Player Matchup

Guan Yu
Guan Yu
JLimmyLam
Guan Yu
Level 129
God Stats
26W - 13L
1,726 SR
Queue Stats
171W - 101L
1,752 Elo+
Party 2
Achilles
Achilles
Jerem1218
Achilles
Level 160
God Stats
2W - 4L
1,684 SR
Queue Stats
406W - 247L
1,726 Elo+
Party 2
Bacchus
Bacchus
MemoryStays
Bacchus
Level 160
God Stats
25W - 17L
1,790 SR
Queue Stats
547W - 429L
1,727 Elo+
Party 2
Sol
Sol
kennyxxx
Sol
Level 148
God Stats
1W - 1L
1,628 SR
Queue Stats
145W - 85L
1,761 Elo+
Party 2
Neith
Neith
wniccw
Neith
Level 45
God Stats
1W - 0L
1,282 SR
Queue Stats
29W - 6L
1,787 Elo+
Party 2
Team Averages
Level 128
1,622 SR
1,750 Elo+

VS

Team Averages
Level 110
1,517 SR
1,489 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bakunawa___
Yu Huang
Level 119
God Stats
6W - 5L
1,612 SR
Queue Stats
116W - 136L
1,474 Elo+
Party 1
Charybdis
Charybdis
Faoiltiiama
Charybdis
Level 119
God Stats
3W - 9L
1,406 SR
Queue Stats
115W - 125L
1,489 Elo+
Party 1
Odin
Odin
JarlxHulfodt
Odin
Level 126
God Stats
10W - 4L
1,567 SR
Queue Stats
170W - 199L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JLimmyLam
Guan Yu
11
6 / 0 / 2
6,640
664
7,694
6,872
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Jerem1218
Achilles
10
2 / 0 / 3
5,839
584
2,591
6,074
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
MemoryStays
Bacchus
8
0 / 0 / 5
5,259
526
5,193
5,958
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 4
6,005
601
6,156
5,303
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
wniccw
Neith
9
0 / 1 / 1
4,957
496
3,973
4,090
1,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 0
4,868
487
3,345
8,639
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
 
Tyr
7
0 / 4 / 0
4,712
471
2,273
8,739
5,446
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Bakunawa___
Yu Huang
8
0 / 2 / 1
4,900
490
2,238
6,199
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Faoiltiiama
Charybdis
7
0 / 1 / 0
4,262
426
2,488
5,693
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 0
5,109
511
2,163
5,947
1,629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
2
2
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Tyr
 
Tyr
0
4
0
0
L
Yu Huang
Bakunawa___
Yu Huang
0
2
1
0.25
L
Charybdis
Faoiltiiama
Charybdis
0
1
0
0
W
Guan Yu
JLimmyLam
Guan Yu
6
0
2
7
L
2
2
0
1
W
Achilles
Jerem1218
Achilles
2
0
3
3.5
W
Bacchus
MemoryStays
Bacchus
0
0
5
2.5
W
2
1
4
4
W
Neith
wniccw
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,607
Damage
12,507
28,297
Taken
35,217
15,977
Mitigated
15,569
13,024
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,345
153
0
1,860
8,639
4,508
0
3,354
5,214
21,491
0
L
Tyr
 
Tyr
2,273
342
0
1,252
8,739
5,446
543
0
8,266
0
24,640
L
Yu Huang
Bakunawa___
Yu Huang
2,238
359
0
1,140
6,199
2,346
0
3,513
2,329
26,961
0
L
Charybdis
Faoiltiiama
Charybdis
2,488
1,266
0
3,026
5,693
1,640
0
1,868
3,759
0
20,781
W
Guan Yu
JLimmyLam
Guan Yu
7,694
1,226
237
2,844
6,872
6,894
0
328
6,544
0
37,038
L
2,163
865
0
500
5,947
1,629
0
2,066
3,697
0
27,763
W
Achilles
Jerem1218
Achilles
2,591
617
0
3,501
6,074
2,394
0
839
4,781
0
36,767
W
Bacchus
MemoryStays
Bacchus
5,193
776
230
2,266
5,958
3,701
0
1,699
4,259
20,109
0
W
6,156
1,959
0
2,910
5,303
1,737
1,140
1,929
3,374
41,930
0
W
Neith
wniccw
Neith
3,973
2,150
0
1,036
4,090
1,251
510
788
3,302
0
26,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
23,851
304
Minions Killed
225
0
Camps Cleared
0
946,716
Distance Traveled
911,952
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,868
487
23
2
0
187,042
2
L
Tyr
4,712
471
47
5
0
183,485
0
L
Yu Huang
4,900
490
63
6
0
172,493
0
L
Charybdis
4,262
426
34
3
0
167,961
4
W
Guan Yu
6,640
664
68
7
0
197,557
4
L
Odin
5,109
511
58
6
0
200,971
1
W
Achilles
5,839
584
74
7
0
230,810
4
W
Bacchus
5,259
526
24
2
0
190,468
0
W
Sol
6,005
601
92
9
0
174,620
5
W
Neith
4,957
496
46
5
0
153,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role