Player Matchup

Janus
Janus
Gold III
Diegoferra716
Janus
Gold III
Level 156
God Stats
6W - 5L
1,730 SR
Queue Stats
60W - 52L
1,600 MMR
Solo
Bacchus
Bacchus
Platinum II
FocusBigFire
Bacchus
Platinum II
Level 69
God Stats
1W - 1L
1,733 SR
Queue Stats
162W - 157L
1,614 MMR
Solo
Mercury
Mercury
Gold II
Westdunking
Mercury
Gold II
Level 125
God Stats
4W - 6L
1,561 SR
Queue Stats
153W - 152L
1,622 MMR
Solo
Apollo
Apollo
Gold II
mTon11
Apollo
Gold II
Level 108
God Stats
3W - 8L
1,511 SR
Queue Stats
123W - 119L
1,701 MMR
Solo
Tyr
Tyr
Gold II
zLoveMyyScxpe2
Tyr
Gold II
Level 43
God Stats
24W - 23L
1,273 SR
Queue Stats
122W - 114L
1,614 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,562 SR
1,630 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 79
1,503 SR
1,631 MMR
Achilles
Achilles
Gold V
Kytic
Achilles
Gold V
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 82L
1,692 MMR
Party 1
Hou Yi
Hou Yi
Silver I
ScyllaPlayer27
Hou Yi
Silver I
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 28L
1,631 MMR
Party 1
Loki
Loki
Gold I
Usainn
Loki
Gold I
Level 107
God Stats
10W - 15L
1,517 SR
Queue Stats
178W - 179L
1,598 MMR
Solo
Susano
Susano
Silver I
bibby1
Susano
Silver I
Level 86
God Stats
1W - 0L
1,524 SR
Queue Stats
15W - 10L
1,586 MMR
Solo
Chronos
Chronos
Gold V
puddinuddi
Chronos
Gold V
Level 49
God Stats
1W - 0L
1,474 SR
Queue Stats
9W - 6L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,060
474
6,188
10,205
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
FocusBigFire
Bacchus
12
2 / 1 / 1
8,151
479
5,359
8,175
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Westdunking
Mercury
11
1 / 5 / 1
7,265
427
4,453
12,782
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
mTon11
Apollo
13
1 / 7 / 3
7,975
469
7,061
14,454
5,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 3 / 1
8,814
518
7,514
12,064
9,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
BastetAh Muzen CabMorgan Le FayCliodhna

VS

Bans
Yu HuangAtlasLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kytic
Achilles
16
5 / 2 / 4
10,406
612
9,157
12,845
9,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 0 / 3
10,662
627
12,871
11,788
5,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Usainn
Loki
16
0 / 2 / 1
9,162
539
2,532
11,186
4,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
bibby1
Susano
14
9 / 3 / 2
9,921
584
11,370
14,573
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
puddinuddi
Chronos
14
1 / 0 / 7
9,345
550
3,582
10,098
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
21
21
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Bacchus
FocusBigFire
Bacchus
2
1
1
2.5
W
Achilles
Kytic
Achilles
5
2
4
3.5
W
6
0
3
7.5
W
Loki
Usainn
Loki
0
2
1
0.25
L
Mercury
Westdunking
Mercury
1
5
1
0.3
W
Susano
bibby1
Susano
9
3
2
3.33
L
Apollo
mTon11
Apollo
1
7
3
0.36
W
Chronos
puddinuddi
Chronos
1
0
7
4.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,575
Damage
39,512
57,680
Taken
60,490
33,386
Mitigated
30,753
8,324
Healing
25,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,188
258
0
550
10,205
3,968
0
1,330
8,875
75,909
0
L
Bacchus
FocusBigFire
Bacchus
5,359
919
0
2,102
8,175
8,968
0
681
7,494
26,846
0
W
Achilles
Kytic
Achilles
9,157
3,562
248
4,949
12,845
9,015
29
612
12,233
0
64,089
W
12,871
8,721
0
5,966
11,788
5,743
1,054
831
10,957
0
98,317
W
Loki
Usainn
Loki
2,532
542
0
6,362
11,186
4,673
0
2,252
8,842
0
84,274
L
Mercury
Westdunking
Mercury
4,453
2,123
0
280
12,782
4,935
0
526
12,256
0
54,401
W
Susano
bibby1
Susano
11,370
4,120
0
5,933
14,573
6,687
51
2,172
12,287
0
62,450
L
Apollo
mTon11
Apollo
7,061
4,687
0
2,812
14,454
5,975
0
0
14,454
0
56,190
W
Chronos
puddinuddi
Chronos
3,582
1,165
0
2,384
10,098
4,635
1,428
5,518
4,352
64,785
5,412
L
7,514
1,189
0
2,580
12,064
9,540
390
747
11,317
0
50,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
49,496
454
Minions Killed
601
0
Camps Cleared
0
1,799,676
Distance Traveled
1,754,988
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,060
474
147
9
0
366,116
4
L
Bacchus
8,151
479
46
3
0
380,600
2
W
Achilles
10,406
612
107
6
0
340,608
0
W
Hou Yi
10,662
627
149
9
0
336,609
8
W
Loki
9,162
539
136
8
0
360,051
1
L
Mercury
7,265
427
87
5
0
373,657
2
W
Susano
9,921
584
88
5
0
358,711
8
L
Apollo
7,975
469
96
6
0
309,472
2
W
Chronos
9,345
550
121
7
0
359,009
1
L
Tyr
8,814
518
78
5
0
369,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role