Player Matchup

Bacchus
Bacchus
AMHikikomori
Bacchus
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 44L
1,141 Elo+
Party 1
Achilles
Achilles
TheDomin8tor69
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 48L
1,141 Elo+
Party 1
Bellona
Bellona
powerpage
Bellona
Level 58
God Stats
0W - 7L
1,360 SR
Queue Stats
3W - 17L
1,116 Elo+
Solo
Team Averages
Level 38
1,453 SR
1,132 Elo+

VS

Team Averages
Level 90
1,625 SR
1,676 Elo+
Zeus
Zeus
Beezaboof
Zeus
Level 142
God Stats
2W - 1L
1,679 SR
Queue Stats
403W - 177L
1,723 Elo+
Party 2
Izanami
Izanami
SirHellerus
Izanami
Level 7
God Stats
25W - 7L
1,479 SR
Queue Stats
64W - 20L
1,617 Elo+
Party 2
Yemoja
Yemoja
Wovensatsuma
Yemoja
Level 122
God Stats
15W - 8L
1,717 SR
Queue Stats
296W - 143L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AMHikikomori
Bacchus
11
0 / 2 / 0
6,520
593
4,084
12,489
15,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
10
0 / 4 / 0
6,536
594
3,618
13,097
12,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
powerpage
Bellona
10
0 / 5 / 0
6,603
600
4,517
14,219
12,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 0 / 6
8,844
804
15,394
4,537
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
SirHellerus
Izanami
11
2 / 0 / 6
7,902
718
7,675
6,402
2,997
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
14
4 / 0 / 7
8,634
785
10,236
8,814
7,463
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AMHikikomori
Bacchus
0
2
0
0
W
Zeus
5
0
6
8
W
Izanami
SirHellerus
Izanami
2
0
6
5
L
Achilles
0
4
0
0
W
Yemoja
4
0
7
7.5
L
Bellona
powerpage
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,219
Damage
33,305
39,805
Taken
19,753
40,088
Mitigated
12,182
2,664
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AMHikikomori
Bacchus
4,084
738
0
370
12,489
15,347
0
8,429
4,060
14,607
0
W
Zeus
15,394
2,417
0
841
4,537
1,722
489
1,165
3,372
46,055
0
W
Izanami
SirHellerus
Izanami
7,675
5,144
0
299
6,402
2,997
1,390
1,091
5,311
0
22,242
L
Achilles
3,618
1,161
330
690
13,097
12,584
0
8,806
4,291
0
19,271
W
Yemoja
10,236
1,783
1,068
495
8,814
7,463
566
2,081
6,733
24,682
0
L
Bellona
powerpage
Bellona
4,517
1,286
136
1,138
14,219
12,157
0
9,248
4,971
0
22,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,659
Gold Earned
25,380
89
Minions Killed
132
4
Camps Cleared
6
578,657
Distance Traveled
618,569
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,520
593
19
2
1
203,630
4
W
Zeus
8,844
804
67
6
5
207,410
3
W
Izanami
7,902
718
32
3
0
208,850
3
L
Achilles
6,536
594
24
2
3
187,471
3
W
Yemoja
8,634
785
33
3
1
202,309
1
L
Bellona
6,603
600
46
4
0
187,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role