Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Melsuri
Medusa
Level 74
God Stats
2W - 2L
1,795 SR
Queue Stats
264W - 270L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
RyanGreat
Erlang Shen
Level 123
God Stats
5W - 5L
1,644 SR
Queue Stats
280W - 288L
1,516 Elo+
Solo
Xing Tian
Xing Tian
vulka123
Xing Tian
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 66L
1,486 Elo+
Solo
Team Averages
Level 120
1,588 SR
1,501 Elo+

VS

Team Averages
Level 105
1,530 SR
1,499 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ankhofra
Osiris
Level 109
God Stats
58W - 51L
1,526 SR
Queue Stats
192W - 194L
1,468 Elo+
Solo
Hel
Hel
Lovelashes
Hel
Level 145
God Stats
59W - 59L
1,691 SR
Queue Stats
309W - 358L
1,546 Elo+
Solo
Ymir
Ymir
RubberFriend
Ymir
Level 106
God Stats
3W - 5L
1,360 SR
Queue Stats
280W - 288L
1,489 Elo+
Solo
Arachne
Arachne
TimonK1995
Arachne
Level 54
God Stats
17W - 8L
1,573 SR
Queue Stats
103W - 92L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 5 / 0
7,044
503
7,497
11,119
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
9
1 / 6 / 2
6,252
447
6,450
10,180
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Melsuri
Medusa
11
0 / 4 / 0
6,532
467
2,895
7,710
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
RyanGreat
Erlang Shen
11
1 / 3 / 1
6,550
468
6,807
13,941
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
vulka123
Xing Tian
8
0 / 5 / 2
6,031
431
4,470
14,168
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 1 / 2
8,507
608
8,352
6,926
2,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Ankhofra
Osiris
14
9 / 1 / 6
8,530
609
12,140
12,199
8,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 4
7,101
507
8,174
8,229
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 0 / 11
7,811
558
8,091
10,943
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
TimonK1995
Arachne
11
1 / 2 / 8
6,900
493
5,514
12,072
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
22
23
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
0
0.4
L
Thanatos
 
Thanatos
1
6
2
0.33
W
Skadi
 
Skadi
5
1
2
6
W
Osiris
Ankhofra
Osiris
9
1
6
12
W
5
0
4
7
L
Medusa
Melsuri
Medusa
0
4
0
0
W
2
0
11
7.5
L
Erlang Shen
RyanGreat
Erlang Shen
1
3
1
0.5
W
Arachne
TimonK1995
Arachne
1
2
8
2.5
L
Xing Tian
vulka123
Xing Tian
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,119
Damage
42,271
57,118
Taken
50,369
32,572
Mitigated
31,062
14,708
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,497
594
1,464
3,168
11,119
4,552
0
4,498
6,621
44,646
0
L
Thanatos
 
Thanatos
6,450
1,699
165
5,370
10,180
5,094
923
1,292
8,888
0
31,506
W
Skadi
 
Skadi
8,352
4,890
0
1,744
6,926
2,478
1,086
1,247
5,679
0
59,923
W
Osiris
Ankhofra
Osiris
12,140
6,033
0
4,969
12,199
8,781
602
2,334
9,865
0
50,855
W
8,174
685
5,276
5,811
8,229
3,475
190
2,169
6,060
42,272
0
L
Medusa
Melsuri
Medusa
2,895
1,053
0
799
7,710
3,089
0
570
7,140
0
43,721
W
8,091
1,478
0
2,280
10,943
11,386
84
3,908
7,035
35,146
0
L
Erlang Shen
RyanGreat
Erlang Shen
6,807
2,167
0
2,609
13,941
7,309
0
4,654
9,287
0
53,773
W
Arachne
TimonK1995
Arachne
5,514
3,649
0
3,602
12,072
4,942
336
2,309
9,763
0
51,990
L
Xing Tian
vulka123
Xing Tian
4,470
818
0
1,133
14,168
12,528
48
5,251
8,917
15,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
38,849
326
Minions Killed
380
0
Camps Cleared
0
1,294,712
Distance Traveled
1,377,812
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,044
503
86
6
0
253,432
0
L
Thanatos
6,252
447
54
4
0
265,199
3
W
Skadi
8,507
608
126
9
0
267,013
3
W
Osiris
8,530
609
79
6
0
288,707
0
W
Hel
7,101
507
66
5
0
283,706
3
L
Medusa
6,532
467
78
6
0
229,870
1
W
Ymir
7,811
558
36
3
0
253,602
5
L
Erlang Shen
6,550
468
90
6
0
292,864
1
W
Arachne
6,900
493
73
5
0
284,784
4
L
Xing Tian
6,031
431
18
1
0
253,347
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role