Player Matchup

Cthulhu
Cthulhu
Lodose
Cthulhu
Level 43
God Stats
3W - 4L
1,576 SR
Queue Stats
8W - 16L
1,243 Elo+
Party 2
Erlang Shen
Erlang Shen
Rubigubbe
Erlang Shen
Level 42
God Stats
3W - 8L
1,166 SR
Queue Stats
11W - 23L
1,253 Elo+
Party 2
Thor
Thor
Skridskokungen
Thor
Level 67
God Stats
0W - 2L
1,375 SR
Queue Stats
12W - 15L
1,213 Elo+
Party 2
Neith
Neith
Thealgot09
Neith
Level 26
God Stats
2W - 5L
1,457 SR
Queue Stats
13W - 20L
1,294 Elo+
Party 2
Vulcan
Vulcan
bav12
Vulcan
Level 86
God Stats
1W - 2L
1,503 SR
Queue Stats
6W - 11L
1,162 Elo+
Party 2
Team Averages
Level 53
1,415 SR
1,233 Elo+

VS

Team Averages
Level 94
1,585 SR
1,363 Elo+
Nox
Nox
Element16
Nox
Level 78
God Stats
6W - 2L
1,586 SR
Queue Stats
23W - 28L
1,400 Elo+
Solo
Ratatoskr
Ratatoskr
GonzOliver
Ratatoskr
Level 86
God Stats
4W - 6L
1,592 SR
Queue Stats
155W - 186L
1,361 Elo+
Party 1
Olorun
Olorun
J00L5
Olorun
Level 160
God Stats
5W - 3L
1,666 SR
Queue Stats
512W - 569L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
LiderligLaban
Sun Wukong
Level 34
God Stats
6W - 6L
1,871 SR
Queue Stats
32W - 53L
1,295 Elo+
Party 1
Hercules
Hercules
salexite
Hercules
Level 113
God Stats
1W - 3L
1,209 SR
Queue Stats
38W - 59L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lodose
Cthulhu
9
1 / 3 / 2
5,730
441
4,390
13,126
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
Rubigubbe
Erlang Shen
12
0 / 1 / 0
6,710
516
7,522
12,978
8,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 4
6,364
490
5,637
11,334
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
11
1 / 1 / 2
6,984
537
3,629
6,364
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
bav12
Vulcan
12
3 / 1 / 0
7,069
544
7,105
5,512
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,205
554
5,084
4,492
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
GonzOliver
Ratatoskr
13
2 / 2 / 1
7,248
558
2,810
12,396
4,627
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
J00L5
Olorun
11
2 / 3 / 3
6,575
506
8,302
10,282
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
LiderligLaban
Sun Wukong
12
1 / 0 / 0
7,173
552
7,877
11,706
6,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
salexite
Hercules
9
2 / 1 / 3
6,427
494
4,661
7,668
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
9
9
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Ratatoskr
GonzOliver
Ratatoskr
2
2
1
1.25
W
Olorun
J00L5
Olorun
2
3
3
1.17
W
Sun Wukong
LiderligLaban
Sun Wukong
1
0
0
1
L
Cthulhu
Lodose
Cthulhu
1
3
2
0.67
L
Erlang Shen
Rubigubbe
Erlang Shen
0
1
0
0
L
1
3
4
1
L
Neith
1
1
2
2
L
Vulcan
bav12
Vulcan
3
1
0
3
W
Hercules
salexite
Hercules
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,283
Damage
28,734
49,314
Taken
46,544
26,681
Mitigated
21,408
13,268
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,084
374
72
1,259
4,492
1,837
513
2,541
1,951
51,675
0
W
Ratatoskr
GonzOliver
Ratatoskr
2,810
1,114
0
6,317
12,396
4,627
0
1,837
10,559
0
61,704
W
Olorun
J00L5
Olorun
8,302
4,571
311
4,421
10,282
3,951
0
4,256
6,026
50,102
0
W
Sun Wukong
LiderligLaban
Sun Wukong
7,877
2,729
0
5,594
11,706
6,694
71
0
11,706
0
49,887
L
Cthulhu
Lodose
Cthulhu
4,390
599
0
840
13,126
8,523
207
6,336
6,790
24,335
0
L
Erlang Shen
Rubigubbe
Erlang Shen
7,522
4,127
0
5,808
12,978
8,871
502
0
12,978
0
50,672
L
5,637
2,215
0
3,498
11,334
4,381
0
2,049
9,285
0
34,323
L
Neith
3,629
1,973
0
2,052
6,364
2,351
2,313
2,343
4,021
0
44,857
L
Vulcan
bav12
Vulcan
7,105
2,748
0
1,070
5,512
2,555
0
2,658
2,854
46,510
0
W
Hercules
salexite
Hercules
4,661
1,433
0
2,001
7,668
4,299
0
2,861
4,807
0
17,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
34,628
353
Minions Killed
385
0
Camps Cleared
0
1,232,882
Distance Traveled
1,283,152
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,205
554
98
8
0
234,427
1
W
Ratatoskr
7,248
558
109
8
0
285,707
7
W
Olorun
6,575
506
70
5
0
206,549
0
W
Sun Wukong
7,173
552
80
6
0
267,354
3
L
Cthulhu
5,730
441
28
2
0
244,766
0
L
Erlang Shen
6,710
516
88
7
0
242,851
1
L
Thor
6,364
490
55
4
0
249,707
3
L
Neith
6,984
537
87
7
0
233,105
0
L
Vulcan
7,069
544
95
7
0
262,453
2
W
Hercules
6,427
494
28
2
0
289,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role