Player Matchup

Kukulkan
Kukulkan
Arkandos
Kukulkan
Level 67
God Stats
13W - 6L
1,771 SR
Queue Stats
159W - 141L
1,605 Elo+
Solo
Medusa
Medusa
Merak89
Medusa
Level 120
God Stats
1W - 1L
1,218 SR
Queue Stats
30W - 45L
1,376 Elo+
Solo
Atlas
Atlas
PlusUltraUllr
Atlas
Level 142
God Stats
2W - 1L
1,340 SR
Queue Stats
177W - 171L
1,533 Elo+
Solo
Team Averages
Level 110
1,443 SR
1,505 Elo+

VS

Team Averages
Level 91
1,530 SR
1,487 Elo+
Bellona
Bellona
 
Bellona
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RiverNile
Neith
Level 131
God Stats
2W - 4L
1,573 SR
Queue Stats
13W - 28L
1,385 Elo+
Solo
Chronos
Chronos
smoyk2
Chronos
Level 109
God Stats
4W - 5L
1,516 SR
Queue Stats
445W - 419L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arkandos
Kukulkan
12
3 / 1 / 2
7,496
833
6,785
4,153
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Merak89
Medusa
11
1 / 2 / 4
6,803
756
3,205
5,100
2,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 2 / 4
7,263
807
2,131
11,087
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 1 / 2
5,275
586
486
1,660
1,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
RiverNile
Neith
5
0 / 1 / 2
5,246
583
0
1,519
613
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
smoyk2
Chronos
13
5 / 3 / 0
7,617
846
6,355
11,850
5,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
5
Kills
5
5
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
2
1
W
Kukulkan
Arkandos
Kukulkan
3
1
2
4
W
Medusa
Merak89
Medusa
1
2
4
1.5
W
1
2
4
1.5
L
Neith
RiverNile
Neith
0
1
2
1
L
Chronos
smoyk2
Chronos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,121
Damage
6,841
20,340
Taken
15,029
11,999
Mitigated
7,644
3,982
Healing
2,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
486
206
30
30
1,660
1,117
0
1,079
581
0
1,314
W
Kukulkan
Arkandos
Kukulkan
6,785
598
0
500
4,153
1,608
957
1,672
2,481
28,407
0
W
Medusa
Merak89
Medusa
3,205
1,659
0
750
5,100
2,215
2,046
2,541
2,559
0
21,801
W
2,131
539
0
2,732
11,087
8,176
364
2,389
8,698
16,236
0
L
Neith
RiverNile
Neith
0
0
0
0
1,519
613
0
1,126
393
0
0
L
Chronos
smoyk2
Chronos
6,355
2,275
0
2,222
11,850
5,914
0
6,711
5,139
36,515
2,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,562
Gold Earned
18,138
107
Minions Killed
61
7
Camps Cleared
0
466,217
Distance Traveled
189,273
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,275
586
2
0
0
9,820
0
W
Kukulkan
7,496
833
46
5
1
161,554
1
W
Medusa
6,803
756
43
5
4
148,799
1
W
Atlas
7,263
807
18
2
2
155,864
0
L
Neith
5,246
583
0
0
0
11,333
1
L
Chronos
7,617
846
59
7
0
168,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role