Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jolkof
Fenrir
Level 128
God Stats
0W - 1L
1,731 SR
Queue Stats
231W - 236L
1,544 Elo+
Solo
Athena
Athena
Kugâ
Athena
Level 156
God Stats
15W - 7L
1,469 SR
Queue Stats
280W - 205L
1,620 Elo+
Party 1
Cliodhna
Cliodhna
MAKAHAMA
Cliodhna
Level 39
God Stats
0W - 3L
1,249 SR
Queue Stats
212W - 228L
1,556 Elo+
Solo
Hou Yi
Hou Yi
回归玩家li
Hou Yi
Level 37
God Stats
1W - 2L
1,886 SR
Queue Stats
7W - 9L
1,740 Elo+
Solo
Team Averages
Level 77
1,567 SR
1,592 Elo+

VS

Team Averages
Level 97
1,575 SR
1,516 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Akimboslayer2000
Scylla
Level 127
God Stats
26W - 20L
1,634 SR
Queue Stats
423W - 409L
1,491 Elo+
Party 3
Amaterasu
Amaterasu
BabyYngvik
Amaterasu
Level 141
God Stats
34W - 17L
1,714 SR
Queue Stats
358W - 349L
1,493 Elo+
Party 3
Set
Set
Zekkari
Set
Level 34
God Stats
4W - 4L
1,526 SR
Queue Stats
29W - 21L
1,577 Elo+
Party 2
Chernobog
Chernobog
Zenotic
Chernobog
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
207W - 172L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
5
0 / 3 / 0
3,682
526
1,046
3,366
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Jolkof
Fenrir
7
0 / 2 / 0
3,980
569
1,736
6,542
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Kugâ
Athena
6
0 / 1 / 0
3,775
539
1,001
5,420
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
MAKAHAMA
Cliodhna
8
0 / 2 / 0
4,599
657
3,110
5,182
1,587
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,406
487
2,537
4,522
1,147
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 2
4,366
624
3,111
3,512
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 3
5,386
769
3,219
3,079
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
BabyYngvik
Amaterasu
10
2 / 0 / 0
5,538
791
2,672
6,333
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
10
2 / 0 / 2
5,430
776
3,861
5,110
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Zenotic
Chernobog
9
1 / 0 / 2
4,866
695
4,242
3,331
831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
0
0
W
Sylvanus
 
Sylvanus
1
0
2
2
W
3
0
3
4.5
W
Amaterasu
BabyYngvik
Amaterasu
2
0
0
2
L
Fenrir
Jolkof
Fenrir
0
2
0
0
L
Athena
Kugâ
Athena
0
1
0
0
L
Cliodhna
MAKAHAMA
Cliodhna
0
2
0
0
W
Set
2
0
2
3
W
Chernobog
Zenotic
Chernobog
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,430
Damage
17,105
25,032
Taken
21,365
8,484
Mitigated
9,746
7,671
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,046
104
0
290
3,366
1,068
0
1,501
1,865
14,019
0
W
Sylvanus
 
Sylvanus
3,111
1,754
897
1,775
3,512
1,766
258
671
2,841
13,306
6,107
W
3,219
737
0
1,682
3,079
1,038
714
780
2,299
24,767
0
W
Amaterasu
BabyYngvik
Amaterasu
2,672
1,430
0
3,635
6,333
4,165
0
0
6,333
0
34,795
L
Fenrir
Jolkof
Fenrir
1,736
511
0
2,811
6,542
2,319
0
1,318
5,224
0
19,836
L
Athena
Kugâ
Athena
1,001
403
0
1,802
5,420
2,363
0
1,199
4,221
10,797
0
L
Cliodhna
MAKAHAMA
Cliodhna
3,110
186
0
1,481
5,182
1,587
0
482
4,700
0
31,141
W
Set
3,861
1,622
0
889
5,110
1,946
0
266
4,844
0
38,918
W
Chernobog
Zenotic
Chernobog
4,242
2,726
0
1,124
3,331
831
948
330
3,001
0
32,496
L
2,537
1,560
0
1,287
4,522
1,147
0
1,057
3,465
0
11,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,442
Gold Earned
25,586
173
Minions Killed
283
0
Camps Cleared
0
659,130
Distance Traveled
742,144
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,682
526
27
4
0
94,996
1
W
Sylvanus
4,366
624
35
5
0
136,485
1
W
Scylla
5,386
769
53
8
0
137,429
2
W
Amaterasu
5,538
791
72
10
0
147,050
3
L
Fenrir
3,980
569
44
6
0
140,413
3
L
Athena
3,775
539
22
3
0
135,253
2
L
Cliodhna
4,599
657
58
8
0
155,558
4
W
Set
5,430
776
64
9
0
169,101
1
W
Chernobog
4,866
695
59
8
0
152,079
5
L
Hou Yi
3,406
487
22
3
0
132,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role