Player Matchup

Charybdis
Charybdis
LINGHU
Charybdis
Level 100
God Stats
8W - 21L
1,518 SR
Queue Stats
258W - 258L
1,485 Elo+
Party 1
Lancelot
Lancelot
Sadokar
Lancelot
Level 121
God Stats
3W - 3L
1,538 SR
Queue Stats
247W - 261L
1,429 Elo+
Solo
Poseidon
Poseidon
一猫霸霸一
Poseidon
Level 158
God Stats
13W - 12L
1,507 SR
Queue Stats
274W - 261L
1,494 Elo+
Party 1
Horus
Horus
你相信光吗i
Horus
Level 111
God Stats
4W - 2L
1,833 SR
Queue Stats
288W - 272L
1,546 Elo+
Party 1
King Arthur
King Arthur
吉博纨瑛
King Arthur
Level 140
God Stats
2W - 9L
1,373 SR
Queue Stats
332W - 298L
1,515 Elo+
Party 1
Team Averages
Level 126
1,554 SR
1,494 Elo+

VS

Team Averages
Level 117
1,576 SR
1,535 Elo+
Cernunnos
Cernunnos
DE7HMOND
Cernunnos
Level 125
God Stats
11W - 5L
1,697 SR
Queue Stats
101W - 101L
1,561 Elo+
Solo
Ymir
Ymir
Gilly89
Ymir
Level 141
God Stats
2W - 1L
1,462 SR
Queue Stats
11W - 8L
1,607 Elo+
Solo
Anubis
Anubis
Heijenberg
Anubis
Level 102
God Stats
7W - 6L
1,525 SR
Queue Stats
111W - 115L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Inlaidgoose5785
Sun Wukong
Level 70
God Stats
14W - 17L
1,596 SR
Queue Stats
374W - 348L
1,562 Elo+
Solo
Ravana
Ravana
Oberraman
Ravana
Level 147
God Stats
45W - 37L
1,599 SR
Queue Stats
1,130W - 1,102L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LINGHU
Charybdis
17
2 / 4 / 0
10,535
479
12,899
19,637
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Sadokar
Lancelot
14
0 / 9 / 2
8,900
405
8,692
24,190
9,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
16
1 / 6 / 2
9,316
423
13,189
15,856
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 2
10,450
475
12,542
19,469
6,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
吉博纨瑛
King Arthur
17
2 / 4 / 1
10,634
483
19,932
31,487
23,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DE7HMOND
Cernunnos
20
4 / 2 / 4
12,823
583
16,115
18,378
8,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Gilly89
Ymir
17
1 / 1 / 10
11,338
515
8,666
21,025
27,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Heijenberg
Anubis
19
6 / 3 / 7
12,580
572
19,676
23,091
13,751
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Inlaidgoose5785
Sun Wukong
18
6 / 2 / 2
12,455
566
19,937
25,856
21,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Oberraman
Ravana
18
10 / 2 / 7
12,625
574
14,793
16,100
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
27
27
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DE7HMOND
Cernunnos
4
2
4
3
W
Ymir
Gilly89
Ymir
1
1
10
6
W
Anubis
Heijenberg
Anubis
6
3
7
3.17
W
Sun Wukong
Inlaidgoose5785
Sun Wukong
6
2
2
3.5
L
Charybdis
LINGHU
Charybdis
2
4
0
0.5
W
Ravana
Oberraman
Ravana
10
2
7
6.75
L
Lancelot
Sadokar
Lancelot
0
9
2
0.11
L
Poseidon
1
6
2
0.33
L
4
4
2
1.25
L
King Arthur
吉博纨瑛
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,254
Damage
79,187
110,639
Taken
104,450
52,923
Mitigated
80,092
31,387
Healing
53,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DE7HMOND
Cernunnos
16,115
9,298
0
11,382
18,378
8,349
5,304
0
18,378
0
111,016
W
Ymir
Gilly89
Ymir
8,666
1,329
0
5,445
21,025
27,795
323
3,874
17,151
44,135
0
W
Anubis
Heijenberg
Anubis
19,676
974
0
15,334
23,091
13,751
1,254
6,846
16,245
119,835
0
W
Sun Wukong
Inlaidgoose5785
Sun Wukong
19,937
3,691
0
14,308
25,856
21,432
1,007
1,264
24,592
0
91,488
L
Charybdis
LINGHU
Charybdis
12,899
5,849
0
7,228
19,637
8,025
19
1,584
18,053
0
103,379
W
Ravana
Oberraman
Ravana
14,793
5,047
0
6,656
16,100
8,765
1,056
1,603
14,497
0
110,742
L
Lancelot
Sadokar
Lancelot
8,692
1,161
0
5,074
24,190
9,523
0
5,448
18,742
0
82,161
L
Poseidon
13,189
2,124
0
3,922
15,856
5,976
0
5,731
10,125
89,793
0
L
12,542
4,692
1,020
5,307
19,469
6,205
0
11,059
8,410
0
56,928
L
King Arthur
吉博纨瑛
King Arthur
19,932
2,998
0
8,836
31,487
23,194
0
4,520
26,967
0
91,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,835
Gold Earned
61,821
664
Minions Killed
651
0
Camps Cleared
0
2,036,506
Distance Traveled
1,948,057
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,823
583
161
7
0
353,943
9
W
Ymir
11,338
515
43
2
0
386,669
3
W
Anubis
12,580
572
180
8
0
354,684
2
W
Sun Wukong
12,455
566
137
6
0
444,218
3
L
Charybdis
10,535
479
163
7
0
380,361
3
W
Ravana
12,625
574
130
6
0
408,543
1
L
Lancelot
8,900
405
109
5
0
409,868
2
L
Poseidon
9,316
423
144
7
0
399,077
4
L
Horus
10,450
475
87
4
0
397,265
6
L
King Arthur
10,634
483
161
7
0
449,935
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role