Player Matchup

Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze V
N4BL4
Sol
Bronze V
Level 122
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Nike
Nike
Bronze III
beasteds
Nike
Bronze III
Level 139
God Stats
99W - 85L
1,484 SR
Queue Stats
635W - 643L
-174 MMR
Solo
Heimdallr
Heimdallr
Silver III
rbbe209
Heimdallr
Silver III
Level 109
God Stats
1W - 1L
1,520 SR
Queue Stats
42W - 45L
1,455 MMR
Solo
Bakasura
Bakasura
Bronze II
黑暗眷属
Bakasura
Bronze II
Level 149
God Stats
13W - 12L
1,464 SR
Queue Stats
506W - 539L
278 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,456 SR
912 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,571 SR
1,507 MMR
Cabrakan
Cabrakan
Silver V
 
Cabrakan
Silver V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze IV
 
Ares
Bronze IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
DeniedLight
Agni
Gold III
Level 45
God Stats
8W - 5L
1,500 SR
Queue Stats
174W - 181L
1,513 MMR
Solo
Skadi
Skadi
Gold I
InsaneGeo
Skadi
Gold I
Level 103
God Stats
6W - 3L
1,743 SR
Queue Stats
711W - 702L
1,403 MMR
Party 1
Nemesis
Nemesis
Platinum V
KikaLV
Nemesis
Platinum V
Level 74
God Stats
24W - 27L
1,611 SR
Queue Stats
180W - 188L
1,617 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 4 / 2
11,550
525
11,771
20,388
25,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
N4BL4
Sol
16
0 / 6 / 3
9,901
450
11,332
17,739
7,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
16
0 / 7 / 3
9,190
418
10,268
22,256
19,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
rbbe209
Heimdallr
15
2 / 8 / 1
9,662
439
8,912
20,910
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
黑暗眷属
Bakasura
18
3 / 7 / 2
11,048
502
8,068
26,126
12,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KaliIzanamiKing ArthurYu Huang

VS

Bans
XbalanqueApolloTiamatArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
2 / 2 / 8
12,836
583
10,462
19,134
24,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
17
0 / 2 / 18
11,780
535
6,065
21,841
24,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 1 / 13
12,318
560
20,100
16,808
8,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
InsaneGeo
Skadi
20
14 / 0 / 8
14,377
654
22,900
15,615
7,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
KikaLV
Nemesis
19
12 / 4 / 10
13,500
614
20,833
24,791
13,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
9
Kills
32
32
Deaths
9
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
4
2
1.25
W
Cabrakan
 
Cabrakan
2
2
8
3
W
Ares
 
Ares
0
2
18
4.5
W
4
1
13
10.5
W
Skadi
InsaneGeo
Skadi
14
0
8
18
W
Nemesis
KikaLV
Nemesis
12
4
10
4.25
L
Sol
N4BL4
Sol
0
6
3
0.25
L
Nike
0
7
3
0.21
L
Heimdallr
rbbe209
Heimdallr
2
8
1
0.31
L
Bakasura
黑暗眷属
Bakasura
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,351
Damage
80,360
107,419
Taken
98,189
74,019
Mitigated
79,661
30,411
Healing
35,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
11,771
819
1,186
4,602
20,388
25,816
0
10,830
8,976
0
79,165
W
Cabrakan
 
Cabrakan
10,462
1,499
0
7,566
19,134
24,896
1,310
2,088
16,912
77,618
0
W
Ares
 
Ares
6,065
605
5,277
8,514
21,841
24,651
241
5,259
15,796
32,078
0
W
20,100
762
0
4,880
16,808
8,958
1,943
5,141
11,457
104,320
0
W
Skadi
InsaneGeo
Skadi
22,900
9,075
0
4,744
15,615
7,352
8,719
1,795
13,750
0
143,250
W
Nemesis
KikaLV
Nemesis
20,833
11,766
0
4,064
24,791
13,804
460
4,024
19,834
0
126,466
L
Sol
N4BL4
Sol
11,332
2,030
0
4,570
17,739
7,457
1,489
10,745
6,994
84,960
0
L
Nike
10,268
644
252
4,644
22,256
19,423
536
7,638
14,578
0
74,569
L
Heimdallr
rbbe209
Heimdallr
8,912
2,677
0
5,137
20,910
8,505
152
2,209
18,637
0
72,689
L
Bakasura
黑暗眷属
Bakasura
8,068
4,622
0
10,020
26,126
12,818
0
4,874
21,072
0
69,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,351
Gold Earned
64,811
647
Minions Killed
656
0
Camps Cleared
0
1,917,148
Distance Traveled
2,245,679
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,550
525
132
6
0
393,461
5
W
Cabrakan
12,836
583
165
8
0
417,036
10
W
Ares
11,780
535
31
1
0
411,522
1
W
Agni
12,318
560
154
7
0
461,204
4
W
Skadi
14,377
654
166
8
0
448,890
8
W
Nemesis
13,500
614
140
6
0
507,027
2
L
Sol
9,901
450
141
6
0
362,581
10
L
Nike
9,190
418
111
5
0
383,937
4
L
Heimdallr
9,662
439
106
5
0
358,096
5
L
Bakasura
11,048
502
157
7
0
419,073
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role