
28,154
11,808
1,347
6,960
19,279
8,289
6,914
2,206
17,073
0
149,266
W
Cthulhu
Dgenerated
Cthulhu
21,659
1,434
1,007
9,864
35,219
31,727
268
14,921
20,298
96,941
0
W
Sylvanus
EsCa98
Sylvanus
9,614
2,988
1,461
6,823
30,429
34,368
829
3,901
26,528
46,908
16,622
L
Chernobog
Gremis
Chernobog
25,403
15,749
0
7,865
30,432
14,627
1,258
10,499
19,865
0
144,145
W
Ravana
Kytic
Ravana
27,217
9,420
0
4,415
16,914
11,678
0
6,568
10,346
0
174,353
W
The Morrigan
ScyllaPlayer27
The Morrigan
23,175
3,946
279
7,878
12,275
6,979
2,778
2,520
9,755
180,398
7,198
L
Nemesis
UncleOld
Nemesis
14,239
4,377
0
2,783
25,932
12,382
0
10,426
15,288
0
104,743
L
Gilgamesh
Wampi
Gilgamesh
9,885
2,474
3,386
5,853
32,321
34,953
132
10,274
21,851
0
42,601
L
Hera
Τinn
Hera
13,013
4,154
108
1,358
16,171
6,782
0
6,176
9,859
106,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,136
Gold Earned
74,301
754
Minions Killed
883
0
Camps Cleared
0
2,264,217
Distance Traveled
2,499,699
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,024
481
172
7
0
454,376
7
W
Chiron
15,159
606
173
7
0
496,338
10
W
Cthulhu
13,781
551
147
6
0
522,296
5
W
Sylvanus
11,616
465
78
3
0
434,685
5
L
Chernobog
12,287
491
214
9
0
449,460
8
W
Ravana
17,093
684
216
9
0
527,760
0
W
The Morrigan
16,652
666
269
11
0
518,620
6
L
Nemesis
11,483
459
130
5
0
465,426
2
L
Gilgamesh
11,172
447
55
2
0
470,007
3
L
Hera
11,170
447
183
7
0
424,948
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role