Player Matchup

Bacchus
Bacchus
Envy IKE
Bacchus
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,286 Elo+
Party 1
Osiris
Osiris
Im Dat Dingus
Osiris
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 20L
1,274 Elo+
Party 1
Apollo
Apollo
Moistmommiesv2
Apollo
Level 52
God Stats
3W - 2L
1,616 SR
Queue Stats
26W - 43L
1,348 Elo+
Party 1
Arachne
Arachne
You Dat Dingus
Arachne
Level 64
God Stats
17W - 15L
1,600 SR
Queue Stats
114W - 121L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
trymebro1
Kukulkan
Level 98
God Stats
4W - 2L
1,604 SR
Queue Stats
61W - 64L
1,465 Elo+
Party 1
Team Averages
Level 50
1,521 SR
1,362 Elo+

VS

Team Averages
Level 39
1,570 SR
1,312 Elo+
Cernunnos
Cernunnos
Dr-Quiroga
Cernunnos
Level 44
God Stats
17W - 21L
1,513 SR
Queue Stats
213W - 234L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
GhostL3ss
Gilgamesh
Level 49
God Stats
23W - 25L
1,626 SR
Queue Stats
187W - 167L
1,462 Elo+
Solo
Khepri
Khepri
HarbringerNinja
Khepri
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,158 Elo+
Solo
Bakasura
Bakasura
SapoTheCreator
Bakasura
Level 62
God Stats
4W - 2L
1,712 SR
Queue Stats
12W - 26L
1,329 Elo+
Party 2
Zeus
Zeus
vhinji
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Envy IKE
Bacchus
12
2 / 1 / 3
7,519
537
2,625
10,201
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 1
7,062
504
4,394
11,088
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 2 / 4
7,405
529
11,392
9,954
4,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 0
8,269
591
4,946
10,183
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
trymebro1
Kukulkan
14
5 / 1 / 3
8,659
619
8,994
5,266
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dr-Quiroga
Cernunnos
10
0 / 3 / 3
6,018
430
7,732
6,686
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
GhostL3ss
Gilgamesh
9
0 / 2 / 1
6,367
455
5,720
11,411
9,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 3
6,340
453
2,872
11,793
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
12
7 / 3 / 0
8,287
592
6,419
11,712
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
vhinji
Zeus
8
0 / 4 / 0
5,078
363
427
5,425
1,868
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
7
7
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dr-Quiroga
Cernunnos
0
3
3
0.5
W
Bacchus
Envy IKE
Bacchus
2
1
3
3.5
L
Gilgamesh
GhostL3ss
Gilgamesh
0
2
1
0.25
L
0
4
3
0.38
W
0
3
1
0.17
W
4
2
4
3
L
Bakasura
7
3
0
2.33
W
4
0
0
4
W
Kukulkan
trymebro1
Kukulkan
5
1
3
6.5
L
Zeus
vhinji
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,351
Damage
23,170
46,692
Taken
47,027
32,551
Mitigated
27,814
13,505
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dr-Quiroga
Cernunnos
7,732
3,980
0
1,427
6,686
2,889
540
2,815
3,871
0
39,021
W
Bacchus
Envy IKE
Bacchus
2,625
463
0
1,222
10,201
13,061
53
1,135
8,897
13,837
0
L
Gilgamesh
GhostL3ss
Gilgamesh
5,720
2,184
0
1,906
11,411
9,467
124
378
11,033
0
30,216
L
2,872
314
0
2,849
11,793
8,339
300
3,975
7,818
18,063
0
W
4,394
2,383
0
3,240
11,088
7,514
0
0
10,912
0
38,432
W
11,392
8,177
0
2,923
9,954
4,481
1,267
1,737
8,167
0
62,322
L
Bakasura
6,419
3,734
0
2,740
11,712
5,251
0
1,396
10,316
0
47,889
W
4,946
3,152
0
5,741
10,183
5,095
0
0
9,853
0
70,824
W
Kukulkan
trymebro1
Kukulkan
8,994
454
0
379
5,266
2,400
346
427
4,364
65,323
0
L
Zeus
vhinji
Zeus
427
104
0
730
5,425
1,868
0
3,055
2,370
12,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
32,090
413
Minions Killed
264
0
Camps Cleared
0
1,520,315
Distance Traveled
1,211,967
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,018
430
69
5
0
211,321
0
W
Bacchus
7,519
537
20
1
0
306,110
3
L
Gilgamesh
6,367
455
63
5
0
281,352
0
L
Khepri
6,340
453
32
2
0
256,821
1
W
Osiris
7,062
504
66
5
0
287,589
3
W
Apollo
7,405
529
94
7
0
258,871
2
L
Bakasura
8,287
592
78
6
0
326,547
0
W
Arachne
8,269
591
122
9
0
376,776
1
W
Kukulkan
8,659
619
111
8
0
290,969
1
L
Zeus
5,078
363
22
2
0
135,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role