Player Matchup

Fenrir
Fenrir
Ascheriit95
Fenrir
Level 86
God Stats
2W - 2L
1,809 SR
Queue Stats
281W - 279L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
SakuraElis
Kukulkan
Level 155
God Stats
0W - 1L
1,441 SR
Queue Stats
116W - 101L
1,516 Elo+
Party 2
He Bo
He Bo
Speknekkie
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,381 Elo+
Party 2
Ratatoskr
Ratatoskr
alexx9108
Ratatoskr
Level 83
God Stats
0W - 2L
1,232 SR
Queue Stats
102W - 109L
1,494 Elo+
Solo
Yemoja
Yemoja
apotenqul
Yemoja
Level 144
God Stats
9W - 11L
1,484 SR
Queue Stats
661W - 639L
1,487 Elo+
Party 3
Team Averages
Level 115
1,493 SR
1,481 Elo+

VS

Team Averages
Level 119
1,578 SR
1,684 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Eierknautscher
Aphrodite
Level 147
God Stats
13W - 9L
1,545 SR
Queue Stats
637W - 485L
1,655 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sylexo
Tsukuyomi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,787 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chrisskill86
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,817 Elo+
Party 1
Kuzenbo
Kuzenbo
phwow
Kuzenbo
Level 153
God Stats
4W - 1L
1,843 SR
Queue Stats
384W - 255L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 9 / 6
10,806
600
14,995
21,464
11,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
SakuraElis
Kukulkan
20
0 / 3 / 9
13,012
723
39,053
18,508
9,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
20
7 / 3 / 4
12,037
669
20,379
19,227
9,506
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
alexx9108
Ratatoskr
14
1 / 12 / 8
9,854
547
9,610
25,713
18,045
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
apotenqul
Yemoja
15
0 / 4 / 10
9,488
527
5,613
12,886
7,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 2 / 24
12,677
704
23,599
13,285
8,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Eierknautscher
Aphrodite
20
11 / 1 / 18
13,572
754
18,893
25,676
20,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Sylexo
Tsukuyomi
20
10 / 3 / 15
13,209
734
19,662
23,107
14,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
chrisskill86
Cu Chulainn
17
2 / 5 / 22
11,384
632
13,494
26,303
26,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
phwow
Kuzenbo
19
4 / 2 / 25
11,870
659
14,827
34,164
56,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
134
12
Kills
30
31
Deaths
13
37
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
24
7.5
L
Fenrir
4
9
6
0.78
W
Aphrodite
Eierknautscher
Aphrodite
11
1
18
20
L
Kukulkan
SakuraElis
Kukulkan
0
3
9
1.5
L
He Bo
7
3
4
3
W
Tsukuyomi
Sylexo
Tsukuyomi
10
3
15
5.83
L
Ratatoskr
alexx9108
Ratatoskr
1
12
8
0.42
L
Yemoja
apotenqul
Yemoja
0
4
10
1.25
W
Cu Chulainn
chrisskill86
Cu Chulainn
2
5
22
2.6
W
Kuzenbo
phwow
Kuzenbo
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,650
Damage
90,475
97,798
Taken
122,535
56,204
Mitigated
125,963
39,619
Healing
65,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,599
1,563
3,488
867
13,285
8,285
3,089
7,687
5,598
63,809
0
L
Fenrir
14,995
2,331
1,283
1,437
21,464
11,911
651
10,467
10,997
0
20,032
W
Aphrodite
Eierknautscher
Aphrodite
18,893
2,904
25,731
17,942
25,676
20,311
2,641
13,201
12,475
43,159
0
L
Kukulkan
SakuraElis
Kukulkan
39,053
624
1,481
3,200
18,508
9,495
387
12,004
6,504
97,649
0
L
He Bo
20,379
1,982
1,410
3,938
19,227
9,506
389
13,406
5,821
31,724
0
W
Tsukuyomi
Sylexo
Tsukuyomi
19,662
2,975
2,979
5,654
23,107
14,149
3,180
13,812
9,295
0
35,124
L
Ratatoskr
alexx9108
Ratatoskr
9,610
1,191
793
3,962
25,713
18,045
0
13,758
11,955
0
18,403
L
Yemoja
apotenqul
Yemoja
5,613
3,213
19,547
2,568
12,886
7,247
294
7,684
5,202
11,925
0
W
Cu Chulainn
chrisskill86
Cu Chulainn
13,494
1,165
2,372
1,540
26,303
26,811
266
16,466
9,837
0
19,758
W
Kuzenbo
phwow
Kuzenbo
14,827
4,716
1,777
3,199
34,164
56,407
718
13,879
20,285
27,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,197
Gold Earned
62,712
207
Minions Killed
203
0
Camps Cleared
0
1,441,681
Distance Traveled
1,804,575
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,677
704
80
4
0
335,844
3
L
Fenrir
10,806
600
17
1
0
268,934
1
W
Aphrodite
13,572
754
60
3
0
380,993
4
L
Kukulkan
13,012
723
134
7
0
302,688
2
L
He Bo
12,037
669
29
2
0
302,866
1
W
Tsukuyomi
13,209
734
32
2
0
405,866
0
L
Ratatoskr
9,854
547
13
1
0
292,677
0
L
Yemoja
9,488
527
14
1
0
274,516
0
W
Cu Chulainn
11,384
632
19
1
0
323,894
0
W
Kuzenbo
11,870
659
12
1
0
357,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role