Player Matchup

He Bo
He Bo
Bronze III
H2888
He Bo
Bronze III
Level 65
God Stats
0W - 1L
1,785 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Hackett09
Cu Chulainn
Bronze III
Level 88
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Osiris
Osiris
Bronze III
JDalziel15
Osiris
Bronze III
Level 158
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,674 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,527 SR
1,493 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Gengarrr x
Cerberus
Silver II
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 24L
1,433 MMR
Party 1
Skadi
Skadi
Silver I
HexSavers
Skadi
Silver I
Level 149
God Stats
2W - 2L
1,580 SR
Queue Stats
31W - 42L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
H2888
He Bo
13
2 / 3 / 2
8,174
681
5,630
7,549
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Hackett09
Cu Chulainn
13
1 / 4 / 3
7,805
650
11,517
14,857
9,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
JDalziel15
Osiris
11
1 / 5 / 3
7,782
649
6,885
16,666
13,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BacchusAh Muzen CabZeusPersephoneSobek

VS

Bans
AchillesHelScyllaFenrirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 4 / 6
8,945
745
8,386
9,594
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Gengarrr x
Cerberus
14
1 / 0 / 11
8,627
719
7,119
11,078
9,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
HexSavers
Skadi
15
8 / 0 / 3
10,167
847
15,955
10,169
4,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
12
12
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
6
1.5
W
Cerberus
Gengarrr x
Cerberus
1
0
11
6.5
L
He Bo
H2888
He Bo
2
3
2
1
L
Cu Chulainn
Hackett09
Cu Chulainn
1
4
3
0.63
W
Skadi
HexSavers
Skadi
8
0
3
9.5
L
Osiris
JDalziel15
Osiris
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
31,460
39,072
Taken
30,841
25,412
Mitigated
19,197
4,862
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,386
2,204
74
1,963
9,594
4,560
94
3,062
6,532
20,572
2,014
W
Cerberus
Gengarrr x
Cerberus
7,119
280
0
4,146
11,078
9,940
339
1,767
9,311
19,620
0
L
He Bo
H2888
He Bo
5,630
293
0
1,184
7,549
2,818
0
2,804
4,745
24,285
0
L
Cu Chulainn
Hackett09
Cu Chulainn
11,517
1,094
0
1,200
14,857
9,320
0
5,338
9,519
0
31,776
W
Skadi
HexSavers
Skadi
15,955
5,796
0
2,380
10,169
4,697
951
1,160
9,009
0
47,529
L
Osiris
JDalziel15
Osiris
6,885
2,418
253
2,225
16,666
13,274
0
7,201
9,465
0
20,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,761
Gold Earned
27,739
114
Minions Killed
169
5
Camps Cleared
6
681,832
Distance Traveled
685,793
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,945
745
35
3
2
205,824
4
W
Cerberus
8,627
719
50
4
2
248,785
2
L
He Bo
8,174
681
47
4
2
229,888
4
L
Cu Chulainn
7,805
650
38
3
2
226,706
4
W
Skadi
10,167
847
84
7
2
231,184
3
L
Osiris
7,782
649
29
2
1
225,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role