Player Matchup

Loki
Loki
LEBETA
Loki
Level 129
God Stats
6W - 5L
1,381 SR
Queue Stats
78W - 81L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
OzxzO
Sun Wukong
Level 141
God Stats
2W - 3L
1,179 SR
Queue Stats
16W - 23L
1,168 Elo+
Solo
Apollo
Apollo
Zanoza553
Apollo
Level 107
God Stats
5W - 5L
1,511 SR
Queue Stats
355W - 421L
1,381 Elo+
Solo
Bellona
Bellona
profoundsmurf
Bellona
Level 102
God Stats
7W - 4L
1,507 SR
Queue Stats
398W - 412L
1,476 Elo+
Solo
Sol
Sol
Сайтамаа
Sol
Level 159
God Stats
9W - 7L
1,443 SR
Queue Stats
249W - 276L
1,477 Elo+
Solo
Team Averages
Level 128
1,404 SR
1,405 Elo+

VS

Team Averages
Level 103
1,434 SR
1,459 Elo+
Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
IAmKarna
Tsukuyomi
Level 107
God Stats
2W - 1L
1,162 SR
Queue Stats
421W - 374L
1,500 Elo+
Solo
Ullr
Ullr
JugemuOibad
Ullr
Level 120
God Stats
0W - 1L
1,509 SR
Queue Stats
151W - 156L
1,441 Elo+
Solo
Lancelot
Lancelot
Kevinf12613
Lancelot
Level 89
God Stats
17W - 20L
1,430 SR
Queue Stats
186W - 182L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
SoalChaos
Baron Samedi
Level 116
God Stats
9W - 9L
1,566 SR
Queue Stats
410W - 416L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LEBETA
Loki
10
2 / 0 / 3
5,969
663
1,846
5,075
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
OzxzO
Sun Wukong
9
1 / 0 / 1
4,782
531
1,402
3,882
1,615
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Zanoza553
Apollo
10
1 / 0 / 0
5,489
610
1,507
2,369
881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
10
1 / 0 / 0
5,825
647
2,560
5,351
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 1 / 2
6,463
718
7,601
6,382
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
1
0 / 0 / 0
3,422
380
57
241
82
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
IAmKarna
Tsukuyomi
10
0 / 1 / 0
5,430
603
2,444
5,897
2,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,043
560
711
4,224
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
Kevinf12613
Lancelot
8
1 / 4 / 0
5,041
560
2,297
8,203
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SoalChaos
Baron Samedi
9
0 / 5 / 1
4,644
516
3,313
7,603
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
1
1
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
L
Tsukuyomi
IAmKarna
Tsukuyomi
0
1
0
0
L
0
1
0
0
L
Lancelot
Kevinf12613
Lancelot
1
4
0
0.25
W
Loki
LEBETA
Loki
2
0
3
3.5
W
Sun Wukong
OzxzO
Sun Wukong
1
0
1
1.5
L
Baron Samedi
SoalChaos
Baron Samedi
0
5
1
0.1
W
Apollo
Zanoza553
Apollo
1
0
0
1
W
Bellona
1
0
0
1
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,916
Damage
8,822
23,059
Taken
26,168
10,417
Mitigated
10,979
7,090
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
57
0
0
148
241
82
0
0
241
135
0
L
Tsukuyomi
IAmKarna
Tsukuyomi
2,444
384
0
2,505
5,897
2,241
0
0
5,897
0
35,929
L
711
356
0
336
4,224
1,349
0
0
4,224
0
32,520
L
Lancelot
Kevinf12613
Lancelot
2,297
627
0
420
8,203
3,155
0
1,940
6,263
0
31,337
W
Loki
LEBETA
Loki
1,846
527
0
500
5,075
1,645
0
199
4,876
0
47,343
W
Sun Wukong
OzxzO
Sun Wukong
1,402
140
0
1,181
3,882
1,615
0
652
3,230
0
20,819
L
Baron Samedi
SoalChaos
Baron Samedi
3,313
218
0
1,426
7,603
4,152
0
4,597
3,006
29,422
0
W
Apollo
Zanoza553
Apollo
1,507
640
0
937
2,369
881
0
57
2,312
0
38,070
W
Bellona
2,560
215
0
2,178
5,351
3,703
0
0
5,351
0
37,335
W
7,601
3,626
0
2,294
6,382
2,573
1,150
2,462
3,920
33,945
5,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
23,580
345
Minions Killed
246
0
Camps Cleared
0
935,563
Distance Traveled
731,191
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,422
380
0
0
0
21,015
0
L
Tsukuyomi
5,430
603
85
9
0
197,562
2
L
Ullr
5,043
560
66
7
0
167,344
3
L
Lancelot
5,041
560
54
6
0
191,548
3
W
Loki
5,969
663
85
9
0
219,227
2
W
Sun Wukong
4,782
531
34
4
0
173,649
1
L
Baron Samedi
4,644
516
41
5
0
153,722
0
W
Apollo
5,489
610
83
9
0
188,846
0
W
Bellona
5,825
647
74
8
0
187,344
3
W
Sol
6,463
718
69
8
0
166,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role