Player Matchup
Team Averages
Gold III
Average Tier
Level 160
1,500 SR
1,500
MMR
VS
Team Averages
Bronze V
Average Tier
Level 44
1,207 SR
899
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,558
1,070
10,617
7,788
4,319
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Asi
+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Billcarsons
Sun Wukong
11
0 / 5 / 0
6,154
769
3,367
12,409
5,202
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Blackthorn Hammer
+35
Physical Power
+300
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,558
1,070
91
11
7
172,549
3
L
6,154
769
53
7
2
150,534
0