Player Matchup

Vulcan
Vulcan
Despau
Vulcan
Level 68
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 4L
1,103 Elo+
Solo
Danzaburou
Danzaburou
LilUzi_FC
Danzaburou
Level 63
God Stats
3W - 3L
1,644 SR
Queue Stats
83W - 106L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
Piola_65
Baron Samedi
Level 61
God Stats
1W - 1L
1,741 SR
Queue Stats
59W - 68L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
Saffredant
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,129 Elo+
Solo
He Bo
He Bo
kiwisec
He Bo
Level 110
God Stats
9W - 7L
1,586 SR
Queue Stats
470W - 548L
1,353 Elo+
Solo
Team Averages
Level 68
1,595 SR
1,245 Elo+

VS

Team Averages
Level 75
1,371 SR
1,228 Elo+
Hades
Hades
MoISt-PePPer
Hades
Level 7
God Stats
15W - 16L
1,493 SR
Queue Stats
36W - 42L
1,344 Elo+
Party 1
Thanatos
Thanatos
SY_MOSH36
Thanatos
Level 108
God Stats
8W - 4L
1,680 SR
Queue Stats
158W - 172L
1,335 Elo+
Solo
Sol
Sol
Tails003
Sol
Level 71
God Stats
6W - 12L
983 SR
Queue Stats
6W - 12L
964 Elo+
Party 1
Chernobog
Chernobog
itsMRFRANKLIN
Chernobog
Level 107
God Stats
137W - 170L
1,352 SR
Queue Stats
158W - 198L
1,296 Elo+
Party 1
Ymir
Ymir
shadowagent02
Ymir
Level 82
God Stats
5W - 7L
1,348 SR
Queue Stats
30W - 54L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Despau
Vulcan
7
0 / 1 / 0
4,697
470
3,916
3,197
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
LilUzi_FC
Danzaburou
8
2 / 4 / 0
5,134
513
3,581
7,321
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Piola_65
Baron Samedi
8
0 / 2 / 2
4,970
497
2,998
7,313
3,733
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Saffredant
Gilgamesh
9
1 / 2 / 0
5,440
544
2,936
7,445
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
kiwisec
He Bo
10
1 / 2 / 0
5,576
558
3,955
5,272
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,716
572
2,497
5,838
2,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SY_MOSH36
Thanatos
10
3 / 0 / 3
5,980
598
3,816
8,027
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,868
587
987
5,616
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
itsMRFRANKLIN
Chernobog
9
3 / 0 / 2
5,889
589
4,618
5,180
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 2 / 4
5,276
528
4,774
7,287
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Despau
Vulcan
0
1
0
0
L
Danzaburou
LilUzi_FC
Danzaburou
2
4
0
0.5
W
2
2
0
1
L
Baron Samedi
Piola_65
Baron Samedi
0
2
2
0.5
W
Thanatos
SY_MOSH36
Thanatos
3
0
3
4.5
L
Gilgamesh
Saffredant
Gilgamesh
1
2
0
0.5
W
0
1
0
0
W
Chernobog
itsMRFRANKLIN
Chernobog
3
0
2
4
L
He Bo
kiwisec
He Bo
1
2
0
0.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,386
Damage
16,692
30,548
Taken
31,948
11,865
Mitigated
14,890
10,223
Healing
16,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Despau
Vulcan
3,916
565
0
699
3,197
961
0
644
2,553
27,091
0
L
Danzaburou
LilUzi_FC
Danzaburou
3,581
1,310
108
1,766
7,321
2,270
0
2,015
5,306
0
27,735
W
2,497
268
0
2,712
5,838
2,918
556
1,057
4,781
22,675
0
L
Baron Samedi
Piola_65
Baron Samedi
2,998
402
367
2,636
7,313
3,733
0
2,258
5,055
16,598
0
W
Thanatos
SY_MOSH36
Thanatos
3,816
845
0
8,255
8,027
3,731
0
3,647
4,380
0
42,105
L
Gilgamesh
Saffredant
Gilgamesh
2,936
1,238
0
2,613
7,445
3,643
281
2,497
4,948
0
29,160
W
987
123
108
2,875
5,616
1,787
4,116
1,332
4,284
37,332
0
W
Chernobog
itsMRFRANKLIN
Chernobog
4,618
2,433
0
1,956
5,180
1,783
21
2,043
3,137
0
38,600
L
He Bo
kiwisec
He Bo
3,955
463
0
2,034
5,272
1,258
0
382
4,890
35,405
0
W
4,774
1,713
220
744
7,287
4,671
0
2,790
4,497
13,804
1,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
28,729
249
Minions Killed
280
0
Camps Cleared
0
884,082
Distance Traveled
900,740
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,697
470
37
4
0
143,393
2
L
Danzaburou
5,134
513
48
5
0
183,575
2
W
Hades
5,716
572
42
4
0
142,987
0
L
Baron Samedi
4,970
497
22
2
0
193,894
2
W
Thanatos
5,980
598
72
7
0
211,048
0
L
Gilgamesh
5,440
544
54
5
0
171,540
0
W
Sol
5,868
587
76
8
0
163,060
0
W
Chernobog
5,889
589
64
6
0
193,380
1
L
He Bo
5,576
558
88
9
0
191,680
0
W
Ymir
5,276
528
26
3
0
190,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role