Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Deabolic666666
Freya
Level 124
God Stats
11W - 11L
1,602 SR
Queue Stats
398W - 405L
1,474 Elo+
Party 2
Rama
Rama
Ruben224
Rama
Level 39
God Stats
4W - 5L
1,431 SR
Queue Stats
42W - 51L
1,404 Elo+
Solo
Team Averages
Level 104
1,511 SR
1,459 Elo+

VS

Team Averages
Level 115
1,349 SR
1,434 Elo+
Loki
Loki
DrTxSmakosz
Loki
Level 136
God Stats
14W - 29L
1,370 SR
Queue Stats
387W - 395L
1,413 Elo+
Party 1
King Arthur
King Arthur
Siaperinio
King Arthur
Level 48
God Stats
2W - 9L
1,182 SR
Queue Stats
205W - 219L
1,412 Elo+
Party 1
Janus
Janus
furihama
Janus
Level 160
God Stats
50W - 64L
1,495 SR
Queue Stats
195W - 262L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 0 / 8
11,829
845
13,948
21,306
27,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 1 / 7
10,426
745
14,662
16,016
8,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
15
4 / 3 / 8
10,382
742
12,642
15,545
7,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,429
602
16,580
16,172
7,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Siaperinio
King Arthur
12
1 / 4 / 1
8,959
640
7,329
16,518
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
furihama
Janus
13
3 / 6 / 0
9,074
648
13,929
12,775
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
8
9
W
5
1
7
8.5
L
0
4
4
0.5
W
Rama
4
3
8
2.67
L
King Arthur
Siaperinio
King Arthur
1
4
1
0.38
L
Janus
furihama
Janus
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,252
Damage
37,838
52,867
Taken
45,465
42,699
Mitigated
29,124
23,336
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,948
2,718
0
9,113
21,306
27,035
258
4,990
15,850
3,919
33,573
W
14,662
4,578
0
7,459
16,016
8,512
902
5,496
10,206
45,124
4,778
L
16,580
2,195
0
3,475
16,172
7,208
0
5,791
10,381
0
34,428
W
Rama
12,642
9,675
0
6,764
15,545
7,152
1,613
2,906
12,469
0
44,792
L
King Arthur
Siaperinio
King Arthur
7,329
860
0
793
16,518
16,999
0
5,387
11,131
0
21,226
L
Janus
furihama
Janus
13,929
116
0
1,017
12,775
4,917
0
3,502
9,273
33,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
26,462
169
Minions Killed
117
10
Camps Cleared
4
856,765
Distance Traveled
811,681
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,829
845
35
3
1
306,410
5
W
Freya
10,426
745
54
4
9
292,537
4
L
Loki
8,429
602
33
2
0
265,476
3
W
Rama
10,382
742
80
6
0
257,818
1
L
King Arthur
8,959
640
33
2
1
267,613
1
L
Janus
9,074
648
51
4
3
278,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role