Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
d_ivy96
Janus
Level 141
God Stats
4W - 1L
1,754 SR
Queue Stats
88W - 84L
1,541 Elo+
Party 2
Team Averages
Level 146
1,585 SR
1,514 Elo+

VS

Team Averages
Level 88
1,372 SR
1,364 Elo+
Atlas
Atlas
MARIO9565
Atlas
Level 138
God Stats
2W - 9L
1,353 SR
Queue Stats
263W - 303L
1,397 Elo+
Party 1
Serqet
Serqet
Wah dwarf
Serqet
Level 17
God Stats
0W - 5L
1,364 SR
Queue Stats
19W - 37L
1,305 Elo+
Party 1
Ao Kuang
Ao Kuang
iron1248
Ao Kuang
Level 108
God Stats
7W - 11L
1,399 SR
Queue Stats
351W - 465L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
7 / 1 / 12
8,761
876
13,894
11,773
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
 
Chaac
13
4 / 0 / 15
8,337
834
10,214
9,587
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
d_ivy96
Janus
12
8 / 3 / 11
8,810
881
10,702
5,688
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MARIO9565
Atlas
10
1 / 6 / 2
6,691
669
7,313
17,010
15,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Wah dwarf
Serqet
10
0 / 7 / 1
6,061
606
3,435
13,187
8,575
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
iron1248
Ao Kuang
11
3 / 6 / 1
7,350
735
4,510
11,566
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
19
Kills
4
4
Deaths
19
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
12
13
W
Chaac
 
Chaac
4
0
15
11.5
L
Atlas
MARIO9565
Atlas
1
6
2
0.33
L
Serqet
Wah dwarf
Serqet
0
7
1
0.07
W
Janus
d_ivy96
Janus
8
3
11
4.5
L
Ao Kuang
iron1248
Ao Kuang
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,810
Damage
15,258
27,048
Taken
41,763
16,501
Mitigated
28,900
13,123
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,894
1,615
2,497
6,825
11,773
7,923
675
5,901
5,640
29,369
0
W
Chaac
 
Chaac
10,214
2,413
0
3,801
9,587
6,336
438
2,898
6,566
0
26,095
L
Atlas
MARIO9565
Atlas
7,313
3,452
612
1,789
17,010
15,214
0
9,240
6,815
20,271
0
L
Serqet
Wah dwarf
Serqet
3,435
793
0
0
13,187
8,575
0
7,449
4,919
0
8,535
W
Janus
d_ivy96
Janus
10,702
741
0
0
5,688
2,242
56
3,389
2,299
25,494
0
L
Ao Kuang
iron1248
Ao Kuang
4,510
1,700
0
1,784
11,566
5,111
0
6,710
4,185
19,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,908
Gold Earned
20,102
119
Minions Killed
66
6
Camps Cleared
4
587,132
Distance Traveled
494,318
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,761
876
35
4
1
182,504
3
W
Chaac
8,337
834
47
5
2
210,071
4
L
Atlas
6,691
669
20
2
1
164,151
1
L
Serqet
6,061
606
16
2
1
162,115
0
W
Janus
8,810
881
37
4
3
194,557
0
L
Ao Kuang
7,350
735
30
3
2
168,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role