Player Matchup

Heimdallr
Heimdallr
DatGuyJason
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,417 Elo+
Solo
Hou Yi
Hou Yi
Josh388
Hou Yi
Level 148
God Stats
2W - 5L
1,281 SR
Queue Stats
365W - 385L
1,478 Elo+
Solo
Zeus
Zeus
Sogoo2beGodly
Zeus
Level 109
God Stats
2W - 2L
1,382 SR
Queue Stats
291W - 328L
1,339 Elo+
Solo
Horus
Horus
T0XIC BIOHAZARD
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,527 Elo+
Solo
Atlas
Atlas
ruffinator3000
Atlas
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 68L
1,248 Elo+
Solo
Team Averages
Level 114
1,433 SR
1,402 Elo+

VS

Team Averages
Level 112
1,548 SR
1,424 Elo+
Cu Chulainn
Cu Chulainn
ACE4682
Cu Chulainn
Level 148
God Stats
3W - 3L
1,630 SR
Queue Stats
121W - 142L
1,456 Elo+
Solo
Izanami
Izanami
Emzedess
Izanami
Level 63
God Stats
2W - 2L
1,314 SR
Queue Stats
18W - 18L
1,363 Elo+
Party 1
Bacchus
Bacchus
FourSkyň
Bacchus
Level 158
God Stats
3W - 1L
1,819 SR
Queue Stats
312W - 329L
1,459 Elo+
Solo
Chang'e
Chang'e
Smash Then Cry
Chang'e
Level 140
God Stats
7W - 1L
1,668 SR
Queue Stats
524W - 564L
1,493 Elo+
Solo
Apollo
Apollo
xTyranityx
Apollo
Level 52
God Stats
1W - 1L
1,310 SR
Queue Stats
8W - 13L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DatGuyJason
Heimdallr
5
0 / 0 / 1
7,280
428
0
1,118
349
Hou Yi
Josh388
Hou Yi
20
8 / 4 / 6
11,896
700
31,229
20,004
13,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 5
12,277
722
25,075
14,693
8,216
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 5 / 11
12,604
741
11,046
29,668
44,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 6
9,497
559
10,273
11,807
8,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ACE4682
Cu Chulainn
20
7 / 2 / 7
13,605
800
16,968
36,993
37,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Emzedess
Izanami
18
1 / 5 / 5
11,111
654
9,706
14,445
6,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
FourSkyň
Bacchus
16
2 / 2 / 7
11,635
684
4,870
11,538
16,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 3 / 9
13,404
788
20,237
25,474
12,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
xTyranityx
Apollo
18
1 / 5 / 8
11,122
654
9,884
17,940
8,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
17
Kills
18
18
Deaths
17
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ACE4682
Cu Chulainn
7
2
7
5.25
L
Heimdallr
DatGuyJason
Heimdallr
0
0
1
0.5
W
Izanami
Emzedess
Izanami
1
5
5
0.7
W
Bacchus
FourSkyň
Bacchus
2
2
7
2.75
L
Hou Yi
Josh388
Hou Yi
8
4
6
2.75
W
7
3
9
3.83
L
5
5
5
1.5
L
2
5
11
1.5
L
2
4
6
1.25
W
Apollo
xTyranityx
Apollo
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,623
Damage
61,665
77,290
Taken
106,390
74,995
Mitigated
81,719
22,288
Healing
55,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ACE4682
Cu Chulainn
16,968
3,779
1,377
15,552
36,993
37,487
983
9,488
27,505
6,833
40,061
L
Heimdallr
DatGuyJason
Heimdallr
0
0
0
0
1,118
349
0
45
1,073
0
0
W
Izanami
Emzedess
Izanami
9,706
5,666
1,274
1,975
14,445
6,553
2,604
5,884
8,415
0
26,864
W
Bacchus
FourSkyň
Bacchus
4,870
510
629
811
11,538
16,658
483
1,898
9,640
8,052
0
L
Hou Yi
Josh388
Hou Yi
31,229
16,261
470
4,599
20,004
13,884
270
6,651
13,353
0
60,102
W
20,237
1,714
13,094
14,830
25,474
12,993
2,099
10,144
15,330
41,650
0
L
25,075
3,082
729
711
14,693
8,216
0
9,007
5,686
57,660
0
L
11,046
5,320
5,930
8,972
29,668
44,417
76
8,566
21,102
0
24,461
L
10,273
2,949
448
429
11,807
8,129
0
3,220
8,587
19,205
0
W
Apollo
xTyranityx
Apollo
9,884
5,973
2,265
3,643
17,940
8,028
1,952
7,934
9,619
0
27,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,554
Gold Earned
60,877
152
Minions Killed
165
0
Camps Cleared
0
968,583
Distance Traveled
1,347,452
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,605
800
51
3
0
314,130
1
L
Heimdallr
7,280
428
0
0
0
0
0
W
Izanami
11,111
654
32
2
0
284,433
0
W
Bacchus
11,635
684
4
0
0
132,707
0
L
Hou Yi
11,896
700
56
3
0
278,382
0
W
Chang'e
13,404
788
44
3
0
303,981
0
L
Zeus
12,277
722
54
3
0
237,452
0
L
Horus
12,604
741
24
1
0
278,859
4
L
Atlas
9,497
559
18
1
0
173,890
0
W
Apollo
11,122
654
34
2
0
312,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role