Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Esonreggin
Izanami
Level 30
God Stats
1W - 4L
1,370 SR
Queue Stats
29W - 45L
1,271 Elo+
Solo
Atlas
Atlas
GrimHusky
Atlas
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
174W - 190L
1,466 Elo+
Solo
Kali
Kali
Lolihacks
Kali
Level 56
God Stats
2W - 6L
1,377 SR
Queue Stats
51W - 75L
1,367 Elo+
Party 1
Thoth
Thoth
RAWATAMAN8483
Thoth
Level 44
God Stats
2W - 12L
1,303 SR
Queue Stats
72W - 111L
1,416 Elo+
Party 1
Team Averages
Level 47
1,410 SR
1,404 Elo+

VS

Team Averages
Level 107
1,567 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kasubaru-Kun
Bakasura
Level 160
God Stats
2W - 2L
1,547 SR
Queue Stats
174W - 118L
1,561 Elo+
Party 2
Mulan
Mulan
Lowsk1lled
Mulan
Level 46
God Stats
7W - 1L
1,768 SR
Queue Stats
210W - 207L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
MadamaB
Aphrodite
Level 88
God Stats
63W - 48L
1,607 SR
Queue Stats
84W - 66L
1,515 Elo+
Solo
Sylvanus
Sylvanus
Азриелла
Sylvanus
Level 159
God Stats
17W - 21L
1,410 SR
Queue Stats
430W - 484L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 9 / 1
9,743
424
10,090
31,341
29,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Esonreggin
Izanami
14
1 / 9 / 1
9,403
409
12,306
23,278
9,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
GrimHusky
Atlas
15
2 / 6 / 3
10,300
448
9,323
29,070
39,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
14
1 / 7 / 2
9,746
424
7,971
24,400
11,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 1
9,389
408
7,847
13,145
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
6 / 3 / 10
13,584
591
20,187
22,725
10,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Kasubaru-Kun
Bakasura
20
14 / 3 / 7
15,081
656
27,386
20,681
11,446
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
20
10 / 1 / 13
14,340
623
26,352
25,909
30,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
MadamaB
Aphrodite
17
3 / 0 / 13
12,165
529
12,794
12,124
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 18
11,546
502
10,768
30,000
29,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
98
8
Kills
37
37
Deaths
9
8
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
9
1
0.28
W
Izanami
 
Izanami
6
3
10
3.67
L
Izanami
Esonreggin
Izanami
1
9
1
0.17
L
Atlas
GrimHusky
Atlas
2
6
3
0.58
W
Bakasura
Kasubaru-Kun
Bakasura
14
3
7
5.83
L
Kali
1
7
2
0.29
W
Mulan
10
1
13
16.5
W
Aphrodite
MadamaB
Aphrodite
3
0
13
9.5
L
2
6
1
0.42
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,537
Damage
97,487
121,234
Taken
111,439
94,689
Mitigated
89,183
19,780
Healing
67,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,090
4,506
0
8,388
31,341
29,109
0
3,401
27,470
0
48,236
W
Izanami
 
Izanami
20,187
16,619
0
12,959
22,725
10,733
10,895
6,787
15,808
0
121,474
L
Izanami
Esonreggin
Izanami
12,306
9,525
0
5,431
23,278
9,362
0
3,822
18,675
0
84,670
L
Atlas
GrimHusky
Atlas
9,323
4,034
167
2,019
29,070
39,338
222
6,294
21,194
35,658
0
W
Bakasura
Kasubaru-Kun
Bakasura
27,386
15,822
0
4,905
20,681
11,446
581
2,402
18,101
0
160,659
L
Kali
7,971
2,753
0
2,845
24,400
11,735
0
2,280
21,083
0
83,316
W
Mulan
26,352
4,320
0
13,627
25,909
30,952
3,692
2,659
23,102
0
99,003
W
Aphrodite
MadamaB
Aphrodite
12,794
638
8,325
9,349
12,124
6,469
1,416
3,667
8,135
73,194
0
L
7,847
433
0
930
13,145
5,145
0
6,645
6,369
49,981
0
W
10,768
3,236
6,736
11,826
30,000
29,583
2,368
4,858
24,854
31,992
9,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,581
Gold Earned
66,716
518
Minions Killed
716
0
Camps Cleared
0
2,022,019
Distance Traveled
2,164,855
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,743
424
89
4
0
392,040
2
W
Izanami
13,584
591
186
8
0
377,559
1
L
Izanami
9,403
409
158
7
0
354,665
2
L
Atlas
10,300
448
49
2
0
370,147
3
W
Bakasura
15,081
656
218
9
0
504,397
6
L
Kali
9,746
424
121
5
0
479,685
3
W
Mulan
14,340
623
162
7
0
408,893
4
W
Aphrodite
12,165
529
114
5
0
453,729
2
L
Thoth
9,389
408
101
4
0
425,482
1
W
Sylvanus
11,546
502
36
2
0
420,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role