Player Matchup

Chernobog
Chernobog
Kimbley15
Chernobog
Level 157
God Stats
1W - 0L
1,918 SR
Queue Stats
16W - 16L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
M0rdecay
Nu Wa
Level 118
God Stats
2W - 0L
1,871 SR
Queue Stats
8W - 4L
1,668 Elo+
Party 1
Yemoja
Yemoja
Plarilla
Yemoja
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,449 Elo+
Party 1
Vamana
Vamana
SOL705
Vamana
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
901W - 924L
1,475 Elo+
Solo
Arachne
Arachne
TimonK1995
Arachne
Level 54
God Stats
17W - 8L
1,558 SR
Queue Stats
103W - 92L
1,479 Elo+
Solo
Team Averages
Level 127
1,669 SR
1,508 Elo+

VS

Team Averages
Level 132
1,475 SR
1,494 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Aurunator
Da Ji
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 63L
1,501 Elo+
Solo
Cabrakan
Cabrakan
Neronul
Cabrakan
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 139L
1,467 Elo+
Solo
Danzaburou
Danzaburou
hardtulipaprimo
Danzaburou
Level 157
God Stats
18W - 25L
1,374 SR
Queue Stats
334W - 355L
1,506 Elo+
Solo
Chang'e
Chang'e
vulka123
Chang'e
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 66L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kimbley15
Chernobog
20
10 / 2 / 3
13,045
593
21,173
21,309
11,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
M0rdecay
Nu Wa
17
3 / 3 / 12
11,211
510
19,374
15,677
8,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Plarilla
Yemoja
17
4 / 1 / 15
12,084
549
8,192
17,549
24,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
SOL705
Vamana
18
0 / 5 / 0
11,168
508
8,837
20,571
12,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
TimonK1995
Arachne
20
3 / 5 / 5
12,446
566
10,832
25,110
11,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 5 / 0
11,102
505
13,476
13,644
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
Aurunator
Da Ji
7
0 / 3 / 2
7,393
336
2,887
6,423
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Neronul
Cabrakan
13
1 / 7 / 3
8,871
403
6,296
26,966
36,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
hardtulipaprimo
Danzaburou
18
3 / 3 / 3
12,071
549
15,401
17,914
10,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
vulka123
Chang'e
18
7 / 2 / 3
12,751
580
27,213
27,304
24,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
20
Kills
16
16
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
5
0
1
L
Da Ji
Aurunator
Da Ji
0
3
2
0.33
W
Chernobog
Kimbley15
Chernobog
10
2
3
5.75
W
Nu Wa
M0rdecay
Nu Wa
3
3
12
3
L
Cabrakan
Neronul
Cabrakan
1
7
3
0.36
W
Yemoja
Plarilla
Yemoja
4
1
15
11.5
W
Vamana
SOL705
Vamana
0
5
0
0
W
Arachne
TimonK1995
Arachne
3
5
5
1.1
L
Danzaburou
hardtulipaprimo
Danzaburou
3
3
3
1.5
L
Chang'e
vulka123
Chang'e
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,408
Damage
65,273
100,216
Taken
92,251
67,290
Mitigated
80,174
32,094
Healing
30,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,476
515
0
1,488
13,644
5,980
0
4,621
9,023
81,154
0
L
Da Ji
Aurunator
Da Ji
2,887
923
0
1,074
6,423
2,642
0
2,903
3,520
0
20,707
W
Chernobog
Kimbley15
Chernobog
21,173
14,300
1
6,392
21,309
11,008
5,330
9,157
12,062
0
123,330
W
Nu Wa
M0rdecay
Nu Wa
19,374
4,058
130
1,379
15,677
8,284
858
9,255
5,975
109,526
0
L
Cabrakan
Neronul
Cabrakan
6,296
947
291
2,475
26,966
36,948
0
8,398
18,568
22,409
0
W
Yemoja
Plarilla
Yemoja
8,192
2,908
7,044
4,174
17,549
24,187
302
5,556
11,873
27,657
0
W
Vamana
SOL705
Vamana
8,837
4,218
0
6,599
20,571
12,090
2,496
11,569
9,002
264
98,330
W
Arachne
TimonK1995
Arachne
10,832
7,162
0
6,375
25,110
11,721
0
10,682
14,148
0
124,868
L
Danzaburou
hardtulipaprimo
Danzaburou
15,401
6,207
0
4,921
17,914
10,031
1,641
5,875
12,039
0
123,393
L
Chang'e
vulka123
Chang'e
27,213
3,031
2,597
17,697
27,304
24,573
574
6,192
21,112
112,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,954
Gold Earned
52,188
644
Minions Killed
568
0
Camps Cleared
0
2,136,512
Distance Traveled
1,693,935
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,102
505
142
6
0
391,622
5
L
Da Ji
7,393
336
40
2
0
134,477
3
W
Chernobog
13,045
593
172
8
0
408,821
5
W
Nu Wa
11,211
510
131
6
0
397,795
8
L
Cabrakan
8,871
403
22
1
0
383,378
4
W
Yemoja
12,084
549
31
1
0
403,058
3
W
Vamana
11,168
508
164
7
0
485,822
3
W
Arachne
12,446
566
146
7
0
441,016
5
L
Danzaburou
12,071
549
186
8
0
399,688
5
L
Chang'e
12,751
580
178
8
0
384,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role