Player Matchup

Anhur
Anhur
EndlessSilentium
Anhur
Level 156
God Stats
7W - 8L
1,527 SR
Queue Stats
546W - 590L
1,448 Elo+
Solo
Nox
Nox
GOT Y0UR NUMBER
Nox
Level 160
God Stats
6W - 6L
1,484 SR
Queue Stats
260W - 287L
1,489 Elo+
Solo
Medusa
Medusa
Sasarez
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Shroom sst
Nu Wa
Level 149
God Stats
2W - 4L
1,330 SR
Queue Stats
168W - 184L
1,547 Elo+
Party 1
Anubis
Anubis
Willsst
Anubis
Level 128
God Stats
1W - 1L
1,728 SR
Queue Stats
198W - 209L
1,549 Elo+
Party 1
Team Averages
Level 124
1,514 SR
1,486 Elo+

VS

Team Averages
Level 153
1,634 SR
1,523 Elo+
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FearDahReaper
Ganesha
Level 146
God Stats
9W - 0L
1,972 SR
Queue Stats
427W - 456L
1,538 Elo+
Solo
Danzaburou
Danzaburou
HOH DeciMatiOn
Danzaburou
Level 159
God Stats
1W - 2L
1,467 SR
Queue Stats
91W - 84L
1,618 Elo+
Solo
Kukulkan
Kukulkan
SWERVEONEM92
Kukulkan
Level 150
God Stats
7W - 6L
1,507 SR
Queue Stats
464W - 501L
1,457 Elo+
Solo
Nu Wa
Nu Wa
TheZeroWulf
Nu Wa
Level 157
God Stats
2W - 0L
1,722 SR
Queue Stats
54W - 47L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 5
12,098
756
9,729
13,452
6,857
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 6
9,092
568
7,581
12,896
4,798
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Sasarez
Medusa
13
0 / 8 / 8
8,610
538
4,796
13,388
5,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
20
3 / 1 / 8
10,953
685
18,289
9,365
4,372
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Willsst
Anubis
19
3 / 3 / 9
10,375
648
14,754
17,334
8,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
6 / 2 / 9
11,721
733
7,111
18,779
20,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
18
0 / 4 / 15
11,672
730
7,120
18,294
24,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
HOH DeciMatiOn
Danzaburou
18
5 / 3 / 11
11,331
708
11,225
15,883
8,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
SWERVEONEM92
Kukulkan
18
5 / 2 / 12
11,041
690
14,359
8,880
4,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 14
11,826
739
21,873
11,227
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
13
Kills
21
21
Deaths
13
36
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
2
9
5.25
L
6
3
5
2.83
W
Ganesha
0
4
15
1.88
L
1
6
6
0.67
W
Danzaburou
HOH DeciMatiOn
Danzaburou
5
3
11
3.5
W
Kukulkan
SWERVEONEM92
Kukulkan
5
2
12
5.5
L
Medusa
Sasarez
Medusa
0
8
8
0.5
L
Nu Wa
3
1
8
7
W
5
2
14
6
L
Anubis
Willsst
Anubis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,149
Damage
61,688
66,435
Taken
73,063
29,936
Mitigated
64,360
23,288
Healing
27,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,111
201
3,060
3,874
18,779
20,868
124
8,306
10,473
10,328
0
L
9,729
5,291
917
4,059
13,452
6,857
432
10,566
2,886
0
30,265
W
Ganesha
7,120
172
3,653
3,457
18,294
24,174
141
11,051
7,243
16,728
0
L
7,581
276
2,371
2,877
12,896
4,798
387
10,220
2,676
21,265
0
W
Danzaburou
HOH DeciMatiOn
Danzaburou
11,225
2,508
1,319
2,766
15,883
8,174
2,887
8,824
7,059
0
47,307
W
Kukulkan
SWERVEONEM92
Kukulkan
14,359
910
5,660
1,594
8,880
4,674
759
5,488
3,392
43,832
0
L
Medusa
Sasarez
Medusa
4,796
2,703
344
1,016
13,388
5,334
0
9,799
3,589
0
12,436
L
Nu Wa
18,289
3,358
479
1,346
9,365
4,372
774
6,645
2,720
51,979
0
W
21,873
4,886
617
1,750
11,227
6,470
1,438
6,955
4,272
45,793
0
L
Anubis
Willsst
Anubis
14,754
1,160
638
9,241
17,334
8,575
507
13,233
4,101
42,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
57,591
206
Minions Killed
217
0
Camps Cleared
0
1,253,280
Distance Traveled
1,450,614
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,721
733
12
1
0
298,494
1
L
Anhur
12,098
756
30
2
0
255,023
3
W
Ganesha
11,672
730
0
0
0
267,516
0
L
Nox
9,092
568
27
2
0
249,278
0
W
Danzaburou
11,331
708
81
5
0
299,982
1
W
Kukulkan
11,041
690
54
3
0
291,150
0
L
Medusa
8,610
538
7
0
0
266,843
0
L
Nu Wa
10,953
685
72
5
0
260,185
1
W
Nu Wa
11,826
739
70
4
0
293,472
1
L
Anubis
10,375
648
70
4
0
221,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role